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  1. Sravoff

    An Item a day

    Ok, Makes sense to me. -Sravoff
  2. Sravoff

    Still No classes, but now it is by creature type

    The New Feat Chains Because their are no classes, class abilities must be converted into feats. Here are a few of what i have done. Spell Feats Sorcerer/Wizard, each caster level gives you spells per day,known as normal, each caster level cost two feats. Cleric/Druid, each caster level gives...
  3. Sravoff

    Still No classes, but now it is by creature type

    Basics, Humanoids Basics: All characters are humanoids. This means they advance as humanoids. Humanoids: HD: D8 Bab: 3/4 (as Cleric) Saves: one good, two bad Skills: 4+int Special: Gain one bonus feat every level, you also gain you regular feat/ 3 levels. You gain the normal atributes and...
  4. Sravoff

    Still No classes, but now it is by creature type

    After much more number crunching I have found that this will take much longer than expected. So I began anew on a feat based creature type structure. You are now Elmeheil, the 12th level elf, or Chevelle, the third level halfling, or Ulmagnus, the sixth level hound arcon. (Outsider type still in...
  5. Sravoff

    describing attacks?

    any one have trouble describing the attack of ther dragons claw unto a 20th level fighter? The claw is like three times his size and he takes maybe around 1/4 his hp from it. Any normal human would have ben riped apart liek twenty times by that attack. Things like "you are deeply cut on you...
  6. Sravoff

    Caught blade struggles?

    Any one ever had any rules for ahving two characters lock blades? Here is my idea. You may take a standard action a to attack and leave your move action for blade catching. If your opponent misses you you ahve caught his blade and the two of you are in a blade struggle. You make oposed str...
  7. Sravoff

    Two Ideas: SR (school); Saves as skills

    I like the spell resistance idea, that would be cool. Not so sure about the saves change. Perhaps let characters decide what save they want high and what they want low? So a fighter could have any one good save, while a ranger could ahve two good saves. -Sravoff
  8. Sravoff

    An Item a day

    so you let both of them stack? with both thats 2d6 extra on all hits and an extra 1d10 on crits. -Sravoff
  9. Sravoff

    An Item a day

    hhmm... I though flaming burst was crit? ok checked, scrap the flaming bit then. you learn something every day, Thanks! -Sravoff
  10. Sravoff

    Fear of house rules?

    All hail, The Rule Of 0! -Sravoff
  11. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Actually I was trying to model it after shadowrun. I find that their spellcasting and their melee combat are very well done. However they are hard to turn into fantasy and i really much prefer class system to build points systems. Though I have been working on build point class system, I just...
  12. Sravoff

    Fear of house rules?

    What is the rule of 0? -Sravoff
  13. Sravoff

    An Item a day

    Restless Blade of Ashguer Ashguer was once a mighty warrior from the kingdom of Hesgerald. He was a warrior of high statue and lived for naught but the sword. While exploring the caverns of Theldeim, beneath the temple of Sadamien, he came upon the greatest jewel he had ever seen. It sat upon...
  14. Sravoff

    An Item a day

    Divine reach is also in the 3.5 dmg under the Hierophant prestige class. -Sravoff
  15. Sravoff

    Changing the sorcerers spellcasting, allow to burn hp for spells

    ya weren't that negative don't woory bout it. I like that idea, and haven't really got that much to add. I'm going to think about it and post what I find/create. -Sravoff
  16. Sravoff

    Changing the sorcerers spellcasting, allow to burn hp for spells

    mmm.. I see I see, yes those are rather problematic. hhmm....yeah, quite problematic.. Thanks! -Sravoff
  17. Sravoff

    Kicking out spellcaster, spell like abilities via feats?

    Probably a good idea. I like it. I iam going to have to change it to the total number of arcane feats for normal, half is just not enough i don't think. -Sravoff
  18. Sravoff

    Changing the sorcerers spellcasting, allow to burn hp for spells

    basic idea: sorcerers don't get spells slots per day, instead they get "mana point" 1d8 per level + Cha bonus. They get 8+cha at first level. Spells deal damage equal to their level in d4's, except 0 level which does 1d2. This damage can be resisted by making a (concentration???) check. DC=10+2...
  19. Sravoff

    Kicking out spellcaster, spell like abilities via feats?

    Characters may use metamagic feats to augument their spell like abilities. They must first get the feat that allows tem to use metamagic, then they must get the metamagic feat. Use Metamagic One Prerequisites: Greater Inner Focus, 9 ranks in Spellcraft You may select any metamagic feat that...
  20. Sravoff

    Other Metamagic "thingies"

    usually gloves/gauntlets don't do much for magic. wands and rods help, and rings shield or store, but its good to keep items and what they can do seperate. leave gloves to missle snaring and dexterity while gauntlets are left to defense. just my thee cents, which as all ahve said before, is...
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