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  1. K

    D&D 5E (2014) Spells: the Good, the Bad, and the Downright Orcish Grandmother

    Yup. Our player ran two Clerics from levels 1 to 10 (or maybe to 11 or 12 the first time around) and once a certain level is hit, there is rarely an encounter where she isn't casting Spirit Guardians. It really is repetitive. Almost 3 gaming years of that spell being cast nearly every single...
  2. K

    D&D 5E (2014) Going for 3d6 instead of d20

    The problem with 3D6 or 2D10 is that there are situations where dice rolls can rarely be made (or can almost always be made). Those pesky Goblins with +4 against the AC 18 of the low level PC fighter: D20: 35% chance to hit 2D10: 28% chance to hit 3D6: 16.2% (25.9% for 3D6+1 system) Now we...
  3. K

    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    My fix is to double the number of Sorcerer spells known per level. Problem solved IMO. With this fix: 1st level Wizard (typically) = 4 spells prepped plus rituals 1st level Cleric (typically) = 6 spells prepped/known 1st level Sorcerer = 4 spells known 10th level Wizard (typically) = 15...
  4. K

    D&D 5E (2014) A change of perspective: From DM to Player

    True. I consider it "playing wrong" to start a PC any lower than one or two levels lower than the rest of the party. Why? Because it is a game. Made to be fun for every player at the table, not just players who have been your friends the longest, or players whose PC didn't happen to get...
  5. K

    D&D 5E (2014) A change of perspective: From DM to Player

    That's fine. To each their own. I take it you rarely play poker. :lol: I think on page 6 of the PHB (not sure, I don't have my book in front of me) there is a RULE that the DM is the authority of his campaign or some such. So by definition, you disagreeing with a DM ruling is basically...
  6. K

    D&D 5E (2014) A change of perspective: From DM to Player

    Not to insult you at all because I know nothing about you, but some of us old time D&D DMs/players (I have been playing for almost 40 years) sees some of this stuff about RAW, and online sources, and such to be part of a societal shift towards player's prerogative that appears to be a bit much...
  7. K

    D&D 5E (2014) Moving diagonally between enemies on a grid

    It might be for many players, but I have at least one player who tries to "count out" every single distance (for both PC movement and for spell range) all of the time. It's so annoying. Just move the miniature close enough so that your 60' range spell is about 50' or 55' away. But, this player...
  8. K

    D&D 5E (2014) Moving diagonally between enemies on a grid

    Yes, you use two half squares. At any point in time, a player (or the DM) could use two half squares to move in any direction as if it were an actual square (unless a PC or foe is already taking up one of the half squares for a full square). This same thing can be done with hexes, but it is more...
  9. K

    D&D 5E (2014) Moving diagonally between enemies on a grid

    Much of what you state here is not quite true, especially if the DM allows "half-hex" and "two thirds hex" rules. Having said that, offset squares is probably the best of both worlds, hex and squares. They are virtually identical to hexes, but they are squares. Hence, they often fit quite well...
  10. K

    D&D 5E (2014) Magic Missile vs. Mirror Image

    By "RAW" (a dirty word in some circles), you are technically correct with regard to what an attack is and how the game designers would (and should) adjudicate this. But since the terminology "hit" is used more or less exclusively in the attack section and is used in Magic Missile (but not...
  11. K

    D&D 5E (2014) Magic Missile vs. Mirror Image

    Odd. I had never thought of it that way and at our table, we have always rolled for each damage separately. Ditto for spells like Scorching Ray. Something new to think about. I suspect that my players will not like the "official rule" after years of playing it the other way.
  12. K

    D&D 5E (2014) Magic Missile vs. Mirror Image

    Yup, you are correct. This is what happens when I type quickly. Still, spells that have an attack roll are considered attacks. They do not use the Attack action, they use the Cast a Spell action. But, they are still attacks. PHB page 193 under Making an Attack. I merely view Magic Missile...
  13. K

    D&D 5E (2014) Magic Missile vs. Mirror Image

    Sorry, you cannot use the "it's not a creature" for one spell and not use it for all spells. That defense of your interpretation doesn't work. There are a lot of different attacks in 5E that do not use an attack roll. Grapples, Fireballs. These are still attacks though and still use the Attack...
  14. K

    D&D 5E (2014) Magic Missile vs. Mirror Image

    Except that this "images are not creatures" interpretation would prevent a lot of spells from targeting Mirror Images. For example, Shocking Grasp. There are a lot of spells that only discuss targeting creatures within them which Mirror Image should protect against. Magic Missiles "hits"...
  15. K

    D&D 5E (2014) ranger getting caught all of time---What to do?

    Actually, it is "relatively the same". A +2 is white noise. 1 time in 10, the rogues will get a different result than the ranger. 9 times in 10, no change in result. But according to him, not only one, but two rogues have never failed a roll while the ranger often fails a roll. Something weird...
  16. K

    D&D 5E (2014) Dex Vs Strength

    I'm doing the same thing, but Paladin 6 / Sorcerer 3 with the Defensive Duelist feat and the defensive Paladin feature. The PC is very hard to hit and the party has been helping by handing over AC items (+1 Plate, +1 Cloak of Protection), so current AC 23 pre-buffs. Throw on top of it things...
  17. K

    D&D 5E (2014) If you use Group Initiative (like my group does), why do you use it?

    I do see the speed advantage of group init when init is first rolled, and I see the speed advantage because one side has a third of its force on the ground in round one because the other side does focus fire, but we've never had issues with individual initiatives (since the players have a prop...
  18. K

    D&D 5E (2014) Does anyone actually track rations?

    We don't even track gold. Seriously. There is very little to spend it on, so why bother?
  19. K

    D&D 5E (2014) Whack-a-mole gaming or being healed from 0 hp

    I tend to agree, but with one caveat. Most of the classed adventurers in 5E have a way to heal. So, I would lean this a bit more into the realm of if most of the foes look like warriors, then do not expect healing. If some of the foes look like shamans or casters of some type, then expect the...
  20. K

    D&D 5E (2014) dealing with PCs when players leave a game.

    Nope. There are other reasons to kill an ex-PC beyond just statement of finality. Like I posted earlier in the thread, I once killed a PC whose player left in order to further the story. The PC was killed in a brutal way that got the rest of the players emotionally attached to finding the...
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