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  1. R

    Omega Pathfinders Game Thread

    OOC: Bishop would like to state for the record that he does not wrestle with his hosepipe! :confused:
  2. R

    Omega Pathfinders Game Thread

    Bishop slings the SAW over his shoulder and draws one pistol. "Just don't shoot me in the leg again :p ," Bishop remarks jokingly to Cyrill as he advances. He tries to take a look down the hole before checking the body. Bishop will move 20ft. south (next to the body and hole) and search the area
  3. R

    Omega Pathfinders Game Thread

    Bishop gets out the buggy and grabs the SAW. He follows Cyrill and circles around the north of the buggy.
  4. R

    Omega Pathfinders Game Thread

    Bishop brings the buggy to a standstill, grabbing the SAW as he exits the vehicle taking cover behind it. He takes aim at the bug harassing Mel and fires a burst at it.
  5. R

    Resident Evil 4

    Hoping for another well placed shot, Bruce squeezes the trigger (ranged attack roll of 1; miss) but the shot is totally wild before he opens the door to the house. Villager9 takes a few quick steps toward Carl and throws the dynamite at him (modified ranged attack roll of 18 – 6 (30 ft.) = 12...
  6. R

    Resident Evil 4

    Bruce doesn’t take long to pick out his target when he hears the chainsaw. It’s a long shot but he takes it (ranged attack roll of 13 + 3 – 2 (75 ft.) = 14; a hit doing 8HP damage) hitting the maniac in the chest. He then darts off toward the door of the house. Villager9 retrieves a stick of...
  7. R

    Omega Pathfinders Game Thread

    "Way to go, Carl" Bishop steps on the accelerator again (keeping the vehicle at alley speed) and circles the vehicle around the eastern side of bug#3 making sure the vehicle's facing will allow Carl to fire. Bishop again checks the scanner for the missing forth contact. OCC: mariusm, adding...
  8. R

    Resident Evil 4

    Stuck in the middle... OOC: I'm not going to roll initiative each round - its getting a little hectic! Carl regroups with Bruce and the two proceed cautiously north. Bruce stops when he hears the sound of a revving chainsaw coming from the east! They see numerous other villagers approaching...
  9. Chainsaw.jpg

    Chainsaw.jpg

  10. R

    Omega Pathfinders Game Thread

    Realising that the bumpy terrain and high speed is not helping Carl with the twin 50's at all, Bishop makes a few quick calculations :confused: . He slows the vehicle slightly (change to alley speed) and then shouts "Carl, hold on and wait till we stop before you fire again!" jamming hard on the...
  11. R

    Resident Evil 4

    To the west Burce and Carl can see the remains of their work ... bodies strewn all over. OOC: There are no enemies in sight. I will start combat again when there is a threat, so free roam for now...
  12. R

    Omega Pathfinders Game Thread

    Bishop maintains his speed as he heads around the ridge and checks the scanner again for any sign of activity.
  13. R

    Omega Pathfinders Game Thread

    OOC: Should that not be the Omega-Team, Cyrill?? :cool:
  14. R

    Omega Pathfinders Game Thread

    Bishop hears the woman screaming on the radio and recons that waiting around isn't going to help her situation. Over the comm to the squad: "I'm gonna try and get line of site to those bugs!" He floors the buggy (attempt a dash stunt to street spead) keeping close the ridge as he makes his way...
  15. R

    Resident Evil 4

    Combat round 8 continued Carl hauls a$$ to meet up with Bruce Villager1: hidden movement
  16. R

    Resident Evil 4

    Combat round 8 Villager9: hidden movement Villager8: hidden movement
  17. R

    Resident Evil 4

    Combat round 7 Dynamite-wielding-mad-men obviously make Carl nervous. He fires another round (ranged attack roll of 12 + 2 = 14; a hit doing 6HP damage) this time hitting the villager in the face. Villager7 falls to the ground – dead! Not wasting time admiring his handy work Carl heads for the...
  18. R

    Omega Pathfinders Game Thread

    "Sarge, Mel - It looks like there are four contacts around that transport. Are we gonna try and flank them with the buggy's?" If Bishop gets an OK to flank with the buggy's he will tell Carl to get a good grip on the twin 50's before hitting the gas...
  19. R

    Resident Evil 4

    Combat round 6 continued Bruce steps around the villager to avoid the burning torch (melee attack roll of 19 + 2 = 21; a hit doing 5HP damage) catching him off guard as the pistol connects his skull for the second time. The dynamite explodes 10 ft. behind Bruce kicking up a cloud of dust and...
  20. R

    Resident Evil 4

    Combat round 6 continued Carl puts some distance between him and the dynamite while mocking villager9 before turning his attention to villager7. His shot misses (ranged attack roll of 9 + 2 = 11; miss) and he can hear villager9 laugh in the distance. Villager8: hidden movement Villager5 moves...
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