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  1. Healing.jpg

    Healing.jpg

  2. Myrhdraak

    Speculation about "the feelz" of D&D 4th Edition

    I think that one of my interesting conclusions from trying to remodel some of the fundamentals of 4th Edition was that 4th Edition is not really built to be able to handel small and short/fast encounters. The game rules (as written) do not really support it in a good way...
  3. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    I guess I will loose at least half ot the crowd starting to talk about standard deviation. Well the reason is that it really matter when I as a DM start to build encounters. If the XP numbers deviations too far from the actual “threat” or “danger” of the monster vs. the player level, we get a...
  4. XP4.jpg

    XP4.jpg

  5. XP3.jpg

    XP3.jpg

  6. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    CALCULATING XP In order to be able to calculate the right XP for monster at various levels, I have to take into account both its ability to do damage and its HP. On the player side I also add the ability to heal HP. As I have not done a full analysis of the capability to heal for the clearic at...
  7. XP2.jpg

    XP2.jpg

  8. XP1.jpg

    XP1.jpg

  9. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    TRIPLE ENCOUNTER Last thing to check is how the 3 x 3 encounters, i.e. 3 triple encounters vs. an even simpler foe looks like. In the graph below this is simulated. In order to be able to face the encounter the enemies have to be 4 levels lower than the party (M-4). They would have survived a...
  10. AdventDay10.jpg

    AdventDay10.jpg

  11. AdventDay9.jpg

    AdventDay9.jpg

  12. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    DOUBLE ENCOUNTER So how does it look like when we have 3 x 2 encounters, i.e. 3 double encounters vs. a more simple foe before the characters can take an extended rest? In the graph below this is simulated. In order to be able to face the 6th encounter the enemies have to be 3 levels lower than...
  13. AdventDay7.jpg

    AdventDay7.jpg

  14. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    If we instead look at the adventuring day (still for our 6th Level Characters) but against different level of monsters we get the below graph. We can see that monsters of level 3 or lower than the adventuring party (M-3) is not really consuming any resources, at least not for Single Encounters...
  15. AdventDay6.jpg

    AdventDay6.jpg

  16. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    One interesting effect we gets with these changes to the Healing and Recovery rules (by trying to mimic some of the changes that was done in 5th Edition) is that 4th Edition becomes less of the Epic game it set out to be (which some accused to be WoW inspired), and instead become more gritty -...
  17. AdventDay5.jpg

    AdventDay5.jpg

  18. AdventDay4.jpg

    AdventDay4.jpg

  19. AdventDay3.jpg

    AdventDay3.jpg

  20. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    Now I have been modelling some of the assumptions I did above. I have degrade the HS value to 1/6th of the Full HP. I have reduced the ability to heal to 2 HS during a short rest plus 1 HS of temp HP after a Second Wind. I also put the limit of HS you could recover after an Extended Rest to...
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