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  1. M

    [Tavern Thread] The Dunn Wright Inn

    "I am a sister of the Order of Lady Kamara," Larissa replies. "The Order posted me to tend to the spiritual needs of worshipers of the Saints in Venza." She looks at Melisande with curiosity. "Do you receive such...direct guidance often?" Larissa Initiative: +0 AC: 22 (22 flat-footed...
  2. M

    [Tavern Thread] The Dunn Wright Inn

    "Well met, indeed," offers Larissa, returning Melisande's greeting. She takes note of the holy warrior's tabard. "Aradra was telling me you are a champion of Helerion?" Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB: +10 CMD: 21 Fort: +10 Reflex: +3 Will...
  3. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa watches the antics of the other patrons warily. A few inane pranks with the color of the drinks seem harmless enough, but Heinrich escalated matters precipitously with his transformation into a dragon. She has heard that even friendly contests of skill between wizards can end with...
  4. M

    Pathfinder 1E [LPF] Blessed Are the Cheesemakers

    The careful, cautious Iago eyes the situation clinically. He knows he is using far too many explosives. He knows that one of his companions is still out of his sight and perhaps invisible. He knows that if he exhausts his supply of bombs and his mutagen wears off, he will have little to offer...
  5. M

    [Tavern Thread] The Dunn Wright Inn

    "I am afraid I have not met Melisande," replies Larissa, looking at the doorway the ranger had indicated. "But my Lady does not guide Her servants so closely." The priestess smiles. "It is Her belief that all mortals have the seeds of courage and victory in them, and it is ultimately the duty...
  6. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa shakes the man's hand. "But where are my manners," she chides herself. "This is Heinrich, a mage of great power and a comrade of mine in a recent conflict." She gestures to the wizard. Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB: +10 CMD: 21...
  7. M

    [Tavern Thread] The Dunn Wright Inn

    "Aye, I am of Rorn," she introduces herself, extending her hand. "Larissa Kondred, servant of Lady Kamara. A pleasure to meet a countryman in this strange land." Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB: +10 CMD: 21 Fort: +10 Reflex: +3 Will: +9...
  8. M

    [Tavern Thread] The Dunn Wright Inn

    At the sound of a Rornish whiskey being ordered, Larissa turns and notices a green-clad stranger eyeing the sword across her back. She nods courteously. "Well met, stranger," she offers. "You are of Rorn?" Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB...
  9. M

    Pathfinder 1E [LPF] Blessed Are the Cheesemakers

    Iago shuffles sideways, his blood-soaked falchion hovering menacingly over the wary goblin. But even as the half-orc's foe watches the steel, Iago's left hand goes to his belt for a walnut-sized chunk of glass. He throws it sidearm, letting it arc down on the goblin at the entryway. An...
  10. M

    [Tavern Thread] The Dunn Wright Inn

    "To honor," answers Larissa, raising her mug. "The only possession we take to the next life." Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB: +10 CMD: 21 Fort: +10 Reflex: +3 Will: +9 (currently wearing Cloak of Protection) PER Roll: +2 Move: 30’ (w/boots...
  11. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa considers Heinrich's despair a moment, then shakes her head and smiles. "Enough," she asserts. "We are moaning like unhappy cattle, when today we were victors on the field. Why should we care for the honor of the defeated -- Our own is satisfied!" She slides more gold across the bar...
  12. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa nods sullenly at Heinrich's observations. "Why do the gods grant the power to raise the dead?" She asks speculatively. "Surely if they wish to see a soul returned from the beyond, they could see to it themselves. Why would they delegate such power to human vessels?" She shakes her...
  13. M

    [Tavern Thread] The Dunn Wright Inn

    "Indeed," murmurs Larissa. "Even in Rorn, duels are not always truly the end of a matter. Kin may bear ill will and seek vengeance off the field. But bringing back a slain duelist adds problems far beyond that." She shakes her head. "It seems we have wandered into a dangerous feud, one that...
  14. M

    [Tavern Thread] The Dunn Wright Inn

    "No, thank you," replies Larissa at Heinrich's offer of food. She looks back at her whiskey. "Heinrich, I...You are a man of learning. And Landandel has much in common with Venza, I think." She takes a pull of her whiskey. "Those men we killed today. They followed their general into battle...
  15. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa looks at Heinrich, then looks back at her drink. "It is," she admits. "And I cannot apologize for it. But...To be honest, I had forgotten it after watching how the soldiers behaved." She looks at him. "It is clear to me now I do not understand what duels mean in this land. So...
  16. M

    [Tavern Thread] The Dunn Wright Inn

    "Angry at you?" Asks Larissa, confused. "I am angry at a great many people in Venza right now, but why would you be among them?" Larissa Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 83 Current: 83 CMB: +10 CMD: 21 Fort: +10 Reflex: +3 Will: +9 (currently wearing Cloak of Protection)...
  17. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa watches the byplay with both the wolf and the painted man, quietly sipping her whiskey. As Charity returns to the sideroom, Larissa notes a break in Heinrich's conversation. "Ho, Heinrich," she calls from the bar. "Join me a moment?" Larissa Initiative: +0 AC: 22 (22 flat-footed...
  18. M

    Character Level Up Approvals

    Awesome, Aura - Thanks!
  19. M

    Pathfinder 1E [LPF] Blessed Are the Cheesemakers

    Seeing the pack of goblin warriors coming out of the tunnel, Iago smiles ferally at his foe. But instead of swinging again, he whips a clay vial out of his belt and across the room. The lead goblin seems to sense rather than see the motion and ducks. The vial strikes the wall behind the...
  20. M

    [Tavern Thread] The Dunn Wright Inn

    Larissa looks at the brightly-painted wild man, then back at her mug. She glances around the room, relieved to find other patrons staring at the newcomer. Oh, good, they see him too, she concludes. She takes another pull of her whiskey, reflecting that the Dunn Wright is perhaps not the place...
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