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  1. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Because you are thinking at an individual monster level. That is: You match monsters with the PCs. This is why the first encounter of a level 1 party is an aboleth. Because you adjust the fiction to match the level of the player characters. Extending this variability to monsters makes perfect...
  2. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Nah the narrative already shifts based on the party. I mean your argument is that monster stats change based on what they are fighting, but that already happens. It doesn't need an in-fiction explanation, just like running into a random NPC does not require justification for why they are level...
  3. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    1. Minions were excellent, though. This seems like too much of a question of taste. 2. I sure hope people aren't playing with mixed-level parties... And in case henchmen are being used, and now admittedly I don't think 5e actually has rules for henchmen in the first place, you can just decide...
  4. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    That's a solvable problem. The more dice you add the more stable the result and the less random the outcome is. It's frankly baffling to me that people are arguing that there shouldn't be any ACs too hard to hit for a low level character. Why? Consider something like, say, flight. The system...
  5. Muh

    What is your favorite RPG book of all time?

    Big fan of books that inspire adventure. So... Nobilis rulebook. 2nd edition. It oozes creativity in just the right way.
  6. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    The problem to me was never really large numbers. The problem is you have billions of tiny modifiers that add up, and some of them are conditional. You have to track whether or not a particular bonus is a bonus to hit or if it actually a penalty to the AC of the target. One of the nice things...
  7. Muh

    D&D General Mimic third most popular character in award winning manga.

    There are a number of japanese RPG systems. Meikyuu Kingdom, Ryuutama. Not sure if there is a particular D&D setting though. He got 11th place, so not bad :P
  8. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    I'm hoping they will some day correct course back to something better designed, like 4E. Until then, I prefer other systems.
  9. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Nah I don't want to get rid of magic. I want, specifically, to make spell casting more limited. I would also like there to be more classes that use magic without actually casting spells. More classes like Echo Knight. I'm not against magic. I'm against spell casting :P
  10. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    1: I never said it was practical, but I said I don't feel like BA is compatible with the way spellcasting works in D&D. 2: I'm saying that spells are sidestepping the issue of numbers entirely because spells are explicitly not limited by bounded accuracy. Knock, Forcecage, Forcewall, Teleport...
  11. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    You could, for example, get rid of them entirely? (I think) bounded accuracy is a bad fit for the system because it empowers spells. D&D 5E would be better without bounded accuracy is what I am saying (because they would obviously never get rid of the spell casting system).
  12. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    It obviously wasn't. I'm just saying it's a bad idea in a system with unequal scaling. Bounded accuracy would be excellent if more care was taken in the design of class features and spells. As it is, it doesn't really add much.
  13. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    I mean all martial classes mostly out of combat, even though in combat is actually a bit of a problem too, though to a lesser degree. Rogues are something of an exception since they have expertise so they do get really good at their schtick. The problem pops up in combat too. For example a...
  14. Muh

    D&D General Explain Bounded Accuracy to Me (As if I Was Five)

    Some classes are reliant entirely on linear-growth. That is: They don't gain anything new as they level up: Only their numbers go up (a bit). These classes are unfairly punished by bounded accuracy. BA essentially asserts that a level 20 character is at most "this" much better than a level 1...
  15. Muh

    D&D General Mimic third most popular character in award winning manga.

    Currently following the Frieren anime adaption and it's very good. Also watching Dungeon Meshi, which is superb (I've read the manga and it's one of the best fantasy comics out there). I think it's interesting to compare the TTRPG influences on Sousou no Frieren and Dungeon Meshi, both TTRPG...
  16. Muh

    Grading the Burning Wheel System

    Amazing replies, thanks you. Very informative. So here's a follow up question to your point about searching a room. Are you saying here that in BW there would be something in that room if it was successfully searched?
  17. Muh

    Grading the Burning Wheel System

    Anyone willing to give an explanation for how it differs from more traditional systems like D&D? Edit: I am aware that it is very different, but all I know is that it doesn't do tactical combat D&D style, for example and there seems to be no "skill system" either.
  18. Muh

    D&D 5E (2014) Guns and D&D - are we doing it wrong? An alternative

    Feels like guns in general are overdesigned. Make them about equal to crossbows, but make a class that is better at using them effectively.
  19. Muh

    D&D General What are the “boring bits” to you?

    Interesting, but isn't that entirely backwards? Ultimately RP-shopping ends up being the players faffing about not being able to decide what to get or how for how much and it's generally completely uninteresting and the shopkeeper needs to present exactly what he has available and for how much...
  20. Muh

    Grading the Burning Wheel System

    How so? I'm not being defensive here, I haven't played it at all. I'm just curious about why you think so.
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