Search results

  1. W

    Richard Baker on Orcus and Deity Slaying

    I would kill to have players that proactive.
  2. W

    OD&D 4 me (April Fools)

    I'd say unreplicated element. My reasoning for this is as follows: I sorta started gaming with 2nd ed, but never really got to play until 3rd. I played 3rd for a quite a while, and then went back to start looking through 1E, RC, BECMI, and OD&D. I get this frisson from those games that I...
  3. W

    OD&D 4 me (April Fools)

    Pretty difficult to describe, really. I mean, I love the older versions of the game. The rules were much simpler, and didn't really try to cover everything you might do. Most things came down to DM adjudication and an attribute check. There was also an intangible aura about the game that...
  4. W

    WotC announces D&D 4.5!

    You, sir, are a scoundrel.
  5. W

    Baker blog paladin and dragonborn

    But it'll probably be much harder for my uber-level Wizard to rain down a chain of fireballs and decimate entire armies. Well, unless they're all minions, I guess, in which case maybe I can.
  6. W

    Richard Baker on Orcus and Deity Slaying

    You know, I'm pretty down with that, too. In my old campaign, the only difference between the gods and the top-tier demons/devils was which side they were on. And that being caught worshipping the demons/devils anywhere civilized would get you killed.
  7. W

    Richard Baker on Orcus and Deity Slaying

    Forget Lolth. Her ass should still be just a really major arch-demon that can grant spells, or at MOST some kind of least goddess. Now, my man Asmodeus I'm proud of.
  8. W

    WoTC Rodney: Economy of actions

    So, I guess the MOST FUN POSSIBLE would be to kick out the rest of the players, and have a solo adventure?
  9. W

    Richard Baker on Orcus and Deity Slaying

    He's gotten kicked off the boards at RPG.net a lot, too. This isn't an atypical event.
  10. W

    Richard Baker on Orcus and Deity Slaying

    Which doesn't justify Nick's going off on the guy who posted about it.
  11. W

    Richard Baker on Orcus and Deity Slaying

    It's exactly what he said it is. A product containing rules for deities, generically usable with most any RPG. I believe it was released before WotC bought out TSR, so it doesn't have any specific connection with D&D rules (although I would be unsurprised to find out that that was what most...
  12. W

    What books describe a good magical world?

    Umm, maybe Anthony's (?) Incarnations of Immortality series. On a Pale Horse, Bearing an Hourglass, etc. The writing annoyed the piss out of me, but they're pretty highly supernatural, as I recall. In the Dresden Files, the main character and nearly all of the bad guys have access to magic...
  13. W

    Richard Baker on Orcus and Deity Slaying

    I'd probably buy that. I've felt a certain incompleteness in those editions of the game that didn't include rules for apotheosis.
  14. W

    How will the designers (or the players) deal with magic item influx due to PC death?

    Maybe the loot of dead PCs can balance out metagame factors like, well, superior GM tactical acumen. If my players are poor tacticians, and I'm a good one, then I'll end up killing off lots of them. If they keep some portion of their slain compatriot's loot (barring TPKs), they'll end up being...
  15. W

    How will the designers (or the players) deal with magic item influx due to PC death?

    Way to straw-man. Effective authority =/= interested authority. You don't have to be chaotic neutral to think you need that sword, when in fact looting the recently dead is what you do for a living. Also, characters with no apparent familial attachments are dirt-common in most campaigns...
  16. W

    Richard Baker on Orcus and Deity Slaying

    I think we're more or less on the same page. My preference is to definitely have option 2, and maybe option 1 as well, in the same world.
  17. W

    D&D 4E 4e skill system -dont get it.

    Huh. I'm not sure I see the downside with some of that. If you were doing the "guards chase us" scene, SHOULDN'T the player be able to use a Web spell (or whatever other power) to help out? Or do you abstract that into the skill-checks, by using streetwise to get into a narrow alley, bluff to...
Top