Where, o where can it be?
AFAIK everything's enabled but it's kind of hard to tell with the board of the future here.
Any hints or should I go to the police and file a missing .sig report?
Excellent, Hound. In the conversion, I tried to keep things around the same target levels as the original. It'll be interesting to see a "low-power" take on EttBP...
1) Didn't play
2) A tie between B2 The Keep on the Borderlands and B4 The Lost City
3) Oriental Adventures, Unearthed Arcana, the original FRCS.
4) Planescape
by the end of the year:
Complete Arcane
Complete Divine
Deluxe DM Screens
Deluxe PC Sheets
Eberron Campaign Setting
Expanded Psionics Handbook
Libris Mortis; The Book of the Undead
Monster Manual III
Planar Handbook
Player's Guide to Faerûn
Serpent Kingdoms
Sharn: City of Towers...
Be sure that after you re-acquire the AD&D core books, you pick up copies of Planescape and Dark Sun to make your purchase worthwhile.
Makes no sense to have the rules and not the two best things to come along for 2nd edition after all... ;)
*pulls out his copy*
Officially the keep has no "above ground" levels. It was completely destroyed in a wild magic explosion created by two Harpers. The result is a huge crater that contains both wild and dead magic zones. The indigenous baddies have all retreated underground to the keep's...
I've been using the great wheel since the 1st edition Manual of the Planes and Deities and Demigods, and I see no reason to change that - especially since Sigil and the Planescape setting play a part in my Realms game. I like it, my players are used to it, and if it ain't broke, don't fix it. ;)
Arnwyn is right - it's hard to pick just one...
My fave "books" (i.e. not adventures) would have to be:
the AD&D 1st edition DMG
Valley of Dust and Fire for Dark Sun
Third edition Uearthed Arcana
The Planeswalker's Handbook for Planescape (makes the 3.5 "Planar Handbook" look downright bad in...
I agree, to a point. While I also commend WW and Bruce Baugh for releasing a d20 version of Gamma World (should've mentioned that in my previous post :o ) and introducing GW to a whole new generation of gamers, I believe their interpretation was "bad".
While I have nothing against some of the...
I believe it was a car accident and not a heart attack that killed him.
Although I'm not too familiar with his D&D stuff (I was never really into RAVENLOFT), but I've got DUNGEON OF DESPAIR and the 2nd ed. DRACONOMICON. Good stuff.
However, where his talents really had a chance to shine IMO...
It's Forgotten Realms, Eberron, Greyhawk, Planescape, Dark Sun, Al-Qadim, Kara-Tur, and Blackmoor for me.
Seems to me Planescape is always at the top of polls like this. I wonder if anyone is listening over at WotC...
Another vote for Darwin's World. As a long time Gamma World fan, GWd20 just left me flat - it doesn't feel like Gamma World. DW on the other hand while not exactly Gamma World either, does capture the feel better than GWd20.
If you're looking for good post apocalypse head over to EBay and...