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  1. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    Valid points my friend, valid points. However, Yes they are, though so is hammer, club, ax, pick. I did it for the need of more catagories. I think no skill should have too many or too few weapons. If all were purt togather then tgheir would be very few skills. clublike weapons, swords, pole...
  2. Sravoff

    Targeting Specific Areas

    Hah! Another system for dealing more damage at higher levels. I see quite alot of these these days, and a few from myself too! I'll be looking finishing it up sometime soon. -Sravoff
  3. Sravoff

    Targeting Specific Areas

    I very much like. I have not yet been able to go over the crit hit part, but the crit miss table is great! Especially since I rule that a roll of 1 is -10, instead of the usual straight miss. Also 20 is treated as 30 instead of the basic, auto hit. Thank you very much, I will post about the...
  4. Sravoff

    The Weapon Skill System, Updated, Clarified, and Improved.

    I fianlly got the system redone and clarified. The first two posts hold the system while later posts are discussions about the previous system. Most discussed topics are now incorperated into the main post. What do you guys think about it? Do you see any definite holes? Any suggestions? Before...
  5. Sravoff

    Handle Animal Training out racial abilities

    Just thought I would try one more time. -Sravoff P.S. I hope I waited long enough not to annoy any one with this resurection. :)
  6. Sravoff

    Targeting Specific Areas

    I would also like a copy if you wouldn't mind. :) scornedthought@yahoo.com Will leave feed back here! Thanks -Sravoff
  7. Sravoff

    Need of an experienced planeswalker

    I will look into it, Thanks! -Sravoff
  8. Sravoff

    Targeting Specific Areas

    I look forward for your system genshou. -Sravoff
  9. Sravoff

    Need of an experienced planeswalker

    Ahah! I like the idea very much, must ponder..... -Sravoff
  10. Sravoff

    Planescape?

    I'll Check into them. thanks for the tip! -Sravoff
  11. Sravoff

    Planescape?

    Okay. Thanks! -Sravoff
  12. Sravoff

    Clarified class defense bonus

    Ah.. Okay that makes sense. -Sravoff
  13. Sravoff

    Planescape?

    Does any body know if they made the Planescape campaign setting for 3.5, or 3.0 for that matter? While I am at it, What does IMHO mean? Thanks -Sravoff
  14. Sravoff

    Need of an experienced planeswalker

    I am working on a new campaign and have need for a cheap planeswalker type prestigue class. The Prime material plane has been replaced by Sey-biel, a Sigil, City of Doors, type city. It is however much bigger. As such, it has four planes that intereact with it on a weekly basis. Each week that...
  15. Sravoff

    Clarified class defense bonus

    double post
  16. Sravoff

    Clarified class defense bonus

    Hmm... I figured you were one of the "rat-bastard" dm's that wanted wp to stay lethal? Perhaps you misunderstood my BAB method? I meant that WP would increase slowly, a fighter would get +1 wp every level, and a wizard would get an increase every 2 levels. In essence, whenever the base attack...
  17. Sravoff

    Kobolds of dragons and older house rules threads

    This is the revised kobold of draconic heritage by nifft. Includes a racial character class.
  18. Sravoff

    Kobolds of dragons and older house rules threads

    I found this old thread from a while ago and instead of bringing it back in full I decided to take the major ending bits of it. This thread is on Kobolds, and has many interesting ideas in it. This was the last kobold statistic block to be posted. I will include, in the next post, the earlier...
  19. Sravoff

    Clarified class defense bonus

    BaB was the easiest thing that I could think of, since the many HD types make it hard to have a different progression for each HD. -Sravoff
  20. Sravoff

    More powerful adept or altered cleric

    Not sure I know any one with complete divine, I'll have look into it at our book store. Anyway, any suggegstions on editing druids? Change the druid so: They have natural spells more focused on plains and less on forests. Thi is probably just a spell list change. Allow the use of a familiar...
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