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    Grizzled Veteran

    Also, you have to have a minimum of 13 Int to get in anyway due to the Expertise requirement, so skills shouldnt be too much of a problem. You could also just take a level of rogue at 1st lvl to get a lot of skills, which I think would synergize well with the prestige class. As far as the...
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    Grizzled Veteran

    Here is a prestige class ive been working on. Inspired by some conversations on the wiz boards. Tell me what you think! worthwhile, too good/bad etc. Thanks Grizzled Veteran Hit Die: d12 Requirements To qualify to become a Grizzled Veteran, a character must fulfill all the following criteria...
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    Life's Bizzarre question

    Quick question, I cant seem to find any real information into the background of what the Skulks and Dark Creeper/Stalkers are. They have the writen up stats, but where can I find a write up on what they are, where they come from etc. I didnt find them in the Monster manual or the 2nd one. Help...
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    [D&D 3.5] Helms, Helmets, and Headpieces rumors

    I dont really think thats too good of an idea, since there are magic gaunlets that can be worn with magic armor without losing the benefits of the armor. There are also magic helms that can be worn with full plate without losing the effect of full plate. Esentially it would end up having a...
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    [OT] Don't buy Mitsubishi!!

    They also manufactured the Japanese Zero in WWII!!! When you ride in an Eclipse you ride with Tojo
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    Milo Redboker NPC - Dept 7 Tech Operations Officer (Bond's Q or Alias's Marshall)

    Since he is using MC Taser +3, shouldnt that apply to his attack also, making his melee +10, and ranged +11 with his MC items?
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    epic giants?

    I'm fairly certain, based on a Dungeon where they had many Epic Giant Fighter/Blackguards, that you just have to factor in their HD. As soon as they hit 20 they are ready for the epic feats etc. Also, yes their racial skills/feats count towards prestige classes. I believe they had a Storm Giant...
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    Teenage Mutant Ninja Turtles

    I guess I can include character write ups, as it seems most people are more familiar with the cartoon and movies than the original Comic... edits to come.
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    Teenage Mutant Ninja Turtles

    Casey Jones Strong Hero 4/Tough Hero 4: CR 8, Medium-size Human; (HD 4d8+12, 4d10+12; hp 68; Mas 17; Init +3; Spd 30ft.; Defense 19(+2 Dex, +6 Class, +1 Equipment); BAB +7; Grap +11; Full Atk +11/+6 (1d8+8 Hockey Sticks/Golf Clubs); or +9/+9/+4 (1d6+6/1d6+4 Baseball Bats) or +11/+11/+6...
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    Teenage Mutant Ninja Turtles

    Krang was from the Kids cartoon... in the comic they were a group of rather benevelent aliens who crashed on earth by accident. They were only called the T.C.R.I Aliens, but they did have mechanical bodies. They actually help the Turtles and rescue Splinter from some Mousers at one point. Alot...
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    Space Shuttle Columbia lost?

    This makes me feel rather sick in my stomach. Reminds me too much of when the Chalenger blew up.
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    Teenage Mutant Ninja Turtles

    Whew, this stuff takes awhile to do. Anyway, more to come possibly... If anyone has any requests for more characters, I am going to do Baxter Stockman and Casey Jones next. Besides that... dunno. Again, keep in mind this is based on the original comics. Donatello Strong 3/Smart 4/Martial Artist...
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    Teenage Mutant Ninja Turtles

    April O’neil Smart Hero 3: CR 3, Medium-size Human; HD 3d6+3; hp 16; Mas 13; Init +2; Spd 30ft.; Defense 13 (+2 Dex, +1 Class); BAB +1; Grap +1; Full Atk +1 (1d3 unarmed strike subdual); or -1 Ranged (2d4 Pathfinder .22 Revolver); AL Turtles; SV Fort +2, Ref +3, Will +3, AP 1; Rep +1; Str 10...
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    Teenage Mutant Ninja Turtles

    Turtle Moreau Species Traits Turtle Moreaus are a blend of Humans and common variety Turtles. They were origanally bred at an attempt for Shock troopers given their aquatic abilities, and general all around toughness. Their poor eyesight and bulky shells make them somewhat less desirable as...
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    Teenage Mutant Ninja Turtles

    I got to thinking, the Overt Rat Moreau sorta reminded me of Master splinter, so I decided to do a write up on him and the shredder as a time killer. Turned out to be pretty fun and they are both pretty extensive. Both versions are based off the Comic book and not the cartoons or the movie, any...
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    It's d20 Modern, Baby, Yeah!

    Austins Full attack would be +7, not +7/+2 since his BAB is only +5 for being a charasmatic 10. Just happened to notice it off hand.
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    Spell Analysis: Mace of Odo (MoF)

    Mace of Odo is also a full round casting, which limits it's uses in combat.
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    [d20 Modern] Starcraft Campaign Setting?

    For a Ghost teh Infiltrator seems to work very well except for the improvised weapon bit. Most of the abilities the ghost used were mechanical related like stealth, the lock down and nuke. You might allow a Ghost to take levels in the battlemind if you thought they needed more Psi (like the...
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    CR for Outsiders

    I would boost planetar/solar's cr about 3 or 4 points higher than it currently is. Fighters BAB, Monks Saving throws, Spells like a 20th level Cleric as well as insane outsider atributes, flight, highest SR in the MM and they get to break the game by getting 5 attacks a round... with a Vorpal...
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    [d20 Modern] Starcraft Campaign Setting?

    Some more ideas on this subject. I just came up with these at work, so some details need to be ironed out. Terran Marine Battle Armor Medium Tactical Armor, +6 equipment bonus to AC (+2 untrained), +2 max dex bonus. -5 penalty to skill checks, 30 foot speed. Purchase DC - 23 Res (+2). Weight...
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