Search results

  1. S

    Level Up (A5E) Barbarian: Enhanced Vitality is....pretty bad.

    Okay, I feel dumb, sorry Stalker0. I was seeing the numbers, but I wasn't getting how the math actually applied to play. Example Berserker with 18 CON and 10 DEX, going for a juggernaut build. Old EV- DEX save for Half damage is +7 at 7th level instead of +0. PA- Half damage is...
  2. S

    Level Up (A5E) New Classes, Subclasses, Cultures, etc.

    It might be easy to use existing cultures as starting points and just edit them slightly. I'd let somebody from a Scottish Highland clan take Mountain Dwarf and just call it Highlander, for example. Highlander Weapon Training. You have proficiency with the greatsword, shortsword, and spear...
  3. S

    Level Up (A5E) Barbarian: Enhanced Vitality is....pretty bad.

    Okay, I don't see how this new one is an improvement at all. Maybe I'm missing something, though so here are my thoughts on it a bit more detailed. Maybe somebody can point out what I'm not seeing? This one at least has a point for low DEX or heavy armor Berserkers taking the Juggernaut...
  4. S

    Level Up (A5E) Barbarian: Enhanced Vitality is....pretty bad.

    I'd definitely want to take Preternatural Agility and not even look at Enhanced Vitality without houseruling it.
  5. S

    ZEITGEIST Adventures in ZEITGEIST: Preview Thread

    Long days and pleasant nights, Gunslinger.
  6. S

    Level Up (A5E) Need Help Understanding Extended Journies

    I'd say so. Find, track, kill, skin, butcher, and prepare at least. You can't just kill a deer and have a bunch of Supply fall out of it. A smaller animal you can probably do all of that on the move, but that big of an animal takes some dedicated time to transform into food.
  7. S

    Gate Pass Gazette Playtest the ARTIFICER (Kickstarter backers only)

    Both? "This monstrous minion is unique and its exact appearance is up to you." Both is good! Green light for minion Wolfenstein!
  8. S

    Gate Pass Gazette Playtest the ARTIFICER (Kickstarter backers only)

    Vexxmyst has it down. I don't know what the old artificer was like, but this one has a unique way of interacting with magic that is fantastic to read about. I'd love to see it in action, but the holidays aren't the best time to gather my friends for play sessions. Really, the Artificer...
  9. S

    Level Up (A5E) Classes: Winner and Losers

    Bards also can prevent strife and possibly some fatigue build up on a journey, see the Entertain activity.
  10. S

    Level Up (A5E) Need Help Understanding Extended Journies

    I don't think it is too abstract, I just think that they aren't setting the expectations as clearly as they should have in the text. The goal of a journey activity seems to be merely the things you do in the free spaces of that day of dedicated travel. Not eight hours of travel, eight hours of...
  11. S

    Level Up (A5E) Need Help Understanding Extended Journies

    Hunting for one supply is probably just a rabbit and/or some edible roots.
  12. S

    Level Up (A5E) Need Help Understanding Extended Journies

    Wait, are you having the whole party do ONE thing every journey day, not each person doing their own activity?
  13. S

    Level Up (A5E) Barbarian: Enhanced Vitality is....pretty bad.

    I could see replacing Dex saves for Con saves for a slow, tanky brawler, so the old one I was okay with. If you don't have a high dex, a high con can cover you. Sure. I could see replacing normal saves with Con saves for mind affecting spells, but I completely agree that there is no point in...
  14. S

    Level Up (A5E) Need Help Understanding Extended Journies

    I can see where timing doesn't matter mostly, but for Scouting it kind of does. A successful scouting gives the party advantage against surprise and ambush for the days where the scout scouts, right? So you should at least have an idea of how to say whether an ambush falls into those days or...
  15. S

    Level Up (A5E) Adapting O5E Races

    I know that this is an older thread, but I'm also interested in converting O5E races into heritages and new cultures. I also know that the game is set up to be modular and O5E races/backgrounds can plug in the same slots as A5E H/C/B, but H/C/B is so much more flavorful and cool. And I love...
  16. S

    Level Up (A5E) What A5E rules do you intend to import into an existing 5E campaign?

    I'd be tempted by Rime of the Frostmaiden, but my last big game was Reign of Winter.
  17. S

    Level Up (A5E) Clarifications on Strongholds and Followers

    So as an example, Robin Hood and Friar Tuck can both be PCs, but Sherwood Forest is Robin Hood's Stronghold even if they put a church in it for Friar Tuck to do services in. Friar Tuck would need to build his own church to get stronghold benefits and if that happens to be in Sherwood Forest it...
  18. S

    Level Up (A5E) Clarifications on Strongholds and Followers

    I understand that only the owner of the stronghold gets ASI from it, but I assume that sub-strongholds might be able to "belong" to other characters? Say the Marshall owns the castle as a whole, but could the Cleric have the Temple attached to it?
Top