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  1. W

    The Truth About 4th Edition.

    I'm also starting to wonder whether the issues of players getting bored when it isn't their turn both is and is not a real issue. I recall reading a rather detailed report of someone running one of the 2009 Gameday adventures (released for one of the Core 2's, I think it was for MM 2, Journey...
  2. W

    Help me make WotC adventures better.

    That 'Old Man' you talk about appeared in Draconomicon 2, final section. Nice 6 page section, in many regards the thematic core of the book. And I totally agree with Merric that the poster portrayed him in the best possible way, if you go by the Dragonlance Chronicles for point of orientation...
  3. W

    The Truth About 4th Edition.

    Except that classification and aetiology have nothing to do with the symptoms which make up the phenomenon in the first place - and which determine how the word is applied outside medic textbooks in everyday parlance.
  4. W

    The Truth About 4th Edition.

    Would you agree to this statement: "Sociopaths only care about fulfilling their own needs and desires - selfishness and egocentricity to the extreme." Would you agree that a noun like 'sociopath' permits relativizations to contexts, e.g. 'He really behaves like a sociopath around the elderly'...
  5. W

    Got my PHB3

    My review copy of the tiles (along other stuff) just arrived as well. I'd say run, don't walk, to get this set if you're at all into 3D terrain. So far we were down to using the tables etc. of the Heroquest boardgame if we wanted to use stuff like that. In short, you get - 1 staircase, 5x2...
  6. W

    The Truth About 4th Edition.

    A gamer who only enjoys and spends attention on the game when it's his own turn is a sociopath in my book. (Not a sociopath with respect to things outside the game, but I think you'll grant that the relativization is in place.) To quote myself from 18 months ago, A closely related point is...
  7. W

    The Truth About 4th Edition.

    Good grief. I like playing 4E but this interview reminded me how much it was designed to contravene what I look for in a game. In fact, if you exchanged the name "Andy Collins" for "Chris Pramas", I bet this interview would be castigated as straight flamebait/hatemail towards 4E. Let's see...
  8. W

    Help me make WotC adventures better.

    Well, my intent wasn't to devalidate Aberzanzorax's opinion or assessment - when, in fact, it's an assessment I even share. :D I just wrote the post to (re)alert us to the diversity of opinion here. Which is exactly what I go on to say.
  9. W

    Help me make WotC adventures better.

    Perhaps to you. If you look back at page 3 you'll find an eloquent post by Peter (Seckler) who says the complete opposite - how he finds the lack of a pre-scripted story, or even outline thereof, something in favour of a good module. I expected this to happen fairly soon to this thread - as DMs...
  10. W

    Help me make WotC adventures better.

    You recall Red Hand of Doom. It provided the stat blocks in a 'Delve Style' as a free web enhancement, so that the authors could utilize the printed product space to provide a compelling module. Then Keep on the Shadowfell came along and reversed this, by essentially giving us $30 worth of...
  11. W

    Help me make WotC adventures better.

    That's a topic worth discussing in its own take. I'd recommend Rodney to (re)read this thread, if he's interested. Personally, I don't think WotC will give up the delve format. As it is, this is their way to save money otherwise spent on costly art order for modules (ask Paizo what eats up...
  12. W

    Help me make WotC adventures better.

    Hi Rodney (if I may), For the best in-depth analysis of the faults of a WotC 4E module and how to overcome them I'd like to direct you to this site: The Alexandrian - Keep on the Shadowfell The author (Justin Alexander) spent months reworking Keep on the Shadowfell with further people from...
  13. W

    Which FR focused sourcebook should I buy?

    Another vote for Unapproachable East. In particular, the Great Dale entry therein. Some spectacular info on climate and vegetation (and history thereof) which really brings the dale alive. I usually couldn't care less for that sort of information, but here it made the place become real, easy...
  14. W

    New Ampersand - future stuff (DDi)

    Bingo. And emphasis on 'beginning'. Let's see when WotC tackle the PH1 Paragon Paths which to date remain the cherry picker's beloved.
  15. W

    This mentality needs to die

    To be honest, I'm just confused by his stance, if he lets the players use powers on inanimate objects aka scenery later on. What's more though, it's not just the actual video itself, but also the concomitant director's commentary (timed link) which indicates that he's really approaching this...
  16. W

    Got my PHB3

    Interesting. I guess the credit for this one goes to Bruce Cordell, Mr Psionics at WotC, who not only produced some pretty good source material for the Far Realm in Dragon #330 (on my desk in front of me now, thanks to this thread), but wedded Psionics to the Far Realm* in his work for Malhavoc...
  17. W

    New Ampersand - future stuff (DDi)

    Interesting choice. Personally, I prefer it the old way. 1. The type of action typically goes into the tagline of the action anyway, which makes it fairly easy to absorb the information in question. 2. Grouping things by action type is an issue only for seriously complex monsters. In other...
  18. W

    This mentality needs to die

    Easy. When he explains to the player why powers can't target a door he's referencing the rules text instead of his DM discretion. Pre-errata: 'powers target creatures only' is RAW Post-errata: 'powers target creatures only' is a matter of DM discretion
  19. W

    This mentality needs to die

    Now that the dust is settled, we can perhaps return to the OP. How about this question: Do you play with errata? Because WotC' own Creative Director doesn't. From the first roll of errata for the 4E PHB, Target Page 57: Replace the first paragraph with the following text. If a power...
  20. W

    What are the best published 4e adventures for 1st level?

    Not really, no. Check out the review by Jacob Gorbin on Seekers of the Ashen Crown here. If he's right, the best approximation to a partial break from the WotC mold you describe in your OP is the adventure he reviews - Seekers of the Ashen Crown. That starts at level 2, though, and sort of...
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