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    Armor Specialization (Plate)

    Man what? The mark is an effect, like slow, like immobilized etc. Lets say that you're facing an enemy that has two attack powers. One of them immobilizes and one of them can only be targeted at a target that is immobilized. do you let the player know all the details of the power that can...
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    Armor Specialization (Plate)

    This is just not true. The DPR at the margin never really gets to the point where it makes sense, even with very large discrepancies in AC, no other feats to lower that discrepancy[like distracting shield and Daunting Challenge], no secondary defensive powers on the part of the other characters...
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    Armor Specialization (Plate)

    Your second interpretation would make sense if fighters were not able to use combat challenge on marks they do not create[that still belong to them, ala bards "misdirected mark" at will] and on marks that are created by other powers. fake edit: also, if you have access to the compendium, the...
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    Armor Specialization (Plate)

    Only if they've observed the fighter before. The fighters mark is just a plain old mark. His combat challenge ability is a separate immediate interrupt ability that is not part of his mark. Its not until he uses it on someone [they then know the details of the CC attack] that they understand the...
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    Armor Specialization (Plate)

    Monsters can use basic heuristics too. This is not something that is relegated only to your players and because of this your assertion falls apart. E.G. Lets say your fighters AC is 7 points higher than your wizards. That is a pretty big deal. However, lets say a single monster is in melee...
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    Armor Specialization (Plate)

    This is not true. E.G. Lets take a level 12 Human Pit fighter, 18+3 str, 15+3 wis, 14+1 con. plate, plate spec, armor spec. He will have, at level 12 assuming a +3(Githzeri) Plate an AC of 10[base]+6[lvl]+8[plate]+2[gith]+3[enh]+1[spec]+1[pit fighter]+2[shield]= 33 AC. Now lets take a level 12...
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    Armor Specialization (Plate)

    Well that depends on how many attacks you can expect to take in a day.
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    Armor Specialization (Plate)

    No, no one is giving him a lower defense so that you would encourage enemies to attack him more often. Stop reading your bias into what I type. What i was saying was that once you get above the amount of protection required to get you through the day, more than that runs up against your...
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    Armor Specialization (Plate)

    :roll: The defender makes it better to attack him than others. He then gets attacked. The amount of attacks he can take per day is basically his rating as the amount of his job he can do. At some point even though the amount of job he an do is increasing at an increasing marginal rate the...
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    Armor Specialization (Plate)

    Kinda and kinda not. You actually run into diminishing returns without looking at your opportunity cost. Consider for a moment that a defenders job is basically to absorb attacks. The more attacks he absorbs the better. But, each day, there are only so many attacks that he can absorb. Once you...
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    When is a power used? (Crescendo Sword)

    Close Bursts are actually that great. The benefit is not necessarily in the damage it does, but in what it allows you to do. A Close burst for a fighter means that you have locked down each and every one of those enemies unless they can teleport. The only action they are permitted is to make a...
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    When is a power used? (Crescendo Sword)

    You're misunderstanding. If you can recall it itself, its not a 2[W] CB1 daily, its a 2[W] CB1 At will.
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    Lethal and Nonlethal Combat

    Tell them that you're changing the rules and that anyone they want to keep alive they have to stabalize as normal. This isn't a big deal for that one guy at the end of the fight, but the ones that go down before that may be another issue(if they die before the end of the fight to be stabalized)
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    When is a power used? (Crescendo Sword)

    I would argue that that is junk. A 2[W] CB1 power is very strong, especially for people on the fighter path. On top of that you get one of your other dailies or encounters back which is just as strong as many level 12 daily utilities. Ask yourself this. Are there fighter at-wills that attack...
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    It's official...

    The problem is that rogues are just as good or better at this. For instance a Charisma rogue is going to have 16 base AC from leather and dex, then +4 AC against opportunity attacks that scales as the rogue gets better. Just as many powers that allow you to retreat in some way and with a...
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    Armor Specialization (Plate)

    No, that is not true. There are efficiency barriers you run up to before that.
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    Plate v. Scale Armor

    The only concern you should be looking at is whether or not you can afford the extra -2 penalty on skill checks until paragon tier. But you probably won't have enough dex anyway, so its almost a moot point. If you're a fighter, its probably still a good idea even though it costs you a feat...
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    Armor Specialization (Plate)

    It is both true and not true. In some ways its better than the last, in other ways its not[i would argue there is a pretty clear bell curve for value, with the highest coming right in the middle of where the enemy can hit and just a bit over(since you're more likely to deal with people with...
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    How important are item dailies, and item powers in general?

    Yes, they're going to be quite underpowered. If not simply because of the effects of daily item powers but also the bonus effects that you get from various things. Some of the powers seem weak, but a lot are very very good. Never underestimate the effect of another saving throw or another...
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    push -1 squares? thunderwave...

    Every square of a push needs to be 1 square further away from the origin of the push than the last. Since a push of -1 would move the target 1 square closer to the origin of the push the push is illegal and cannot occur.
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