Search results

  1. Myrhdraak

    Speculation about "the feelz" of D&D 4th Edition

    I do not know if I agree on this. I think 4th edition rather made every character have to care about resources - healing surges left, action points left, second winds left, encounter powers left, daily powers left, etc. In previous edition you as a fighter almost only had to care about Hit...
  2. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    That's an interesting thought. I might have used time as a factor for travelling to certain destinations, or tied to puzzles or combat events, but never really considered the time for healing and recovery as a time factor you could use in the game. I you are set against the clock for some major...
  3. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    HEALING CONCEPTS Looking at healing I think if you restrict it too much it would lead to either less number of encounters per day, or forcing DM to reduce the monster level if you want to still keep the number of encounters, which might be negative for game play. It would be interesting to...
  4. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    Correct me if I am wrong, but you only allow the recovery of 1 HS after an extended rest, right? So a Fighter with 12 HS, would have to rest 12 Days to be fully recovered - or am I misinterpreting what you say? It would really slow down the level progress. If I compare to real life I would say...
  5. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    As we now have concluded that we want Encounter Power recovery to be tied to a 5 minute break, how should we handle HP recovery and the Short Rest? My previous thinking was to tie these together, but now I am more reluctant. Better they are treated as different mechnisms. I like the 5th Edition...
  6. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    I agree, you can probably run various combinations to get a similar encounter level. However, for simulation it is easier to do this as it provides clearly defined steps following the standard level progression in 4th Edition. If somebody want to create an Xvart of Level 1/8, let them do it. I...
  7. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    LOWER LEVEL MONSTERS? For those curious of my definition of a "lower level" monster, here are my assumptions:
  8. Lower Monster.jpg

    Lower Monster.jpg

  9. NewEncLength4.jpg

    NewEncLength4.jpg

  10. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    So what happens if we apply these new learnings? Below I have introduced lesser monsters than Level 1 - i.e. 1/2, 1/4, 1/8, 0 Level. I have also made sure that the players always have their full encounter powers available when they go into the battle, but I have kept the 1, 2, or 3 encounters...
  11. NewEncLength3.jpg

    NewEncLength3.jpg

  12. NewEncLength2.jpg

    NewEncLength2.jpg

  13. NewEncLength1.jpg

    NewEncLength1.jpg

  14. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    Learnings so Far So what have we learnt from this analysis exercise? If we look at the last graph in post #75, we see one interesting effect. As 4th Edition do not have any weaker monsters than 1st level monsters, we get a flat curve at lower levels (Level 1 and 5 in the graph). This prevents...
  15. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    The number of HS a character gets (at least for defenders) is quite dependent on the CON modifiers and Feats at higher levels, an option would be to rather than addressing the number of Healing Surges, you could reduce the VALUE of the HS. Rather than calculating it as Max HP/4, you could...
  16. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    No it hasn't. So far it has been an utter failure ;-) So it is back to the drawing board. We need to do other changes to achieve the design goals of the project. 4th Edition will not play as 5th Edition if we do not change some other fundamentals. Luckily I discovered this from running the...
  17. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    TRIPPLE Encounter If we look at running three encounters before the short rest and having them equally though we have to find even weaker opponents in each encounter. Level: Based on calculations of the average challenge, it looks like the preferred challenge should be a monster of the player’s...
  18. Encounter Length5.jpg

    Encounter Length5.jpg

  19. Myrhdraak

    D&D 4E Changing the Combat Parameters of 4th Edition

    DOUBLE Encounter So if we instead take away the Daily Power damage and give our half of the encounter powers in each of the double encounters, we find another distribution Length: The battle is not any shorter than the Single Encounter. It will last for 3 rounds at first level, and 5 rounds at...
  20. Encounter Length4.jpg

    Encounter Length4.jpg

Top