Search results

  1. F

    Why wouldn't Someone Learn Magic...

    Even discounting everything else, you have one army that can heal itself and another that cannot. Well over 50% of magic using classes have the ability to heal themselves and others; and the remaining two can grant themselves temporary hit points. And then there are all the potions...
  2. F

    D&D and the Implied Setting

    Try reading my handle one syllable at a time. I don't. You argued D&D could be used to represent "all kinds of worlds." I demonstrated that it cannot. I don't need a motive to prove your assertion is dead wrong. I use D&D to make worlds compatible with D&D. This is a radically circumscribed...
  3. F

    Why wouldn't Someone Learn Magic...

    Everything except the PCs is created exclusively by the DM. So let's not talk about how or why anything happens anywhere in any D&D world at any time anymore here on ENWorld. You have answered all possible questions: because the DM says so. What a ridiculous bit of sophistry!
  4. F

    D&D and the Implied Setting

    No. there are all kinds of worlds I can imagine that I can't express in D&D terms, starting with the one we're inhabiting right now. Let me put it this way. I understand the rules of the game to be the physics of the universe. By virtue of being a game system, any set of rules will exclude...
  5. F

    Definition of Metagaming

    Again, agreement! Argh! So, if we agree, why do you have a social contract that inhibits the fighter from knowing that by disqualifying OOC reminders of those laws and their efficient application?
  6. F

    D&D and the Implied Setting

    Spot on! There is a limited range of worlds you can run in D&D. So you might as well make/pick one that fits with the system. Otherwise, use another system.
  7. F

    Definition of Metagaming

    My point is that you are assuming that if knowledge is more remote than second-hand, it will be inaccurate. This is based, in my view, on a certain perception of premodern people that, while popular, is not one I share. Obviously I'm not making myself clear so I'll give it another shot. Forgive...
  8. F

    Why wouldn't Someone Learn Magic...

    Thanks. I find it unendingly fun to look at the rules and then figure out what they would entail sociologically rather than trying to shoehorn them into a social system with which they do not fit.
  9. F

    Why wouldn't Someone Learn Magic...

    But adventurer isn't identical to PC; otherwise supplements wouldn't be full of stats for NPCs with these classes. Where in the RAW does it say that? But why would any NPC in his right mind take more than one level in commoner? Unless there are social forces outside the rules forcing NPCs to...
  10. F

    Definition of Metagaming

    I meant small-k knowledge not Knowledge (*) skills. I meant the general theory of knowledge in the society as in And you assume that this is generally inaccurate. The point I was making in my last post is that I have the opposite assumption because I have a different idea of how accurately...
  11. F

    Why wouldn't Someone Learn Magic...

    If you want a setting/system that represents this very well, you should really check out Runequest. (Check out my review.)
  12. F

    Why wouldn't Someone Learn Magic...

    We're much more advanced here in America where we know that praying to Jesus is the only way to do that. :\ Not according to the demography rules in the DMG. In most human societies, according to the RAW, casters are a tiny minority.
  13. F

    Why wouldn't Someone Learn Magic...

    If this were the case, why would anyone ever take a level in Commoner? By extension, wouldn't Commoners routinely take levels in Aristocrat? Indeed, why take a level in an NPC class at all, unless one's status as a PC or NPC is a matter of biological fact? I don't automatically permit these...
  14. F

    Why wouldn't Someone Learn Magic...

    I do think the D&D class system produces some odd sociological effects when it comes to things like the distribution of magic. But class advancement is natural law in D&D worlds; people do not change and grow over time in the way that people in this world do. The fact is that in D&D worlds, the...
  15. F

    Definition of Metagaming

    It just seems weird to me that 100% of a game like Axis & Allies is metagaming; indeed, 100% of most games is metagaming. It just seems like it's weird to give this name to the main activity that makes up gaming. But I do get how you are using the terminology. It just seems unnatural to me to...
  16. F

    non-interventionist gods (in a D&D world)

    I guess it depends what you mean by "non-interventionist." If by "non-interventionist," you mean not acting directly, acting through intermediaries (ie. priests casting spells) then it is totally consistent. If the god had no control over it and had no volition, it would seem that cleric spells...
  17. F

    How much bonus XP for player logs?

    I guess I'm more of a stick GM than a carrot one. It is very hard to survive my games without taking note. So people do. I tend to run world=story=puzzle games so people are usually prepared to take notes from the word go.
  18. F

    Definition of Metagaming

    I would extend this to include this to include drawing inferences or making deductions based on information the character would have. And I have to say that although ThirdWizard has cleared up a bunch of misperceptions I had about the social dynamics of his group, this clarification has only...
  19. F

    Definition of Metagaming

    This seems to indicate a low level of trust in the other players. I don't like doing that. It seems like a bunch of questions I have asked have been asked in such a way that I didn't get the answers I wanted. So, if you wouldn't mind, could you answer the rephrased versions of what you answered...
  20. F

    Definition of Metagaming

    OK -- I hardly need to stir the pot at this point. Thanks everyone for making this thread as vibrant and fun as I was hoping it would be this morning! Nevertheless, here goes: This is the RAW definition of metagame thinking: totally unhelpful, incoherent and subject to inferences being drawn in...
Top