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  1. GnomeWorks

    Where is my Freaking Mule?!

    Your outrage fills me with joy. Your strawman, however, irritates me.
  2. GnomeWorks

    Where is my Freaking Mule?!

    For some people, the 10-foot pole is an extraneous, unimportant detail, not even worthy of having a cost. For others, the 10-foot pole is the most important thing in the world, and makes all the difference for their character. Feel free to replace "10-foot pole" with any other relatively...
  3. GnomeWorks

    OoTS 703 is up

    I don't think it's really fair to call him as bad. Now, if he starts doing OotS-style DPDs, I think that would do it.
  4. GnomeWorks

    OoTS 703 is up

    It's getting to the point where OotS is as bad as Megatokyo, as far as new pages go.
  5. GnomeWorks

    How Do You Let The Players Be Cool?

    I really find this hard to believe. Unless your players are unfamiliar with the minion mechanics, there's really not that much to feel awesome about when taking out minions.
  6. GnomeWorks

    The Hidden Rules

    You're painting your opposition in an unfair light.
  7. GnomeWorks

    World Building - Is there a "Moral Order" in your Setting?

    Dragons and other fantasy absurdities are things that I can deal with. I can extrapolate their impact, logically and with reason, and therefore make them make some amount of internal sense. Objective moral truths, however, make me ridiculously twitchy. Given the existence of deities (or a...
  8. GnomeWorks

    Has the horse left the barn?

    My irritation with 4e is largely philosophical, not mechanical. As such, unless they decide to renege on a lot of their design tenets (which I sincerely doubt will happen), I will not play it again.
  9. GnomeWorks

    Adding a time limit to encounters

    So, something like this?
  10. GnomeWorks

    Water Puzzle

    You could look into the various water dungeons from the Legend of Zelda games. I don't know if they fit the "water jug" idea, but I've found them to be rather solid inspiration when trying to design a water-themed dungeon.
  11. GnomeWorks

    What do you think of a tick system?

    Nah, it's actually pretty easy. If you translate a D&D round into a set number of ticks, you can easily track durations (instead of an effect lasting X rounds, it lasts Y ticks, which is X times however many ticks a round translates to). You can also do more interesting things, like have an...
  12. GnomeWorks

    What do you think of a tick system?

    Link to what I came up with. Keep in mind that, as I mentioned in my earlier post, you either have to (1) maintain D&D's action system, allowing each character a standard and move action each round, or (2) eliminate the 5-foot step. If you remove a character's ability to move and attack a...
  13. GnomeWorks

    What do you think of a tick system?

    Well... for one thing, it's a bit messier. I posted such a system awhile ago, but that was using a previous version of initiative system, which wasn't as good. Part of the problem is that d20 isn't built with this kind of initiative system in mind. It doesn't track weight the same way Journey...
  14. GnomeWorks

    What do you think of a tick system?

    The game system I'm working on uses a tick initiative system. You can find it here; while the actual mechanics aren't d20, you can probably reverse-engineer it well enough for d20. In our experience, tick-based initiatives work out amazingly well. It gives combat a much more fluid feel.
  15. GnomeWorks

    Are you a refluffer?

    Because game mechanics and "fluff" are tied together. You shouldn't cut the two from each other; if a thing is described as a sword, it should behave as a sword, not as an axe. The same thing goes for magical effects. Well, my setting has more than enough weird homebrew stuff in it to keep...
  16. GnomeWorks

    Are you a refluffer?

    D&D lost the whole "magic is mysterious" when they codified exactly what wizards could and could not do. You may enjoy attempting to recapture the "magic is mysterious" feel. IMC, magic is - usually - just as predictable as technology. It has set methodologies and set spells, which produce...
  17. GnomeWorks

    Are you a refluffer?

    As need as the "distance cut" reskin of MM is, it raises questions, though. Can dude still do it if he loses the knife? Okay, so that one only raises the one question, but still. Changing the thematics of a thing gives rise to the possibility that other aspects have been changed, as well...
  18. GnomeWorks

    Are you a refluffer?

    No. While things like changing the description of someone casting magic missile is neat and all (and that was a rather neat refluff of the spell earlier in the thread!), IMO it leads to the setting losing internal consistency and cohesion. There are things that exist in the world; magic...
  19. GnomeWorks

    The Chump to God model

    Why, so someone like JoeGKushner can be all condescending and elitist towards them?
  20. GnomeWorks

    The Chump to God model

    Alternatively, it could have inundated my experience with fantasy literature, thus leading to my "it is getting rather stale" comment. Which it did.
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