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    Oots #692

    Strip #692 is now up. Rich turns yet another cliche on it head to make a joke.
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    3D Doors

    I just found my old Hero Quest board game. It has some stand up open and closed doors. I was thinking of using it in my next D&D game. The chests were pretty nice too.
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    Fourthifying healing in SWSE

    Making the CT persistent until a Treat Injury is an interesting idea. IMC there is a noble who pilots, heals, uses Trust to give other PCs a standard action, and is the face. I also have a CT sniper. I can see how this house rule would make the noble more useful in combat which is good, but...
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    OotS 685

    It took until the second read to get what Belkar meant by marinade in the last panel. Enthusiastic indeed.
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    Fourthifying healing in SWSE

    I've been enjoying SWSE so far, but I really hate the healing system in the game. I much prefer the 4E healing for several reasons, but mostly because it's easy for me the GM. I know at the beginning of each combat, the players are at max hit points. At the same time, they have a finite amount...
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    Best of Planescape (and Birthright, while we're at it)

    Another BR fan here. I have to say the best and worst parts about the product support of BR was how much TSR put out and how specific each product was. Almost every PC ready domain had a mini-supplement written for it. Each setting supplement was well done but some were just more interesting...
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    It's Dark Sun

    Perhaps they will expand on the gladiator mechanics and make it into core Dark Sun.
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    squares vs hexes?

    A cone.
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    D&Di - Monster Builder Beta Launch Announced

    I created one of my favorite (read obscure) NPCs from Birthright. He's a metal humanoid leader of Orogs and his body becomes white hot during battle. It would be nice to have a place for Lore rolls and to add custom keywords as well. Page numbers and references would also be helpful. I would...
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    How the heck did medieval war work? And other rambling questions.

    You might want to take a look at the Eberron campaign setting which featured a very long and drawn out global war amongst multiple kingdoms called the Last War. It featured lightning rails that brought disparate troops together on the battle field at one time, similar to how the railroads did in...
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    Surreal RPGs

    How about Amber the diceless rpg based on the very surreal fiction of Roger Zelazny. It's a very social game that requires a very good gm. It's more fun to play with more people, but it's also harder to gm with more players.
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    2010: Is it Dragonlance? (hint)

    I love, love, love Birthright, but I have no illusions that it will be re-released for 4E. That's why I'm working on my home brew version. It would be beyond awesome if a future DMG included rules for leading armies, building strongholds, and ruling kingdoms leaving me less work. Having a built...
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    SW Saga House Rules, what are yours?

    Pumpkin said better than I could. Donovan makes a good point in another thread that the fault may be the Skill Focus feat in general and not just Skill Focus: Use The Force. I'm going to be houseruling it to require a character level of 8th or higher.
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    OotS #661 is up!

    I don't speak Japanese, but I have played go before. The MitD biggest clump of pieces has what's called "two eyes" which make that position safe from capture. One eye is vulnerable but two or more is safe. This is interesting when you consider the MitD is just two eyes in black and that O'Chul...
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    OotS #661 is up!

    Using the SRD, I compiled a partial list of monsters that have teleport and might fit the MitD evidence. At first I thought he was psionic since Stomp is a psionic power and it looks like he used it when Haley and Belkar retreived Roy's corpse. Hunefer - epic undead with teleport but much too...
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    SW Saga Ed House Rules... Unleashed!

    You make a good point about Skill Focus. Giving it a character level requirement of 8th would fix a lot of problems.
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    SW Saga House Rules, what are yours?

    You make an interesting point about the ride and pilot and I'll have to consider it. Riding hasn't really come up in my adventures and I don't foresee it being an issue in the near future. As for the area attacks, I had a couple bad experiences as a dm with area attacks. First level characters...
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    SW Saga House Rules, what are yours?

    My group is playing SWSE because some players didn't want to play 4E and I don't want to DM 3.x anymore. It's a nice compromise but my houserules definitely have a 4E influence. Homerules: My campaign uses the latest errata (8/2008 as of this writing) found here. Characters use the point...
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    I have the Eberron Player's Guide and Kingdom of Ghouls

    I'm running out of questions for the player's guide (everything else will have to wait until the ECG) so here's my last one. Can you describe in general terms what the artificer feats do and what the multi-class artificer feat gives you. Thanks.
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    I have the Eberron Player's Guide and Kingdom of Ghouls

    So maybe the mounts and mage-bred animals will be in a future AV or the 4E ECS. I know the Valenar in 3.x prided themselves on their mage-bred horses. I was hoping they would say something about those along with the dragonhawks of Aundair and mage-bred bears of Breland.
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