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  1. F

    Have we failed to discourage min-maxing?

    Mastery of a martial art makes you a level 1 monk. My proof point: UFC. Also, you'll find it easy to distinguish the one that's better at fighting when it's a fight to the death.
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    Have we failed to discourage min-maxing?

    So IRL, the other pillars are the natural solution, but it's only combat that improves combat skill.
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    Have we failed to discourage min-maxing?

    I was just reviewing the various options for fixing the problem. Pointing out the flaws with each. I do prefer monster slaying as exp, but recognize it's got it's issue. Namely that it's opposite IRL, where people will always try to avoid combats because there's always danger no matter how...
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    Have we failed to discourage min-maxing?

    When leveling up is milestone driven, then players have no choice but to follow the rail. Oh, wow, a scarey house that's clearly a trap. Let's move right along, thank you very much. Oh, kids, come with us and we'll drop you off at the sherriff or church and let someone know who gives a rodent's...
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    Have we failed to discourage min-maxing?

    It also becomes more video game like if the only way to level is completing the milestones, like the way death house is presented. Marginally acceptable for levels 1-3, but becomes a form of railroading very quickly.
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    Have we failed to discourage min-maxing?

    It's a deeply rooted belief, concept, trope, or whatever that all around competence goes up with combat experience. Han vs Luke at the beginning, Aragorn in general, the way the hobbits got better from their exp in Moria. Combat experience does something special to people that you don't get...
  7. F

    Have we failed to discourage min-maxing?

    It doesn't make sense to get better at combats (leveling) by doing non-combat things. Veterans are better at combat than green recruits because they've been in combat. Irl, I rp encounters with my wife every day and I'm no better in combat (but maybe that's because I always lose and she's...
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    Was Gandalf Just A 5th Level Magic User?

    Thinking now. Maybe there were half Maiar elves. Still, elves were magical creatures and didn't follow the same life and death rules as humans and other animals.
  9. F

    Was Gandalf Just A 5th Level Magic User?

    Balrogs were (are?) Maiar. A group of Maiar that were referred to as 'spirits of fire'. Fire was in there nature, and that predisposed many of them to follow Melkor and become Balrogs. The Ents and Eagles are not explained, but based on their entirely biological nature, it's pretty clear that...
  10. F

    Was Gandalf Just A 5th Level Magic User?

    Also, their were no other supernatural entities. There were only Valar and Maiar.
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    Was Gandalf Just A 5th Level Magic User?

    I didn't say anything about them being tied to their bodies. They invested their power in certain things, and if those things were destroyed, it used up their power. Yavana could only make those trees once. The maiar that made Dragon bodies invested all of themselves in that body. Also, a...
  12. F

    Check Out This Beefed-Up CR17 Strahd!

    Sunlight is easy. Part of the adventure is getting the sunblade.
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    Check Out This Beefed-Up CR17 Strahd!

    Always a gentleman.
  14. F

    Mike Schley's Strahd Cartography

    GM version is exactly the same as the printed version. I didn't see any differences anyway.
  15. F

    Mike Schley's Strahd Cartography

    Players don't get the encounters numbers, the trap locations, the secret doors or the grid.
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    Was Gandalf Just A 5th Level Magic User?

    How I read the powers of the Maiar and Valar is that each had a finite power reservoir. Their essence or Angel energy. They could choose to invest that power according to their interests. Balrogs as 'spirits of fire' were like elementals. The dragons created a body that also had a breath weapon...
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    Was Gandalf Just A 5th Level Magic User?

    This was published in March, 1977. The Silmarillion was published in September, 1977.
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    Check Out This Beefed-Up CR17 Strahd!

    Sorcerers for dual haste. Then elemental adept and scorch.
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    D&D 5E (2014) 5e EPIC MONSTER UPDATES

    I love 5e, but the whole basis of class balance is encounters/day, and they go and build a way to completely break that with Leomunds. You can argue that creative dming can fix that, but head over to the angry dm and read a good rant about how encounters should be party make up agnostic to honor...
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    D&D 5E (2014) 5e EPIC MONSTER UPDATES

    Group 1: RP playstyle with ranger, wildshape druid, bladelock, rogue, valor bard Conditions: stat point buy, 6-8 encounters/day, low or sub optimal magic items, every man for himself in combat- no buffs, everyone doing their own thing like polymorphed druid, soloing warlock and bard, adventure...
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