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  1. M

    D&D 5E (2014) Great Weapon Fighting and damage dice from other sources

    Okay, cool. I was 99% sure it worked but I don't have the books handy. Thanks!
  2. M

    D&D 5E (2014) Great Weapon Fighting and damage dice from other sources

    RAW there is almost no way to use GWF with sneak attack anyway; sneak attack needs a finesse weapon, and there are no versatile or two handed finesse weapons. Almost. The one possible exception I know of would be the Sun Blade, which counts as both a short sword and a long sword. You could...
  3. M

    D&D 5E (2014) How do you keep your players going from "goblins to gods" in your games?

    Found it! http://www.enworld.org/forum/showthread.php?469082-Vitality-Dice-A-damage-variant I have several disagreements with the system as presented (which you can see if you read the whole thread!) but I love the core concept. Haven't had a chance to run it yet.
  4. M

    D&D 5E (2014) How do you keep your players going from "goblins to gods" in your games?

    Someone posted a pretty fantastic work in progress hack to HP and Hit dice in the homebrew forum a while back. Basically everyone gets static, low, HP, and then hit dice are an active resource that you can choose to spend when hit to reduce the incoming damage. It's very extreme, but it...
  5. M

    D&D 5E (2014) Single Players with Multiple Characters?

    I think it's good for the players to have characters with varying levels of importance and plot centrality... But they should all be "real". Splitting them up frequently is definitely a good way to handle them as well. In the game I'm running they currently control two different nations on two...
  6. M

    D&D 5E (2014) Was I in the wrong?

    That's plausible. I do think many people inadvertently bounce between the two sides at times, not fully committing to one camp or the other. Or even necessarily recognizing that there are two delineated styles here. That sort of inconsistency can be frustrating for players. But in general...
  7. M

    D&D 5E (2014) Was I in the wrong?

    I think there are also some people in this discussion who categorically reject a particular kind of traditional D&D/Roleplaying, where the players are expected to keep notes and pay close attention, and the GM does very little to assist them or hold their hand through this process. GMs of this...
  8. M

    D&D 5E (2014) Was I in the wrong?

    In the OP the ring is described as being physically attached to the gauntlet. It would take physical effort to detach them. So, yeah, in this case the ring was part of the armor. You may disagree with this decision (I'm not a huge fan myself) but right now you're acting like it doesn't exist.
  9. M

    D&D 5E (2014) I need to make a withdraw from the local Treasury

    Like all alignments, Lawful Evil is commonly argued about. Some people think it means you follow the laws of the country you are in, but you twist or pervert them to exploit others; e.g. a bureaucrat. Some people think it means that although you are essentially evil, you have a strict personal...
  10. M

    D&D 5E (2014) Was I in the wrong?

    I think the *town* made the deal with the devil and then reneged. The PCs just stumbled across this situation in progress. At least, that's how I read his description.
  11. M

    D&D 5E (2014) How do your roleplay?

    Asymmetry is inherent between the roles of DM and player. It's not a bad thing. I've absolutely been deceived by my players, though.
  12. M

    D&D 5E (2014) How do your roleplay?

    Yeah, I'm not so sure the delineation is all that clear. At least my own experiences with the various editions do not bear this out. Then and now, I call for die rolls when I'm not convinced the action in question is certain to succeed or fail. But even if rolls are required in most or even...
  13. M

    D&D 5E (2014) Single Players with Multiple Characters?

    Definitely disagree. We probably average 1 fight per 2-3 sessions (with occasional spikes of epic multi session battles, and long lulls of nation building, economics, and diplomacy)
  14. M

    D&D 5E (2014) Single Players with Multiple Characters?

    If you get player buy in stuff like that can actually play out even better sometimes. It was really fun watching one of my players (as a villain) pulling out all the stops to murder other PCs. Or the time their villains caught some of their heroes and brutally tortured them. Good stuff.
  15. M

    D&D 5E (2014) Single Players with Multiple Characters?

    I have a campaign closing in on 4 years now. Two players. System is a homebrew E6-style system loosely based on various editions of D&D. I think each of them currently has about... 8 characters? Let me count through them Original pair, mercenary captain (leader, support, extremely durable...
  16. M

    D&D 5E (2014) How do your roleplay?

    I'm on Tapatalk half the time (mostly just because the mobile browser view got all screwed up for a while... It works fine again now, but Tapatalk isn't too bad) and as far as I can tell the only thing I can do is "like" posts. Not sure if that translates to XP or laughter. I promise if I...
  17. M

    D&D 5E (2014) How do your roleplay?

    I'm not so sure. Given that... depending on AD&D vs 5e, stat checks vs attack rolls, etc... Stats provide anywhere from 5% success per point (AD&D roll under stat resolution), to 5% per 2 points (everything in 5e), to considerably less than either of those (attack bonuses in AD&D). The...
  18. M

    D&D 5E (2014) How do your roleplay?

    As far as 2e modules... My experience with modules of any edition is vanishingly small, so I'll take your word for it. I agree, insofar as they do what you describe, that's a bad thing. But as to the rest... I appreciate your breakdown of what player expertise means, and yet I see a whole...
  19. M

    D&D 5E (2014) How do your roleplay?

    First bold: Again, it's important to distinguish between *lacking the ability* to do stuff (aka "impact the fiction via action resolution") and simply not being *great* at doing stuff. There is a fundamental qualitative, not quantitative, difference between the two. You can absolutely still do...
  20. M

    D&D 5E (2014) How do your roleplay?

    I don't see the connection between your description of the kind of thing you dislike (wherein the players have no ability to change the story? Is that your point?) and your example of 2e. How does having crappy stats and a worse survival expectation mean that you have no ability to influence...
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