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  1. Theory of Games

    Most influential RPG

    4e didn't live up to the expectations of the many of D&D players, which is why Pathfinder temporarily became the #1 selling ttrpg. It is what it is. I read your link: Sims denies PF outsold D&D4e and brings up reasons for 4e's failure without citing any real sales numbers Owens denies PF...
  2. Theory of Games

    Most influential RPG

    No, WotC released 4e and it bombed like The 13th Warrior, which led to Paizo taking over the #1 spot for a while there. But back on topic: I still think Palladium needs more credit for how they produced their books. That changed the industry (y)
  3. Theory of Games

    Games based on Into the Odd, if that’s the right phrase

    Yeah. Most of them are fun "beer & pretzels" kind of games (y)
  4. Theory of Games

    Most influential RPG

    Okay so I was willing to let peoples' opinions be their opinions BUT THIS ONE :ROFLMAO: You wrote: "If I’m allowed to pick the RPGs that have affected general culture most to then feed back into RPG culture to influence a lot of games via films, TV, books, comics, video games, etc ..." No WAY...
  5. Theory of Games

    Games based on Into the Odd, if that’s the right phrase

    That's interesting. Do you see any resemblance between OtE and RISUS or Barbarians of Lemuria? I do :sneaky:
  6. Theory of Games

    Games based on Into the Odd, if that’s the right phrase

    I'd check out FUDGE first. It's the matrix of most of the "Indie" and "Minimalist" ttrpgs. https://www.fudgerpg.com/about/about-fudge/fudge-overview.html
  7. Theory of Games

    D&D 5E (2024) Man I hate the organization of the 2024 Monster Manual

    Or, you go back to playing the older games (with a few house-rules stolen from the newer one, like how the OSR games work) (y)
  8. Theory of Games

    Most influential RPG

    D&D has remained the most popular (after Paizo kicked their butt a few years) because HasBro dumps millions and millions of dollars of marketing into the game. Books, magazine articles, TV shows, movies, YouTube and thousands of online streamers ect.ect.ect. It isn't by accident - it's by MONEY...
  9. Theory of Games

    D&D General Todd Kenreck Let Go from WotC

    I hope so. HasBros' CEO, Chris Cocks, has triple-downed on his commitment to inject more AI into D&D + he's 1,000% dedicated to turning D&D into an IP cash-cow. We're seeing it happen. I told youz guys before and I'm still telling you: HasBro isn't super-interested in making a pen & paper ttrpg...
  10. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    Depending on how you run the system, and there isn't just one way to run GURPS. Sure you can get very technical with vehicles if you like that kind of thing. Or, you take stats provided in supplements (e.g., Swashbucklers or Transports of Fantasy), add the Flight advantage and off you go. GURPS...
  11. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    GURPS isn't math heavy at all despite people saying it all the time. Especially since you don't have to build the airship (like with HERO), your character buys it with points or money. Very simple actually.
  12. Theory of Games

    How do you handle jewelry and valuable art as a GM?

    Nope. Why would I? Which ttrpg are we using?
  13. Theory of Games

    Worlds of Design: Playing Favorites

    What's weird to me is how so many people don't know what "favorite" means: "preferred before all others of the same kind."
  14. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    I offered 5e material since you're using 5.5, but there's always GURPS Vehicles, which offers the most comprehensive rules for creating and using any kind of vehicle https://www.sjgames.com/gurps/books/vehicles/
  15. Theory of Games

    Fantasy AGE Class Creation

    This looks like what you want:
  16. Theory of Games

    Which RPG has the best combat rules for flying vehicles?

    But they're COOL :cool: Flying ships can lead to awesome encounters which is what brings many players to the table in the first place. 5.5 still suffers from a lack of skills to handle vehicles, but a History (INT) or Survival (WIS) or Arcana (INT) check should do. Besides, it's a magic vehicle...
  17. Theory of Games

    D&D 5E (2024) Martials: damage scaling like cantrips?

    True. The problem is Fighters lack a similar scaling damage type.
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