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  1. W

    WoTC Rodney: Economy of actions

    Kill the caster is pretty much SOP anyway, whatever he's casting. If you're playing a wizard, summoning is actually one of the better attack options because you can do it without disrupting your invisibility. (You are invisible or blurred or mirror imaged or something, aren't you? If not, bad...
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    Atonement without repentance?

    In my experience, one reason this sort of thing gets so difficult is that it's more an issue of the player feeling he was right than the character feeling he was right. I mean, did the cleric repent? The cleric isn't real. The cleric repents if the player says he repents. The cleric feels...
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    WoTC Rodney: Economy of actions

    I think that is the basic question that needs to be answered before we can say how/if such a thing should be represented by the rules.
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    WoTC Rodney: Economy of actions

    I think it a fundmental mistake to make what is basically a free-willed NPC into part-and-parcel of a character's power. Maybe I have a double standard, because I can sort of see it for things like animal companions and paladin mounts and such, but in my mind those thigns are fundamentally...
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    WoTC Rodney: Economy of actions

    Actually, there was mention of a higher level paladin having a mount during one of the playtest reports.
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    WoTC Rodney: Economy of actions

    Does this actaully come up a lot, or do the you and the players usually find reasons not to have companions/cohorts there at all? After all, if these NPCs are essentially more part of the roleplay side than the tactical combat side, it seems reasonable to leave them out of the tactical combat...
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    WoTC Rodney: Economy of actions

    Why? Again I'll draw the comparison to magical items, which are the DM's option in pretty much the exact same way (for non-spellcasters). A DM can choose to include a magical item in a particular adventure if he wants to have it. Or a player can decide he wants a particular magic item and do...
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    WoTC Rodney: Economy of actions

    Isn't that kind of like playing poker with yourself? I guess opinions differ, but I find running both sides of a battle to be kind of boring.
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    Skill Challenge for Return of the Burning Plague

    Honestly, no, I don't want to spend a lot of time. We've got limited time to game and a lot of crunch to get through and digest. I figure I can afford about 15 minutes for the skill challenge stuff, just as an experiment.
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    WotC_Dave: Druid!

    I do like the notion that druids will use a lot of weather-based magic. It fits the theme I've played with a couple of my druid PCs. They're a natural fit for summoning clouds of fog or freezing enemies with blinding sleet or calling down bolts of lightning. To me those things have always...
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    WoTC Rodney: Economy of actions

    Actually, I'd say "finally" for the druid in third edition was the PHBII option for druids. The animal companion option was dropped entirely and shapeshifting altered to give some very specific bonuses rather than 'anything with the animal type'.
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    WoTC Rodney: Economy of actions

    I think there's a difference between having the mechanics support a cohort and having cohorts be a "character power". I think it should be done in a similiar manner to the guidelines for magical items. The rules should tell you about what power level a cohort should be to contribute to the...
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    If you were an evil telepath, what would you mind switch into to live forever?

    I don't know about becoming an alignment-driven outsider. Sure it's not going to change who you are immediately, but who knows what kind of subtle psychological effects could pile up from being the living embodiment of an alignment? You might wake up one day lawful good, never even noticing...
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    WoTC Rodney: Economy of actions

    I'm right with you there. I think that third edition made a serious mistake in making Leadership a feat. Now don't get me wrong, I like a lot of the mechanics and advice on balance. It was an excellent choice to have a section in the DMG talking about what to do if a PC and/or the party want...
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    Cloak of Minor Displacement & friendly spellcasting

    The fact that no attack roll is required when delivering a beneficial touch spell implies to me a certain degree of cooperation on the part of the touchee. That is to say, it's not the cleric thrusting his hand foward while the paladin completely ignores him. It's the paladin jumping back a...
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    D&D 3.x The problems with 3.5?

    At low levels that works. At higher levels, the gap between a dedicated specialist and a generalist becomes so wide that anything even moderately challenging for the specialist just isn't possible for the generalist. At that point, the difference between the generalist and somebody who didn't...
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    WoTC Rodney: Economy of actions

    The only reason that 'badger' is a summoning option is because the spell list needed a weak enough creature that a first level druid could summon it and continue to cast other spells while it attacks. If directing the creature means the druid can't do other things, then it's not a badger. It's...
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    Force Orb: Secondary attacks on a miss?

    Considering that wizards get other abilities that let them target multiple opponents without having to be tricky, I think rare really is rare. One example I could think of is if you're fighting mutliple minions who have fire resistance, and all your area effects are fire effects. But how often...
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    WoTC Rodney: Economy of actions

    Well I think the idea is that he is attacking enemies, but the results of his attack are averaged out to some effect that isn't resolved with the roll of dice. Like you just assume that his attacking resulted in a +2 bonus to attack a single opponent's AC for everyone else and 3 HP of damage to...
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    Force Orb: Secondary attacks on a miss?

    Perhaps it's part of this 'rewarding game mastery' concept where players who think of doing this in the rare circumstances it would be useful are rewarded. (Not sarcasm - I'm serious.)
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