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  1. Grendel_Khan

    Grade the Forged in the Dark System

    I agree, though I think once you get a couple sessions under your belt, FitD's mechanics make that improv actually easier to pull off. You have guidelines to work with. But the biggest related challenge, imo, is the sheer amount of improv, and getting used to holding onto the "story" as loosely...
  2. Grendel_Khan

    Grade the Forged in the Dark System

    The only issues I've seen re: FitD's supposed complexity has been people just not actually reading a given corebook. Like that's it. There's a temptation, coming from other types of games, to think you can skim or skip a lot of the guidance, especially related to basic action resolution and...
  3. Grendel_Khan

    Grade the Forged in the Dark System

    I've definitely seen what I think is overuse of clocks in play. This isn't the same as what you're talking about re: Cowboy Bebop (though I agree, I thought the same when I read it), but I remember a Blades scene where my character was facing off against a single guard, after sneak-killing...
  4. Grendel_Khan

    Grade the Forged in the Dark System

    I think it's important to look at everything about FitD, playbooks included, in the context of the campaign not running as long as a lot of trad games. Certainly not as a forever campaign or part of a setting you come back to over and over with new characters. So if a playbook seems...
  5. Grendel_Khan

    RPG Print News – Mongoose Publishing, Melsonia Arts Council, and More

    Bahr did a great job presenting a really cool, thoroughly playable campaign frame/setting without leaning very hard at all on the supernatural elements that can dominate any discussion of the Templars. It's way more of a historical RPG book than you usually see, which is awesome!
  6. Grendel_Khan

    Who are the really interesting modern TTRPG designers?

    An eerily accurate description of how Nobilis went for my group. Though I also think it's one of the most annoyingly written RPG books I've ever read. Just endless amounts of whimsy occasionally drizzled with blood and darkness, because everything must be a pretentious land of contrasts (with no...
  7. Grendel_Khan

    How Visible To players Should The Rules Be?

    What jargon? Clocks? Sandbox? How basic and widely discussed does something have to be to avoid being labeled as dreaded jargon?
  8. Grendel_Khan

    RPG Evolution: Hasbro's AI Plans

    Talking about AI, overall, isn't super useful, imo. It's too big a topic, and breakthroughs in one subfield absolutely do not impact all others, particularly gen AI, which is an odd little corner that, due to marketing and valuation shenanigans, is being foisted on the entire world as some...
  9. Grendel_Khan

    RPG Evolution: Hasbro's AI Plans

    This really isn't true. If we're talking about generative AI, the research-to-market pipeline is essentially nonexistent. The incentives right now are to release what you've got, right now, and let the public or your partners iron out the kinks for you—not to mention stumble across something...
  10. Grendel_Khan

    Planning vs. Riffing: On Being Over Prepared

    Great thing about a game like DCC is no expectation of balanced encounters. Prep can just be knowing where some stat blocks are and being ready to sketch out a quick map if its really necessary.
  11. Grendel_Khan

    Grade the Silhouette System

    Tribes in the Dark is still in the works—I had an interaction with one of (or maybe the lead?) designer late last year, who shared the current playtest rules. It's just taking a while, as these things do.
  12. Grendel_Khan

    Spoilers Rebel Moon-my spoiler review

    It's certainly lit and color-graded like AI, all fuzzy hazy nothing.
  13. Grendel_Khan

    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    Allow me to be clearer: I don't post things looking for unsolicited punch ups of my things. It's entirely possible to respond with an opinion without being condescending.
  14. Grendel_Khan

    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    I mean, I'm not really looking for an edit pass. The output of these models is very very boring to me. You can disagree all day if you want—enjoy your flat language and images with bizarrely diffuse lighting, hyper-sexualized portraits, and nothing but visual tropes. But also, if you're calling...
  15. Grendel_Khan

    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    You fully misread what I wrote. The entire point of what you snipped was that people are making a huge error in lumping gen AI with AI, and therefore assuming that gen AI is just as inevitable as AI as a larger category of technology was/is. You're making my point for me here, in presenting the...
  16. Grendel_Khan

    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    Folks who are defending "legitimate" uses of generative AI or lumping it in with all AI, as though it's inevitable or part of some natural give-and-take...you should really look into how gen AI works. Like the actual process behind text-to-image generators and especially LLMs. Just like NFTs...
  17. Grendel_Khan

    D&D General Social Pillar Mechanics: Where do you stand?

    Some serious damning with faint praise there, but I'm glad we agree!
  18. Grendel_Khan

    D&D General Social Pillar Mechanics: Where do you stand?

    This is why I didn't want to get into it in this thread. This it how I goes—especially with PbtA. Someone mentions specific PbtA mechanics and strengths, and suddenly that gets reframed as some sort of insult to all other systems or declaration of PbtA supremacy. Really exhausting stuff...
  19. Grendel_Khan

    D&D General Social Pillar Mechanics: Where do you stand?

    I don't think D&D (any edition) works as a chassis for mounting mechanics or approaches pulled from other game designs. I know some see D&D as a toolkit and implied homebrewing challenge—I just really don't. So my only contribution re: PbtA is If you really want to do a social-heavy game, don't...
  20. Grendel_Khan

    D&D General Social Pillar Mechanics: Where do you stand?

    Definitely! But this thread is in D&D General, so probably best discussed elsewhere (or things will get very spicy very fast).
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