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  1. BluWolf

    Favored class alternate rule

    I charge for literacy and languages in my campaign do more skill points are always welcome. I also allow Sorcerers to know more spells for high Int. Not that it happens often.
  2. BluWolf

    Point buy starting pool

    30 it is, using the cost table in the 3.5 DMG on pg 169.
  3. BluWolf

    Point buy starting pool

    New campaign. New players. With the group I played with for 5 years, I would have no issue with doing that at all.
  4. BluWolf

    Favored class alternate rule

    I know I have seen this here before and I apologize for reposting it but I can't find the original thread. Re-writing my player's guide and I am going to change the favored race rule from a negative to a bonus. Basically the favored race will grant a +1 skill point per level. Anyone see any...
  5. BluWolf

    Point buy starting pool

    Some players believe rolling ability scores is sacrosanct. Other players want to play THE character they have in mind and don't want to leave the abilities to chance. I think both views are valid and I want to give my players the option. So I will be using the standard 4d6 drop the lowest for...
  6. BluWolf

    Some good alt Barbarians

    Yes I knew about the Totem barbarians but they don't fit my campaign and all still rely on the rage ability. Thanks for the pointer though.
  7. BluWolf

    Clerics as Spontaneous Casters?

    I think this is avary viable option with the potential (when combined with a custom pantheon or divinity) of adding a lot of flavor to the cleric. very similar to what I ahve done in my homebrew. It has worked very well over the years (playtested). My home brew is essentially monothiestic with...
  8. BluWolf

    Some good alt Barbarians

    The URbane Barbarian is funny. Thaks for the read. So far I see three options for what I am now calling the "Clan ability": 1) Standard Rage 2) Whirling Frenzy (from Mayhem) 3) Resilient Rage (from the Implacable) I have been also toying with the idea of making the Ranger's combat mastery...
  9. BluWolf

    Disturbing -funny- D&D Police Video

    Geez. Everyone knows you can't magic missle and arrow. And what was that cop doing walking a beat? If he can one-shot a target wearing boots of escaping he has to be at least 15th level. There is no way some one fo that power wouldn't be RUNNING the whole police department or a local tavern...
  10. BluWolf

    Some good alt Barbarians

    I am looking to make the base barbarian class a little more flexibke in my campaign. I like the core class as written but I don't like the idea that ALL barbarians in a given campaign world are beserkers. I would like to keep the core class the same but be able to switch out the Rage ability...
  11. BluWolf

    Sorcerous feat: Weave Spell

    This essentially grants a class feature of the sorcerer to the Wizard and if you see this as something important to your game than it does not seem overly powerful. I would probably up the prereqs a little by adding at least 1 meta-magic feat and a spell focus feat. Just raise the bar a...
  12. BluWolf

    Seeking Tampa Area Gamers

    We are looking to start a new group of players in the next month or so. We have a yahoo group from my old group we will be using for the new game. 3.5 home brew for starters. Looking to have multiple GMs in the group. Contact uso the board. http://games.groups.yahoo.com/group/StormWorld-players/
  13. BluWolf

    Would You Allow an Old Starting PC?

    I would allow it in a heart beat. I would even allow him to start with a level in commoner (or expert) and a level in dept and then pick up his first level in Wizard at second level. I see nothing broken in any of the scenarios presented.
  14. BluWolf

    How do you feel about raising longbow damage?

    This sounds like the old "sheaf-Arrows" from the 2E days. Wouldn't you know, that after those little babies should up no one carried anything BUT Sheaf-arrows. I understand the tweak you are trying to make but I see it as slightly over-kill. I think your logic is sound in theory but I think...
  15. BluWolf

    Help with low-magic variant ranger, cleric, druid

    STORMWORLD-RANGER Many people of StormWorld have tunred their backs on the polluted remnant cities of the old empire. Many are plagued by the twisted magical abberrations that haunt the world. Some do something about it. The Rangers of StormWorld can be found everywhere. From the wild forests...
  16. BluWolf

    A German duke???

    Thanks for the quick reply. I knew I would get a complete and speedy answer here.
  17. BluWolf

    A German duke???

    Anyone recall what you call a German Duke, historically speaking?? Burgermeister???
  18. BluWolf

    Allow Divine Casters...

    Exactly. Spells and spell lists are a class feature like HD and armor. If you are going to adjust how one class feature works it may be prudent to see how this affects other class features in relation to over all pwoer level. Spell lists are an often overlooked way to change the flavor of a...
  19. BluWolf

    Allow Divine Casters...

    Agreed and part of the way you manage this is through controlling the spell lists. Spontaneous casting DOES NOT = all spells known to man. I control what spells the player's have access to.
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