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    D&D 5E (2014) MM: How many high levels monsters have some form of magic resistance?

    Encounters are balanced assuming 6-8 fights per day. That means you're at best getting 1 spell of those levels per fight.
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    D&D 5E (2014) MM: How many high levels monsters have some form of magic resistance?

    Then their CR is already false because they'd suck if the party had another Ranger instead of a neutered Wizard, so never come up against the resistance.
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    D&D 5E (2014) MM: How many high levels monsters have some form of magic resistance?

    I don't find "because I'm awesome" to be a particularly satisfying reason to instantly shrug off spells. It leaves a bad taste in my mouth as a DM and is annoying and frustrating to a player. As I mentioned in the legendary resistance thread, the generic nature of it is lazy, also the game...
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    D&D 5E (2014) Legendary Resistance

    That scene took many rounds. Many rounds in which the party would be standing there picking their nose off camera not taking advantage of the situation. This sort of thing is super common in movies but is lazy writing and it doesn't translate well to D&D. Players demand things make a bit more...
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    D&D 5E (2014) How do you think "Epic" play will work (if at all)?

    I think it was Mearls that talked about there being epic levels back in the playtest. CR 30 monsters would also seem to point to it. Whether that ends up holding true or not is tough to say however. 5E's lack of modularity or a strong underlying system make it difficult to expand. 4E had a...
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    D&D 5E (2014) Silly/Senseless Rules You Have Found

    No, it's just yes. My point was cover is based on obstructing half the creature, not half the square. An ally obstructing half the enemy pretty much never comes up.
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    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Allies generally don't give partial cover. 5E doesn't base cover on squares like previous editions, it's based on the creatures themselves. While it's reasonable that a halfling could be hiding behind an ally as they are working together, it isn't really reasonable that someone being in a 5...
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    D&D 3.x 5E Feats Compared to 3E Feats

    One subclass = one feat chain. The 5E feats themselves are all over the place in power so it is very hard to compare. Don't forget too the feats are both a feat and an ability increase, so a better comparison would be to compare it to a 3E feat and a +1 stat, and again, some compare well or a...
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    D&D 5E (2014) Mitigating Critical Hit Devastation

    Don't play level 1-3. By level 5 characters can rez so a killer crit isn't a big deal. Alternately, accept that monster balance really really bad and you will have to simply avoid many of them. For instance the Bulette at level 5 can crit for 100 and The triceratops can put out 136 damage at...
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    D&D 5E (2014) So why no PDFs? Is their fear of piracy -that- bad?

    The answer is obvious. PDFs don't work on their Apple Newtons.
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    D&D 5E (2014) Is the Tarrasque tough enough?

    They real problem is they stuck an insane CR 30 on it which should put it beyond the abilities of most level 20 parties to deal with at all. Call it what it is, a CR 20-22 monster with many glaring weaknesses brought on by being too big to fit inside a dungeon.
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    D&D 5E (2014) Let's break the Ring of Spell Storing

    5 more bless spells a day and freeing up the cleric or paladin's concentration for even more overpowered buffing supposedly balanced by concentration. Oh joy.
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    D&D 5E (2014) Glaive vs. Halberd - what's the difference?

    They were different in the play test. Editing.
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    D&D 5E (2014) No Armor: Addiing Proficiency to AC

    Armor proficiency is such a big thing in 5E it is literally easier to learn to be a wizard and cast spells than it is to pick up heavy armor proficiency and be able to wear heavy armor properly! No armor in the game means losing the benefit of a fairly significant class feature. This is the...
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    D&D 5E (2014) No Armor: Addiing Proficiency to AC

    Can't wait to sneak attack people in the face with a pistol.
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    D&D 5E (2014) DM purposely gimping my Warlock

    Changing the long rest time will impact spells. 10 days would be the longest you'd push it without having to considering what effect that is going to have on things like Raise Dead and Reincarnate. With 4-10 days, going beyond 1 day might have an effect on a number of things like curses that...
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    D&D 5E (2014) DM purposely gimping my Warlock

    Uh... so what? If you can't proceed without a short rest and it hasn't been 8 hours yet, wait 8 hours. If it's safer to go back to town after every fight then go back to town after every fight. If your DM decides to crank up the difficulty because you keep going back to town tell him you're...
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    D&D 5E (2014) Array v 4d6: Punishment? Or overlooked data

    And when you're playing encounters and 1 character has a 20 and hits 20% more often(0.5 -> 0.6) for almost 40% more damage(7.5 -> 9.5), is more than 50% more effective (3.75 dpr v 5.7 dpr) and drops 4 of the enemy compared to your 0 and you realize you contributed nothing and should have just...
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    D&D 5E (2014) I think a cantrip somewhat cripples the CR 16 marilith

    Really the only odd thing is that a small jolt of lighting from shocking grasp prevents reactions while a big one from a lightning bolt or any other electrical effect doesn't. It must be more than just electricity.
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    D&D 5E (2014) Tarrasque vs. Clay Golem (A thought experiment)

    Monsters aren't made to fight monsters. This causes problems with things like charm or various role-playing ways of getting a monster to fight with or for you. As a DM you need to do a bunch of extra work and handwaving to stop players from doing things that would seem to make sense given the...
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