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  1. Theory of Games

    AN AI band has 900,000 monthly listeners

    "Culturally significant"
  2. Theory of Games

    AN AI band has 900,000 monthly listeners

    Is human art of greater value than ai art? If so, why?
  3. Theory of Games

    OSR Healing tweak - proportionality

    So high-levels take longer to heal so you want potions to be better? Wouldn't high-level characters have easier access to higher level (more potent) healing magic than lower-level PCs? IME that's the reality THUS because the 10th-level F has a Ring of Regeneration or has a friend who's a...
  4. Theory of Games

    Realistic Combat that's Simple(ish)

    Calling BS on this one and I think most people familiar with both D&D and PC would agree. But, I get your overall point. Gygax wrote that attempting to simulate reality with a ttrpg would be difficult if not impossible BUT the EMULATION of Fantasy/Fiction is indeed possible. GURPS does this best...
  5. Theory of Games

    Realistic Combat that's Simple(ish)

    If the OP is searching for "realism"/verisimilitude, "plot protection" is an assumed flaw? Depends on the system. GURPS has varied modifiers that can make a 20-foot fall deadly, especially if the character lands on their head o_O
  6. Theory of Games

    Realistic Combat that's Simple(ish)

    Brought to us by the same creators of the Arcanum (Bard Games, orignally) 👍
  7. Theory of Games

    Realistic Combat that's Simple(ish)

    GURPS has a similar system, but according to many people it isn't simple so I won't waste the space. Th Arcanum (originally Bard Games) had a simpler system: Attacker rolls to hit TN 11+ by rolling 1d20 + DEX modifier + any circumstance modifiers or magic bonuses If the attack hits, the...
  8. Theory of Games

    Ran my first session of Star Wars D6: Big Damn Heroes

    Very Star Warsish! Keep us updated on future updates (y)
  9. Theory of Games

    What RPGs genres are lacking?

    Or, I mean ... everyone could just play GURPS:ROFLMAO::ROFLMAO::ROFLMAO:
  10. Theory of Games

    D&D General How Do I Help Mentor a GM Making Rookie Mistakes?

    I'd take over running the game to show the rookie how it's done. Experienced GMs have that obligation to noob GMs. If we don't teach them, the hobby will die because GMs drive everything.
  11. Theory of Games

    Ran my first session of Star Wars D6: Big Damn Heroes

    When the party was captured did the PCs lose their loadouts?
  12. Theory of Games

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    https://gamerant.com/wizards-of-the-coast-dungeons-and-dragons-under-monetized/ That's Hasbo & WotC's bosses calling the game "under-monetized". They targeted GMs with products that - to hear 5e co-designer Mike Mearls tell it - didn't give the GMs the proper information to run what was...
  13. Theory of Games

    Advancement, A Weird Idea?

    It seems way too complicated for something that a segment of the hobby doesn't really care about. There's always going to be players who aren't into the whole "level-up" thing - they just want to play their PC and have fun with friends. Then, there's looking at your sub-system and thinking about...
  14. Theory of Games

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    I mean that 5e is much more rules-lite than 3.5/PF. But then many ttrpgs are rules-lite compared to those editions. My main point is 5e/5.5 lost the wide variety of character options that made D&D engaging. PbtA isn't different from D&D, it's just lighter.
  15. Theory of Games

    D&D General Arcane Subclasses UA Survey is up

    WotC needs to stop jerking around and reintroduce Prestige Classes. All this UA material has been done before in other editions and can be done better with homebrew. We need to see how the 5e system handles elite class hybrids. I see so many builds that are just .... all over the place and make...
  16. Theory of Games

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    BA is a crutch for mathematically-challenged groups who can't navigate big numbers. That was the complaint coming from so many people, right? "The bonuses and modifiers are too complicated! It's a barrier to entry!" :rolleyes: So they lowered bonuses (BA), dropped circumstantial modifiers...
  17. Theory of Games

    About how artists learn. (And how it differs from AI)

    Looks convincing but, do you have any raw data on how artists learn? Links?
  18. Theory of Games

    Neuromancer — In Production | Apple TV+

    Wrong director. This needs a bigshot like Ridley Scott or Chris Nolan or Denis Villeneuve. From watching clips of his work, I can tell J.D. Dillard lacks the talent to manifest the deep themes in Neuromancer. Hopefully the cast can carry it.
  19. Theory of Games

    RPG Evolution: What Do You Mean, "Run"?

    This is because of the #1 reason players refuse to surrender: they don't want their PCs captured. It's considered a "violation of their player agency". The fear of being forced to listen to the BBEG gloat about their evil plan while their PCs are restrained/helpless is greater than the fear of...
  20. Theory of Games

    LLMs as a GM

    Okay but what choices are missing from games like the Elden Ring or Baldur's Gate or Civilization series? What don't those games allow you to do that you feel should bee in the game? You say "new frontier" but an LLM is a computer program so ... you're trying to play a video game. Nothing new...
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