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  1. K

    D&D 5E (2014) Is "perception" even a good concept?

    No. I won't catch on to all clues. Probably not even half. As a player, I don't necessarily hang onto every word of the DM and analyze it for hints. I'm too busy having fun making jokes and other Tom foolery. You might find me a disruptive player. And I will make mistakes. I make mistakes all of...
  2. K

    D&D 5E (2014) Is "perception" even a good concept?

    Interesting. Other people talked about gotchas as things that could kill a PC outright whereas you did not. From my perspective as a player, use of gotchas as you describe them is something I would like to often see. As I mentioned earlier, although I might not catch on to every single clue a...
  3. K

    D&D 5E (2014) Is "perception" even a good concept?

    I actually like giving deceptive information to my players. Not all of the time, and even not often, but once in a while. It forces them to not assume that they are always in safe mode. For example, maybe 9 out of 10 non-enemy NPCs tend to be relatively truthful and possibly even helpful. But...
  4. K

    D&D 5E (2014) Is "perception" even a good concept?

    I'm still not quite there. What is the difference between a gotcha and a surprise? Is a gotcha something bad that happens and a surprise something good that happens? I see little difference between the two words. Why is it important for the player to always be able to avoid some things vis...
  5. K

    D&D 5E (2014) Is "perception" even a good concept?

    It's possible that we might just not be understanding terminology here. What's your definition of a gotcha?
  6. K

    D&D 5E (2014) Is "perception" even a good concept?

    I don't assume most actions, I just assume basic SOP actions. I assume that PCs look up, to the sides, around pillars, etc. when delving. I don't necessarily foreshadow clues that there might be a monster hanging out in the rafters. Sometimes I do. Sometimes I don't. Change of topic: This is...
  7. K

    D&D 5E (2014) Is "perception" even a good concept?

    I did not mean it to be insulting. But to be totally honest here, aren't all DMs making stuff up on the spur of the moment a LOT? The game goes off into so many directions, the players come up with so many different ideas that the DM really is telling a morphing story, one that is morphing at...
  8. K

    D&D 5E (2014) Is "perception" even a good concept?

    Yeah, no smiley. Without it, I missed my Insight roll. But I am on board now. Ha ha ha! :lol::lol::lol: That's what happens when the DM hits you over the head with what he is thinking. You gave me a second roll. ;)
  9. K

    D&D 5E (2014) Is "perception" even a good concept?

    That's cool. You play by your interpretation of what is written. It's just not the style I prefer. And just because the game designers explained their reasoning a bit on this does not mean that I think it is a better system. Like I said, I hate autofail and autosuccess and 5E (and to a lesser...
  10. K

    D&D 5E (2014) How valuable is the shield?

    Note: I put in the explanation that killing a foe adds about 1.1 extra damage if 1 in 6 attacks drop a foe. If 1 in 3, it would be about 2.2 extra damage for GWM. So in actual game play, all of those builds have higher DPR except the Duel PC and that guy has 3 AC higher for -1.2 DPR. Based on...
  11. K

    D&D 5E (2014) Is "perception" even a good concept?

    Again, autofail. I typically hate autofail (unless the task is impossible) and autosuccess (unless the task is super mundane). I prefer Disadvantage when distracted and Advantage when focused on the task (like taking 10x the duration). I like the player's declarations and the dice to decide...
  12. K

    D&D 5E (2014) Is "perception" even a good concept?

    And here we differ. Someone establishing a goal and describing approach is no guarantee of success. Search for pit traps. Use a 10' pole. To me, this could give the PC advantage on a check, it doesn't flat give him the autosuccess. As a player, I don't really want to describe in minutia how I...
  13. K

    D&D 5E (2014) What does balance mean to you?

    First off, I totally agree with your last sentence here and understand why that is. But, I view it like I view bad drivers. They might not necessarily be doing something wrong at the moment, but just based on what they are doing, one knows to avoid them. Sure enough, a few minutes later, said...
  14. K

    D&D 5E (2014) How valuable is the shield?

    Yeah, you can make the claims that my analysis is bad, but they doesn't make it true. As for errors, I do that all of the time. I'm old and make mistakes. Deal with it. It doesn't mean your opinion is correct, it just means that I'm old and make mistakes. As an example, your entire Githyanki...
  15. K

    D&D 5E (2014) Is "perception" even a good concept?

    Sorry, I still don't understand. A check vs their best passive DC? Is a high roll good for the party? Is a low roll good (presumably)? What adds do I give the trap if it is a well designed trap or a crappy trap? I get the second searching for a trap example, but the first doesn't make much...
  16. K

    D&D 5E (2014) Is "perception" even a good concept?

    Two issues with this: 1) Having a player declare that they are searching for secret doors and then having a trap autohit doesn't make sense to me. He is searching. He really doesn't know what he is searching for, but he is looking. Pressing stone, blowing dust over edges, whatever. To me, if he...
  17. K

    D&D 5E (2014) Is "perception" even a good concept?

    So, you are saying to not set a DC for a hidden pit trap? Or are you saying to set a DC for a hidden pit trap, but don't allow passive checks to find it, only active?
  18. K

    D&D 5E (2014) What does balance mean to you?

    Yeah, I couldn't find it in the PHB. I assumed it was in the DMG or MM. In any case, as a DM, I personally would not just yank (to me) the main feature of the feat and leave it hanging. What a crappy errata. I would instead add in some other cool grappling feature. Minimally, I would just add in...
  19. K

    D&D 5E (2014) Is "perception" even a good concept?

    In a super hero game, I had a player ask to search a spaceship for anything unusual. The NPC shrinking flying villain had planted a bomb inside the engine casing, so there was for all intents and purposes, no way for him to leave any clues and no way for this particular PC to actually find...
  20. K

    D&D 5E (2014) Is "perception" even a good concept?

    Meh. It still sucks. We'll just have to agree to disagree. If the DC of a secret door is SO high that the Expertise Perception Rogue cannot find it with passive perception, then it won't be found. Alternately if it is a lower DC, it will always be found. Ditto for another PC helping that PC...
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