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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Yes sliding the Crusher between Cyrus and Ixen would be a great thing to do. Myself and Ixen along with Jesse for the slide should be able to put down the Crusher. Sliding a grabbed or grabbing target away from one another usually ends a grab. Though the must be slid of of each others reach. I...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Wouldn't Cyrus get an OA on the Crusher as well? He was right next to Cyrus when he moved into difficult terrain.
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    *Cyrus grunts as a pincer cuts his arms. He growls lowly and strikes out again at the Impaler attempting to end it's suffering. His blade barely sinking into the right spot. Though he manages to down the heavily wounded Impaler. With the Impaler crashing to the ground, Cyrus darts forwards...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    If Ardens misses everyone, that's still ok. Though crappy for Ardens. Hate missing everyone with bombs. If Ardens misses them all. I need Damien to shot Impaler 2 as your damage is high enough to pull it off. I would have Jesse do it but his damage isn't accurately high enough to done it. No...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    I would agree with Damien on the point that having Ardens go first is optimal. Though it is by far not critical. It wouldn't lead up to a TPK if he didn't go first. There's no need to worry about that. People still have healing potions, and second winds to go through. as well as I believe Ixen...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    I'm waiting on Ardens as well. Seeing if he can put done Impaler 1 over there. If he can't then I'll leave Impaler 2 for Damien (as my high damage isn't need on it to kill it) and I'll put down Impaler 1. Plus put myself as a road block for the swarm and Crusher. Having a high AC and the best...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Your Interrupt is +5 to all defenses not +4. It's 1 + Cha Mod. In your cases that's a mighty +4. So +5 in total. Just for the future is all. Won't matter here power already did it's job. Yay! Also to take your healing potion it'll eat up two minor actions. Minor to Draw. Minor to Drink. Unless...
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    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    Argh! Ya bloomin' drakes! *He calls out in frustration. He pauses a quick moment in time looking around to see where that one flying gecko went off to. Spotting he makes after it. Circling around to it's flank. He positions himself into a better situation. With that he charges the drake in...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    We are not actually in that bad of a situation current. If Finnean and myself attack Craud Impaler 2 with flank this round we should be able to drop it. Negating further damage out put. Those that still have any area attacks should focus on blasting to the left. It's too good to pass up. Them...
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    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    "I suppose not." *He nods to her.* "This is an unusual encounter non the less. It is not everyday one gets to meet a spirit of a grand forest. I shall bother you no more Nemorosus." *With that he simply grips his Talenta Sharrash and makes his way past the massive creature. Seeing as the...
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    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    Whom do you wish me to mark Papo? I don't really have anyone obvious to mark around me currently. Right now Drake 3/4 are still marked by me.
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    The Invasion of Baskrant (northbound) Judges: N/A, DM: Cute-Hydra

    "Perhaps." *Hunzu stated into the mind of the massive being.* "I spoke more of a gesture of kindness then that of ignorance. For it is not the form that a being is in that makes them more or less powerful. It's is there state of mind and of being. Tell be O wise being of the forest. What is...
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    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    Drake 3 and 4 are marked by Kauldron. Wasn't listed in the enemy status block you did up. Not that it really matters they both attacked me anyways.
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Ahh right sorry. Forget the 7 psychic from Jesse. Damien would have to target Craud Impaler 1,2, or 3 as they are the only ones left still granting CA to everyone. Jesse's Grasping Shadows only grants CA to himself sadly.
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    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    Just so you know. Your Backstab power does 2d6 extra damage now that your level 7, instead of 1d6.
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Might want to save your Predatory Eye for another target. Craud Crusher 2 only has 3 hp left currently.
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    I thought Ardens got hammered with the hammerclaw and was knocked prone. I reread it and it seems I was mistaken. So that's why I went with the right side and getting out of the way. Stand up and blast. Where as the left side would require him to have three people move out of the way and one of...
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    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    *Kauldron nods to Damen as he takes out the Eladrin in his path. Then dashes forwards towards the pair of drakes.* Thanks lad! *He calls out to Damen. He pauses a few paces away from the pair of drakes then whistles loudly.* Come on ya flying geckos! Come and get some! *He then turns and...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    You kinda got in the way of a burning hands I set up for Ardens. Everyones too clustered for him to get it off the other way. Kinda way I double shifted off to the side instead of attacking and killing the Craud (not like I would of hit with the way I've been rolling). Though setting each other...
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    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    *Cyrus ducks and weaves past the fray he was in. He rolls out to on side. Quickly getting back up to his feet. He is agile and swift. His speed and footwork getting the batter of the slower crabs. He feints to the side and then brings in a blows to one of the Craud Impaler's legs, except instead...
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