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  1. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    Corsa looks over at Vin sitting in the rain and frowns a little. She watches some of the others start building lean-tos, and joins them to learn how to do it. Which kind of branches to choose, how to weave them...everything about life in a forest was new to her. She felt as out-of-place here...
  2. SunGold

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Yeah, the max damage + 1 die roll was just an optional house rule. Uller said we can choose which method we prefer.
  3. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    FLUFFY oh my god :D "Damn," Corsa says as she gives up on the dirt. "I'm happy to lay low, but they know we're out here. We did make a bit of an exit," she says with a grin. Do you want a roll for making lean-tos?
  4. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    Eh, I'd take any one person's opinion about this stuff with a grain of salt. That post also included "the players roleplaying too extensively" as a reason PbP games fail. :\ But I gotcha.
  5. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    Corsa fills her waterskin at the stream, then stands up and looks around, her brow knit. "So, what does one do to find animals in the forest? Look at the dirt, or something?" Survival: 1D20+1 = [1]+1 = 2 She looks at the dirt. It...looks like dirt. Her face scrunched in obvious displeasure...
  6. SunGold

    D&D 5E (2014) Dwimmermount [IC]

    If I understand correctly, the grasslands where we ultimately want to get the wagons and retainers to is south of this forest, correct? (Since we travelled south to get here, and are at the northern edge of the northern forest.) Do we need to take them around the edge, then, if they can't make...
  7. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    I not-so-secretly hope that one of these days you'll decide to run a 5e Yoon-Suin PbP. :) Honestly lol'd at "unhobbed goblins."
  8. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    At least we've got Sister Grace, who knows Guidance and has +3 wis. That's minimum +4 to Survival rolls, up to +7 if she gets lucky, but averaging +5. So, practically trained (at lower levels, anyway). Oh and have fun on your trip Greenmtn. :)
  9. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    Makes sense! And btw, pirates apparently have a term for Loosh as well: Windspinner: A spellcaster, specifically one who possesses weather magic. My overall favorite, though: Running Lunch: A rat or large insect.
  10. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    Oh no, it does, the gazetteer is just for one small part of the world where the campaign takes place. :) Here's a zoomed-out map (although even this one doesn't cover all the continents!).
  11. SunGold

    D&D 5E (2014) [OOC] Uller's Out of the Abyss

    Guidance is definitely easy to abuse. I'm playing a cleric right now and try not to spam it, lest I become the D&D version of that person who prays to find a good parking spot at the mall (sorry, grandma).
  12. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    Ahahaha, that's the spirit! Honestly, we all made the characters we wanted to play, and that's what matters, right? :) (Despite reading that guide, and following one of the writers on social media, where she's posted stuff like this about the AP...I still waltzed in here and went, "Guerrilla...
  13. SunGold

    D&D 5E (2014) Ironfang Invasion 5E conversion (OOC)

    The player's companion (spoiler-free, obviously, since it's meant for players) has a decent gazetteer of the region. Although I don't believe it mentioned Radya's Hollow or Redburrow by name. I'm actually really glad I read it during character creation, because I wasn't going to train in Stealth...
  14. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    Corsa gives the dwarf a small smile and nod in return, and then heads off to pack up her few belongings.
  15. SunGold

    D&D 5E (2014) Dwimmermount [IC]

    Shara offers to take third watch.
  16. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    "Here's another important part of a successful raid: knowing when to run with what you've got. Look around. There are twenty-five people here depending on a handful of us who can fight. If we go back, we will die, and those we already saved will die, too. We only got out alive the first time...
  17. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    "Smart woman," Corsa says, pointing at Sister Grace. "Going back is suicide, and I happen to like living. We ought to let them build their bridge while we push further into the forest."
  18. SunGold

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Ok, sorry for what a durn mess this post is. Like Aesh, I forgot about the second set of NPCs, so I made these rolls earlier today, thinking I was up...meaning I had to roll Bless separately this evening. Main-hand attack: 1D20+6 = [4]+6 = 10 13 with Bless Main-hand attack - advantage: 1D20+6 =...
  19. SunGold

    D&D 5E (2014) Ironfang Invasion (IC)

    When Vin finishes explaining what he'd seen, Corsa lets out something between a laugh and a scoff. "Settling in? Settling in? They have a bloody portable fortress! Why they even bothered to raze that speck of a town is a mystery. All that for thirty slaves. If anyone else did half as well as...
  20. SunGold

    D&D 5E (2014) Dwimmermount [IC]

    Shara chuckles a bit at Lucious's question. "Pelor is none of them, Lucious. He is more like your Primordial. A god, not a mortal." When Magen suggests moving on, Shara hesitates. "Well...if you all think so, then on to the north wood. But I'd prefer to take a quick look at the outcropping. If...
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