Search results

  1. The Levitator

    Which level cap do you prefer?

    Holy Moly! You guys get in 13 encounters in a session? I thought we had a lot of encounters by averaging 1 an hour! And we use DM Genie with its autoroll feature, and I've been told by a lot of players that our combat flies. To make it even faster, we have a 12 second real time rule (you...
  2. The Levitator

    Mirror Image vs Magic Missile

    Wow, I never realized I fell into the minority camp on this one. Although it's only come up once in a game, on the fly I went with #2 and the spell just fizzled because the wizard targeted the wrong images. Although I can see where the wording "any successful attack against the image destroys"...
  3. The Levitator

    Eliminating charisma

    I was in a game where this type of thing got screwy. The GM played a VERY loose system of 3.5 (meaning he basically winged everything and numbers weren't really that important). Anyways, he believed that players should BE their characters and be in-character all the time. Well, one of the...
  4. The Levitator

    Making Combat More Deadly

    ValhallaGH, I just had to mention this to you. I LOVE the IH explanation in your sig! That's exactly the kind of world I am trying to create. Unfortunately for me, I use DM Genie and I haven't figured out how to incorporate all of the special things like stunts and token pools and the magic...
  5. The Levitator

    Which level cap do you prefer?

    I really enjoyed your other thread on capping at 6th. To be honest, most of our campaigns usually climax around 12th level. I think it's partly due to how much the game changes around that level. My players are much more into gritty, "it's the hero, not the gear" kind of game, and that drew...
  6. The Levitator

    PC skill vs. PC

    This has only come up a couple times in our gaming. And both times that I can remember had to do with the party being split on the next course of action. The group decided it would be more fun to use opposed checks and roleplay it. The second time it happened, the barbarian in the group used...
  7. The Levitator

    Making Combat More Deadly

    Well, I think this might be a fun thread. As long as everyone remember that there isn't only 1 way to play D&D. :cool: I just got a little roughed up on another thread for revealing our rather long list of variants. :p Opposed Defense Roll (DMG)This is my groups single-favorite variant...
  8. The Levitator

    Complex Skill Checks

    Like I said, I'm not a statistician. But I have a question for those who are better with crunching the numbers than I. Would there be a way to reduce the rolling and just use the result as a way to determine success? Let's say that Roger the Rogue is trying to bluff his way into a posh party...
  9. The Levitator

    Complex Skill Checks

    I have to say, that I see myself as a storytelling DM. Even our combats are descriptive. I don't use any numbers to describe combat and I use a ton of variants to help me interpret the numbers to give as immersive a description as possible. I REALLY like this idea and I hope this thread...
  10. The Levitator

    Knocking People Out. Any Rules?

    Isn't the section on non-lethal damage what you are looking for? I think the rules cover it pretty decently. The average person only has a few HP, so a non-lethal strike by even a fairly low-level character would drop them pretty quickly. Take your average martial arts flick. The big hero is...
  11. The Levitator

    Looking For Feedback On One Of Our Houserules

    That's kind of how we were initially doing it. I was just applying a flat penalty to attacks and AC. But I felt that applying the modifiers to STR and DEX better reflected the effects of combat on the body. I mentioned in my above response that I used to kickbox and found that even though I...
  12. The Levitator

    Looking For Feedback On One Of Our Houserules

    That's actually a really cool way of thinking of it! I actually like the fact that it affects melee combatants more, as it might encourage more strategy with ranged weapons and spells. My group is pretty tactical, but they still tend to jump into melee pretty quickly. It also makes toe-2-toe...
  13. The Levitator

    Looking For Feedback On One Of Our Houserules

    I couldn't agree with you more! :) If I didn't have DM Genie, there's not a snowballs chance in Equador that I would run a game like this. With the system we have in place, an average combat of 8 combatants at 5th level (where my current group is on one campaign), combats tend to run anywhere...
  14. The Levitator

    Anyone using an alternative exp chart?

    I agree with Jester. It's a nice approach to EXP. We currently just play at 50% of Raw, but I tend to hand out a lot of RP EXP, so our progression is close to Raw in the end, but still slower. We are going to experiment with an idea I found here on another thread. Only instead of peaking at...
  15. The Levitator

    Looking For Feedback On One Of Our Houserules

    I would actually favor the VP/WP system, but I haven't found a solid way to implement it into DM Genie properly. And I'm way too attached to my DM Genie to play without it (I'm such a geek!). Thanks a bunch for the quick reply!
  16. The Levitator

    Looking For Feedback On One Of Our Houserules

    Oh boy, I have been sooo hesitant to post this, but this forum seems to be a little more open-minded than others, so here it goes. I'd like to get some feedback on a houserule we've implemented that has been working really well for our group. It's actually kind of 2 houserules combined to...
  17. The Levitator

    Sword, Two-Bladed Question

    Thanks a bunch for the link! :D I can't believe that after 2 years of gaming with this group that is new territory, but I'm looking forward to seeing it in action! :)
  18. The Levitator

    Sword, Two-Bladed Question

    Thanks a ton for the quick reply! :D I kinda figured as much, but just wanted to be sure. The weapon is actually a family heirloom. In this campaign, I'm starting out all the players with one above average item, and he chose a +1 2 bladed-sword. We run a pretty low-magic availability world...
  19. The Levitator

    Sword, Two-Bladed Question

    Ok, I feel like a complete idiot asking this, but it hasn't come up in a game of ours in the 2 years we've been playing 3.5. I just want to clarify something. One of my players selected a two-bladed sword as their primary weapon, using Exotic Weapon Proficiency as one of their fighter bonus...
  20. The Levitator

    What's the Best Fix for Power Attack?

    That's what I kinda thought and was hoping to hear. I admit to not being as astute at number crunching and calculating as many on here, so I really appreciate the comparison and feedback! :D
Top