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  1. Sravoff

    Odd levels for fighters

    Good point. -Sravoff
  2. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    The revised Dungeon Master Guide for 2e. Its in the pc class section nad is called Creating New Character Classes (Optional Rule). It was very fun to mess around with. One of my old classes was: HD d8 BAB Fighter(THAC0 back then) No armor Slashing weapons only 2 hp per level beyond 9th casts...
  3. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Wait! They did have that in the revised Advanced DMG! You picked pretty much everything and they had a system that worked out how much experience you needed to level. It was cool. Perhaps something like that for 3.0-3.5? Would of course have to set a max point but otherwise......Great, another...
  4. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Wait! They did have that in the revised Advanced DMG! you picked pretty much everything and they had a system that worked out how much experience you needed to level. It was cool. Perhaps something like that for 3.0-3.5? Would of course have to set a max point but otherwise......Great, another...
  5. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Ah..... I see. Okay, well that would require much more reworking of the system than I am currently ready to give. However, multiclassing does that to a point, so... You probably all ready knew that huh? :D -Sravoff
  6. Sravoff

    Odd levels for fighters

    Well said, I agree with you. Perhaps giving them access to other warrior classes abilities. If chaotic they may gain raging, if lawful good perhaps lay on hands. Or some similar such thing. -Sravoff
  7. Sravoff

    How do you like your stake?

    Just out of curiosity, how are we going to convince the vamp to stand there while we dig a trench? -Sravoff
  8. Sravoff

    Improving Longstrider

    erm...... I would replace londstrider's raneg to touch. The extra touch is not enough to make it a level 2 spell but then with a range of touch it is more powerful. -Sravoff
  9. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    I thought about that and have ranks equal to character level+3 but then you get magicians who take martial weapon proficiency and can now use a sword as good as a fighter. Something I am not opposed to but I was trying to keep it as close to the core rule books as possible. Perhaps giving any...
  10. Sravoff

    Odd levels for fighters

    I don't think I have ever played a fighter with a prestige class. Course I haven't gotten higher than level ten usually but I hvaen't found the need to multiclass. Just my two copper commons -Sravoff
  11. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Not sure I understand.... Is this in reference to the dodge and spell direction skills? I think this does need a little work but that was all I could come up with then. I am still thinking about it though. Thanks for the input! -Sravoff
  12. Sravoff

    PrC: Direwind Archer

    I think the arcane enchanting is a bit overpowered though the rest looks pretty good. -Sravoff
  13. Sravoff

    Fear the Blade master V1.04

    I would make spot the weakenss a spot check instead of search. If my memory serves me right search is actual prodding and looking, spotting is, well, spotting. -Sravoff
  14. Sravoff

    Reactive movement

    They seem for the most part to be okay to me. Though i would make diving for cover be a reflex save to see if they get there before they get shot. -Sravoff
  15. Sravoff

    How do you like your stake?

    Whoo hoo! I ike the water elemental. In my games I usually let unusual/crazy ideas work even if they wouldn't under the rules. Tjough I have had to cut it off a bit recently as my players were taking that as an advantage. I would probably let vampire make a reflex save to get out of the...
  16. Sravoff

    Need of an experienced planeswalker

    How does this look? The Planes walker is one who has become intuned with Sey-biel and has thus is able to find planar rifts. These magicians can find a portal to any plane in exhistance and some that are in inexhistance, given enough time. Prerequisites: Skills: Knowledge: Sey-biel 8...
  17. Sravoff

    Weapon Proficiencies

    I agree -Sravoff
  18. Sravoff

    "Bard" twich

    perhaps not as many feats but some such things as cha based abilities. -Sravoff
  19. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    I know. I played Shadowrun, which is where I got the idea, and their combat/magic system is the best I have ever seen. Tis just hard for me to be creative in a world so similar to our own and plus reformatting the system for fantasy is rather annoying. So I opted for this, as D&D has many books...
  20. Sravoff

    "Bard" twich

    So... a rogue? A bards abilities are all bardic music with the exception of bardic knowledge. So a roge with out any of the rogues special abilities, but has good will saves and has bardic knowledge. Oh yeah and less skills....... Seems a little under-powered to me (I didn't mean for this to be...
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