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  1. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    Some thoughts: Free re-rolls Hero points Drama points (ala 7th Sea) Additional hp during healing and/or double rest benefits If you're playing 4th, a recharge of a power/essence/feature (whatever they are called)
  2. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    true again, check out d20 secrets. there's some good turning rules in there.
  3. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    there was a time when i believed that RPGs should be about discovery. if the pcs aren't discovering anything, what is the point of the game. the GM-less model takes some of this away, to be sure. your aim, is ideal. but i've never equated simulationism to roleplaying. i think there's subtle...
  4. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    They can help build with world with the GM, ala Burning Wheel, but then leave the GM to do the other moderator functions they are used to… only once in a while (once per sessions) being expected to activate a path of adventure (I talk about adventure paths in the Ultimate Toolbox, so I can't...
  5. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    I'm running on the assumption that players who are "vested" are less likely to burn down a tavern… especially if they helped name it, or populated it with NPCs. Or that your character has a stake in… or when you do in a GM-less game, the person to your left (if using that model of...
  6. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    I am editing posts 1 and 2 as we speak.
  7. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    With the exception of go, the rules to all the games and sports you mentioned has evolved to some degree. Baseball now has about 500 rules, something the original I'm sure didn't. Gold has well over 1,000. All of the kid's games remain unchanged. And yes. I would call Pin the Tail on the...
  8. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    ASIDE: Bear in mind that sandbox games are the least immune to the problematic player who wants to cast fireball in a crowded tavern.
  9. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    This is a good post. An excellent point. I actually GM 95% of the time. And no. No one has ever run a sandbox game for me. Close. But no. I run them all the time. Been running them before the term was coined, because it's how my brain builds worlds and situations. And no. Never seen the Rat...
  10. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    I brought it up, because the person I was talking to continued to tell me that world-destroying PCs are okay by him. And I recalled, very quickly, how PCat's stories always evoked a game environment that I would kill puppies to be a part of. In all honesty, I would love to write all day long...
  11. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    Sabrecat. Good post. My acerbic writing style always gets me in trouble at times and you've RIGHTLY called me to the mat. Thank god for editors. My first thread post was sort of a slow-simmer introduction to my point about a possible solution to uncooperative players. There are others. My...
  12. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    Dude. We should hang out and gencon and game together. I love to game with people who want to expand their experience. Seriously, Vincent Baker's In a Wicked Age. Put it on your list. Life-changing.
  13. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    To use your logic, art galleries have dress codes. More importantly, most people that show up for opening night of an art exhibit are vested in art. They might actually even buy a painting. If the PCs are paying me for my time, I'll gladly let them urinate on the couch. I've made is abundently...
  14. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    Fair enough. I'm sure my momentum caught up to me at the last moment and I threw in the added punch. As for the term antiquated, what would you call a game system that plays fundamentally the same way, some 35 years after its inception. Certainly a car company that still made cars by hand would...
  15. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    And here's the only flaw I see in your post. Because it's not BASICALLY the same as having multiple GMs. It's a table filled with GMs, all vested in the game world, all dedicated to make the play experience good for EVERYONE, not just their own personal glory of finding the magical broom of...
  16. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    Pawsplay, good post. You've addressed your own concerns and walked the tightrope between the two absolutes. Well-thought out and written. But please read the post above about some of the options on the market for shared story-telling experiences. There's plenty of room for both. Check out...
  17. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    The beauty of free advice is that anyone can use these ideas, ignore them, or go off on tangents about syntax. :) That said, I'd be curious to know what you define roleplaying game. I have this conversation with people a lot. And come to find out, a lot of people have been engaging in...
  18. jim pinto

    Forked Thread: Why the World Exists [GM-less Gaming]

    One. I clearly stated that this was an example and could be replaced with any. Two. That I asked people to speak to the meat of what I wrote and focus on the subject matter. The example is not the subject matter. Three. That I wrote about 3,000 words, of it, the example is merely 15% of my...
  19. jim pinto

    Why the World Exists

    catching up Raven… Yeah. That's pretty much what I mean. The GM who entertains instead of develops the stage on which the PCs can entertain themselves vs. the one who makes Plot A which leads to Plot B which leads to Plot C with funny voices in between and no decisions to be made by anyone...
  20. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    In d20 Secrets, I devised a system of Turning that deals damage instead of casting "hold person" on undead, which turning effectively is. I hate the notion of turning and I purposely NERFED it the TOMB, hoping to elevate the playing field so that major encounters weren't PCs beating up already...
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