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  1. SteelDraco

    Your Highness... Worth seeing?

    I saw it last night, and wouldn't recommend it at all. The depth of humor wasn't there, in my opinion. There was a possibility for a deeper parody, but it was mostly just juvenile jokes about sex and drugs. And, sadly, they were predictable and unfunny jokes about sex and drugs. Pineapple...
  2. SteelDraco

    Invasion by who or what

    Whatever lives on the opposite side of mirrors. Weird, mercurial shapeshifters who covet our concrete reality. And if they can look like anyone who looks in a reflective surface... How long have they already been invading?
  3. SteelDraco

    Metagame Collusion

    I played in a Firefly game where I was colluding against the other PCs. I was a cop on one of the core planets who was injured in a rescue of an important politician. Blue Sun fixed me up with a bunch of cybernetics (arms and a brain computer). Afterwards they told me I could eitherwork for them...
  4. SteelDraco

    Commander base class

    That's true. It's been so edited; eight hours of non-consecutive rest was my intent.
  5. SteelDraco

    Commander base class

    Looks like Leadership is just missing from the list. The only other feat-related funkiness was that I gave him Commander of the Dead instead of Toughness as a Grave Knight bonus feat. I'll edit it later when I'm not on my phone.
  6. SteelDraco

    Commander base class

    Sorry, I'll check on my writeup for that Leadership feat. He should have it, yes. I think you're probably missing the Desecrate effect from the Sacreligious Aura, which gives a +1 to attacks, damage, and saves for all undead in the area, including him.
  7. SteelDraco

    Commander base class

    Here, para, this is for you - I wanted a higher-level commander test, and you mentioned a death knight sounded fun. So, here ya go. Lord Euain d'Ilchant, Grave Knight Commander14 Medium Undead (Augmented Humanoid (Human)) Init +5; Senses darkvision 60'; Perception +25 DEFENSE AC 32, touch 11...
  8. SteelDraco

    Commander base class

    Hehehe. Glad I'm not alone on that one.
  9. SteelDraco

    Commander base class

    I disagree on alignment - being a good leader doesnt necessarily involve a Lawful mindset. This was intended as an outlaw antagonist. I dont think many bandits are Lawful - this guy makes his living through theft, after all, and lives in the woods because he prefers it to normal society. I went...
  10. SteelDraco

    Commander base class

    Here's a sample commander I put together. The Black Fox, Edmund Hawkins Chaotic Neutral Human Commander5/Rogue3 Medium humanoid (human) Init +4; Senses normal; Perception +11 (+13 to avoid surprise) DEFENSE AC 16, touch 12, flat-footed 14 (+3 armor, +2 Dex, +1 natural) hp 49 (5d10+3d8) Fort...
  11. SteelDraco

    Commander base class

    There's already a tactically-oriented prestige class; it was my intent to make it a base class option.
  12. SteelDraco

    Shield Walls and Crossbows

    Shield Walls are represented by the Shield Wall teamwork feat, which increases the AC bonus of your shield if an adjacent ally also has the feat. Crossbows always suck in D&D, except for the fact that they're Simple weapons, and thus easily used by conscripts. I don't believe Pathfinder did...
  13. SteelDraco

    Commander base class

    The balance should be okay, though the design is intentionally very Pathfinder (power choices frequently, a single central pool for class abilities, and minimal dead levels). It's my first core class for Pathfinder, and I tried to follow their design principles. I started with the cavalier for...
  14. SteelDraco

    Commander base class

    The first draft had good Fort and Will, d8 hit dice, and average BAB. I decided to go for more combat-oriented, and two good saves, full BAB, and d10 HD seemed overpowered. I think the original stats would work too, just not how I wanted to go.
  15. SteelDraco

    Commander base class

    I updated several things, adding a few new command pool powers and the Commander of the Dead feat. I also added complete descriptions of class abilities, rather than just my shorthand notes. I added Mighty Strike and Sure Strike after building a few sample commanders, and discovering that they...
  16. SteelDraco

    Commander base class

    I wouldn't say so; tactics do require concentration on a round-by-round basis, just as much as bard song, and I've always operated under the assumption that you couldn't use bard song while raging.
  17. SteelDraco

    Commander base class

    Thanks for looking this over, I appreciate it. I'll comment on your concerns individually. I can agree with your criticism of inflicting a penalty vs compulsive action. This doesn't seem long enough in duration, though. Maybe a number of rounds equal to Charisma modifier if they fail the save...
  18. SteelDraco

    Commander base class

    I've put together the following class, as I have a fondness for marshal and warlord-type characters, and Pathfinder doesn't have a class of that sort that I've seen. I'm interested in any feedback people have. I haven't put a whole lot of flavor into the class yet; it's mostly mechanics...
  19. SteelDraco

    Campaigns in a nutshell. Adventures in a sentence.

    Reign of Steel, the King Returns: This one's set in the GURPS Reign of Steel setting, where the world has been taken over by Artificial Intelligences, and humans scrape out an existence where they can. In this world, the PCs are reborn Knights of the Round Table, questing to reawaken Merlin and...
  20. SteelDraco

    Underwater Shipwreck

    What do they want there? Is there something in the ship they need, or are they just looting it? Is the ship unusual in any way? A couple of random ideas... The ship was betrayed, and the spirits of the marines and sailors that died there live on, protecting the wreck. Nobody really expects to...
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