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  1. OB1

    D&D 5E (2024) New stealth rules.

    Let me clarify. The actions described under the rules of combat are specific to being in initiative, overrulling any general action a player may take outside of combat. Outside of combat, the general order of play rules are used, where the DM describes a scene, the players choose how their...
  2. OB1

    D&D 5E (2024) New stealth rules.

    Except that hiding in combat requires a minimum DC15 Stealth check to succeed (the specific rule in combat trumps the general rule of how DCs are set outside of combat). That is not a requirement outside of combat.
  3. OB1

    D&D 5E (2024) New stealth rules.

    Of course you can. Doing so may initiatie combat, and then be governed by the rules of combat, otherwise they would be adjucated by the DM.
  4. OB1

    D&D 5E (2024) New stealth rules.

    If your intent was to ambush, you would have 'Surprise' and get advantage on your initative roll (and possibly start combat with the Invisible condition, though that might require a higher DC). If your intent was to let them pass by (or to sneak by them), if you beat the DC you would acomplish...
  5. OB1

    D&D 5E (2024) New stealth rules.

    You don't take the 'Hide' action outside of combat. Nor do you take the "Influence" or "Search" actions outside of combat. Outside of initiative (the definition of what starts combat rules), you describe what your character does and the DM asks for an ability check if the result is uncertain...
  6. OB1

    D&D 5E (2024) New stealth rules.

    I'd need to see the text of the Invisibility Spell to apply the logic, has that been posted anywhere?
  7. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    No, the Hide action is one of the possible actions you can take in combat. Outside of combat, if you describe your character trying to sneak past the guards, the DM will ask for an Dex (stealth) check against a DC they set if the outcome is uncertain.
  8. OB1

    D&D 5E (2024) New stealth rules.

    And you don't get the benefit of the third because the Hide action is an action you take in Combat. So if you aren't getting any of the conditions, you are effectively no longer invisible. Let's say you are behind a turned over table, hiding. You made your DC15 check, and none of the...
  9. OB1

    D&D 5E (2024) New stealth rules.

    'Somehow' covers no longer being concealed If you are invisible to me because you are behind a turned over table, and then you come out from behind the table and I'm looking at you, I can see you.
  10. OB1

    D&D 5E (2024) New stealth rules.

    Invisible (Adjetive) not visible; not perceptible by the eye: invisible fluid. withdrawn from or out of sight; hidden: an invisible seam. It absolutely fits the definition of invisible. You are invisible until you are visible, either because they search for you and percieve where you are...
  11. OB1

    D&D 5E (2024) New stealth rules.

    No, becase the invisible condition ends when you can 'somehow' be seen. In the case of the Hide Action in combat (different than trying to sneak past guards in exploration in which the DM would set a DC for your stealth to beat), the minute you step out of cover, if the monster is looking your...
  12. OB1

    D&D 5E (2024) New stealth rules.

    Quick question, the rule posted at the beginning is about taking the Hide action, presumably in combat, but a DM could still ask for a stealth check if you're in the exploration pillar the old way, right? Like, if you're describe an action to sneak past guards or sneak up on a monster, the DM...
  13. OB1

    D&D General Lies, Darn Lies, and Statistics: Why DPR Isn't the Stat to Rule them All

    Fantastic write up! Baseball and Football fan here, and even worse than statistics is the new reliance on 'Analytics'. It's the reason that the Dogers have been unstoppable in the regular season the last 6 or so years and yet constantly get knocked out of the playoffs, because their manager so...
  14. OB1

    D&D General 5.5 and making the game easier for players and harder for DMs

    And in that way, the reduced nova capability in 24 should help make the game easier for DMs, and combined with the revised CR system make combat more predictable than it was in 14. That said, d20 resolution combined with bounded accuracy will still lead to some fights being way easier than...
  15. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Bah! Seems I've slipped out of sync with the timeline again.
  16. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Excited to see Treantmonk's review tomorrow and also some reviews from the GenCon crowd later this week!
  17. OB1

    Spoilers Deadpool & Wolverine (Spoilers)

    While I appreciated the cameo's and send off to the 20th Century Fox Marvel films, and had quite a few good laughs, I felt the movie was borderline terrible, and the long fight sequences boring as all heck. Also, what a waste of a great villain who could have made a truely epic challenge for...
  18. OB1

    Critical Role Is Critical Role Scripted

    While I think it's fair to say that some decisions and actions in game are based upon playing to the audience, I would argue that the vast majority of their decisions and actions are based upon what they find fun. Even in a live show, where that percentage is a bit higher as they feed of the...
  19. OB1

    D&D 5E (2024) New Jeremy Crawford Interviews

    I mean in terms of mixing a build. They have said, and it continues to be true, that you can use a 2014 built character next to a 2024 character in adventures published pre and post 2024. The compatibility rule is that anything reprinted in 2024 superceeds anything prior to 2024 when building...
  20. OB1

    D&D 5E (2024) New Jeremy Crawford Interviews

    I didn't forget. That was for compatibility with all the subclasses not in the 2014 PHB (both 3rd party at WOTC). Making sure that your Everything Guide or Wildemount setting or 3rd party subclasses would continue to work. They never said it would work with 2014 PHB subclasses. This is the...
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