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  1. M

    Battle vs. Frenzied Berserker

    Nothing in the deathless frenzy description stops your arcane casters from killing him via stat damage... What is it's INT? probably 2 rounds of Ray of Stupidity from both casters... or 1 round if quicken and/or empowering is involved... and you've got one dead FB. Mike
  2. M

    I need a blaster...

    Another Rogue/Wizard... except add Incantatrix to the mix, and go the double wand weilding route with all the Incantatrix meta boosting to wand spells (at the cost of extra charges)... but then again... zero level wands of lesser globe spells are fairly cheap... now with extra SA goodness! Mike
  3. M

    How to level a wizard ? (feats, PrC...)

    I to am considering an Evoker as my next character... if I ever get out of DMing... My thoughts so far... Human Calashite Wizard (to 3rd) then 10 level of Master Specialist (C.Mage) 1) SF-evocation, bloodline of fire (2 CL boost with fire spells) 3) fiery burst, reserve feat in CM (1 CL boost...
  4. M

    Hide in plain sight question.

    8th min... you need 10 ranks in hide before you can start the PrC... and other stuff too. And I don't think it's too powerful. wraithstrike... ray of stupidity... powerword pain... maybe... but not HiPS. Mike
  5. M

    Hide in plain sight question.

    Well... in C. Adv (p.102) in the expanded skills description chapter: ..."You can use this option (moving between cover) to sneak up on someone from a hiding place. For every 5ft. of open space between you and the target, you take a -5 to your hide check. If your hide check succeeds... target is...
  6. M

    Hide in plain sight question.

    Why???? Mike
  7. M

    Hide in plain sight question.

    Sounds like you are handling this right... hiding is at least a move action, or combined with one, so he is only getting one attack per round. He does not need to be in the shadows... just within 10ft. of some. HiPS is a super natural ability... that is presumably powered by the plain of...
  8. M

    Abjurant Champion

    The sample encounter with an AC is a ftr4/sorc2/AC5 (CR11) ...with the 5th Martial Arcanist ability AND practiced spellcasting feat... why both?!?... and they still have the caster level for his sorcerer spells at 10th! Mike
  9. M

    Red Hand of Doom questions (Part 1 spoilers)

    It was crazy easy for the party I am DMing (currently just finished skull gorge bridge)... the Sorcerer zapped it with Ray of Stupidity (SC) in the 1st round... and of course it died to that stupid spell, as there really isn't a chance that it could survive... I have since nerfed the spell...
  10. M

    any help for a winpy wizzard?

    Heh... this spell has given my group lots of laughs... the party's cleric also used it on the melee tank, but then neglected to stay as far away from him as possible... and ended up dying from way more dragon breath weapon damage then he really needed to take. ;) Mike
  11. M

    combat question (my players stay out...)

    Well... the Hydra is going to smoke someone (6 head attacks) when it pops out of the water... and it is going to smoke two people (each getting 6 head attacks from provoking due to movement) as they all run away. But getting away from melee range, or never getting into melee range is the best...
  12. M

    combat question (my players stay out...)

    Does the party's Mage have Ray of Stupidity? Mike
  13. M

    Is Wraithstrike the wrong level?

    FYI... Wraithstrike can be made persistant by a 6th level Cleric of Mystra (Spell Domain): Male Human(Select an Ethnicity) Clr6; CR 6; Medium Humanoid (Human); HD 6d8+6; hp 39; Init +0; Spd 30 ft/x4; AC 10 touch 10, flat-footed 10; Base Atk/Grapple +4/+5; ; SA&SQ Aura(Ex), Spontaneous Casting...
  14. M

    heighten spell

    Well, a heightened magic Missile to an 8th level slot would have the DC of an 8th level spell, not a 1st level spell. It would also be able to get past minor globe or the regular globe of invulnerability. But you have to already be able to cast 8th level spells... if you can do that, then there...
  15. M

    Uncanny Dodge - Flatfooted vs. Denied Dex to AC

    A successful Bluff will also work against someone with Uncanny Dodge... but Sejs mentioned that... Mike
  16. M

    Requesting 'Bluff' Help and others...

    Well, if the player acts contrary to what the sense motive tells him... then the DM needs to point out that he is metagaming... and his character actually does "this" based on the info given via a bluff. Mike
  17. M

    Requesting 'Bluff' Help and others...

    THe player may choose to not believe whatever his character is being told... but if he fails his sense motive, the character believes it... and the player has to play it accordingly. Mike
  18. M

    duskblade

    I'll 2nd that... Mike
  19. M

    duskblade

    Mike
  20. M

    duskblade

    Golaiths have 0 HD... Mike
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