I've noticed boxed sets like these showing up more and more on Amazon, from a variety of companies. Most seem fairly good quality too! Sadly, I've got enough at home already, but I like to see inexpensive, easily available, and good sets!
The "Heroes of Might & Magic" series was significantly more popular than the Might & Magic CRPG.
But if the M&M CRPG was also set in Enroth, they can certainly pull from it also. I never played the CRPG . . .
Science is your home? And you are calling Newton's Laws "lies"?
Okay.
I mean, you're arguing with folks who are essentially saying science is imperfect, but it's one of the best tools we have to understand our environment and ourselves. A lot of what you are saying is, of course, correct . . ...
No, they did not. 3.5 was a revision to the 3.0 rules. Not huge changes, really, but enough a conversion guide was appreciated.
3.0 to 3.5 was a greater change than 2014 5E to 2024 5E. Not huge changes, but enough a conversion guide is appreciated.
Methinks thou dost protest too much. You're...
Inevitable? Maybe not . . . but possible? Yes. Isn't that was sci-fi is all about, exploring the possible?
Of course, if you aren't interested in AI or UI in your own sci-fi games, that's cool. Sci-fi stories (and settings) can be diverse and don't need to include everything.
But it's...
AI (artificial intelligence) and UI (uploaded intelligence, or mind uploads) have a growing body of sci-fi stories exploring them. Altered Carbon is a good one, a series of novels adapted to live action and anime (on Netflix). The comedy "Upload" (on Amazon Prime) is another take, and "Pantheon"...
I'm excited for this! I like the red dragon pages shown, looking forward to the other dragons. I was going to purchase just the digital version of this book, but now I'm probably going for the limited edition cover from my FLGS!
You still, IMO, seem to be characterizing this as either/or. Yes, WotC does rely heavily on survey feedback. And yes, this can be limiting. But it doesn't mean the D&D team is constantly forced to make products they don't want to. I doubt Perkins or Crawford would characterize things that way.
All great designers and great games!
Who says we only have to pay attention to the games coming from WotC? Not I.
But, IMO, WotC makes great games, and also innovates with many of their D&D books each year.
More likely? Not in my experience.
I've stumbled across some passion projects that are incredibly cool, innovative, and of high quality. (I really like Rowan, Rook, & Decard's Spire and Heart product lines) But I've also experienced much more indie passion projects that leave me shrugging...
I feel like you keep making this a binary . . . either we have indie games created out of pure passion, or corporate games driven solely by the need for profit.
I would argue that indie games, corporate games, and everything in between have both of these as factors. You're more likely to get a...
I'm with you mostly, but . . .
There is something to giving fans what they didn't know they wanted.
Nobody wanted D&D in 1973. But Gygax and Arneson created lightning in a bottle and an entire hobby and industry was born.
Admittedly, that's hard to do. Harder to replicate.
I do think WotC...
Making something you think is cool without concern for market research and such . . . is passion. Which is a good ingredient to have in an RPG product, but does not necessarily equate to quality or innovation.
The tariff situation in the US is dire . . . even if some of the tariffs don't affect RPG books in the same way they affect board games and boxed sets. Prices are going up, it's just a matter of how much and how soon.
The uncertainty of tariffs being levied, then paused, then reinstated . . ...
Eh.
Every publishing company desires a profit. At the very least, to keep the lights on and give everybody involved paychecks. WotC/Hasbro's need to make their shareholders happy is on another level, however.
Labor of love? I'm comfortable assuming that a lot of folks on the D&D team over the...
Nah. Folks leave all the time, voluntarily and involuntarily, for all sorts of reasons.
Perkins and Crawford have . . . as of yet . . . not stated they plan to develop their own games or work for other game companies. They have retired. Could they, down the line, reveal new plans within the...