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  1. feartheminotaur

    D&D 5E (2014) Counterspell vs Counterspell

    Correct me if I'm wrong, but aren't all reactions "immediate reactions" not "immediate interrupts" (to co-opt the 4E lingo)? Hence the reaction is not to the process of casting fireball, but the completed casting of fireball. Which makes sense, because how do you know what spell is being cast...
  2. feartheminotaur

    D&D 5E (2014) Is there too much gold/reward?

    Short answer yes with an if; long answer no with a but... Yes, if you consider the PCs to be equal to any other skilled tradesmen - blacksmith, doctor, etc. No, because their market value and cost of living is more in line with elite level athletes than a doctor or accountant. They have...
  3. feartheminotaur

    D&D 5E (2014) Advice on Creating New Feat: Weapon Specialization

    My thoughts? I'd make it +1 to hit OR +2 to damage, not both. I'd also probably require an underlying Style (or feature if you want to include Monk weapons or Finesse weapons for Rogues) or some other prerequisite. I do like the bonus action attack (not too far off from Polearm...
  4. feartheminotaur

    D&D 5E (2014) Hexcrawls/wilderness adventures

    Thanks. We tweaked it some last night. I was just writing up the changes. We renamed it (to "Encounter Boon"), changed all the "sees" as "is aware of", and created a short random chart for the various boons one side could get. I'm not sure I'd keep the table moving forward (another die...
  5. feartheminotaur

    D&D 5E (2014) GWM/SS alternative mechanics to the -5/+10 bonus?

    I'd disagree based on the high level games I've played. Personally, I haven't seen it cause any issue since it affects the most fungible variable at high levels: hit points. And it comes with a -5 penalty, which with bounded accuracy is still a big deal since it take resources to overcome...
  6. feartheminotaur

    D&D 5E (2014) Rest Mechanics: Decoupling Class Feature Recovery & Healing Dice/Hit Points

    Our DM also splits the two. Her rules are very similar - only without the triage part. She goes by the adventuring day XP table in the DMG, not the 24 hour clock for rests and her adventures are built around it. She doesn't like the "a short rest is a lunch break and a long rest is going to...
  7. feartheminotaur

    D&D 5E (2014) GWM/SS alternative mechanics to the -5/+10 bonus?

    Raising the cap to 22 seems reasonable. It's Cleave and a non-benefit (at first) since you take the feat and then have to wait until the next ASI/Feat, if any, to benefit from it. Which, I don't personally like, but think is fair (although some would disagree). I'd be a little more wary of...
  8. feartheminotaur

    D&D 5E (2014) Hexcrawls/wilderness adventures

    We started the hexcrawl this weekend with a simplified rule set (Thanks, btw, for the Open Page reference. Really helped). The encounters started off too...same-ish. We paused and thought up ways to spice it up. One player noted: "How often do a monster and the party walk into the same...
  9. feartheminotaur

    D&D 5E (2014) Hexcrawls/wilderness adventures

    I made one for F/C conversions out of the DMG. Because some of us operate in the Dark Ages regarding metric/SI units. Roll 1d6 for Temperature Variance 1-4 Normal (50 F/10C) 5. 1d4x10 degrees F colder (1d8+1d10+4 degrees C) 6. 1d4x10 degrees F warmer (1d8+1d10+4 degrees C)
  10. feartheminotaur

    D&D 5E (2014) Should GWF & Sharpshooter's "Power Attack" work with all weapons?

    Right. I just kind of cock an eye at the idea that a -5 to hit is somehow increasing precision. The damage part makes sense. Yet another incongruity between "game" and "reality".
  11. feartheminotaur

    D&D 5E (2014) "The" Lich?

    I thought this was a Monty Python thread before I realized it said "Lich" not "Larch" But, Tam would be the one to me. MonsterEnvy lays out a good delineation point: The others are more than just a lich.
  12. feartheminotaur

    D&D 5E (2014) Should GWF & Sharpshooter's "Power Attack" work with all weapons?

    My 2 cents in order: No. Half for unintended consequences (Example: Two handed "power attack" Sneak Attack) and half because I like weapon variation (some weapons are versatile or finesse - expanding the feat gives 2H weapons nothing like that; 'heavy' becomes pointless). The second objection...
  13. feartheminotaur

    Sell me on the Warlock

    Yeah, that was uncool. Sorry.
  14. feartheminotaur

    D&D 5E (2014) Bounded Accuracy and Higher Level Background NPCs

    I always thought of the world in terms of levels, just like the PCs. The King is 20th level and the poor blacksmith's boy is 1st. Thing is, the levels are in classes not in the PHB. By this I don't mean literal classes with features and such, because I'm lazy and stating that would be a...
  15. feartheminotaur

    D&D 5E (2014) Build my concept; AL legal Bladelock Sith (Inspired by DW's Warlock thread and responses)

    The biggest issue, IME, with bladelocks is surviving until the Pact of the Blade at 3rd and Thirsting Blade at 5th. Which, since aggression is the key trait of the Sith - not sitting back and plinking away with a bow or blast - you'll have to be careful at first. This is how I would build and...
  16. feartheminotaur

    D&D 5E (2014) Great Weapon Fighting and damage dice from other sources

    The RAW/RAI disparity caused a little tiff in our group, so the DM amended it to give eligible weapons the Brutal 2 property (re-roll all weapon dice that are 1 or 2). Hasn't been an issue. But in general, I haven't found smaller damage increases to affect the game at all. Attack increases...
  17. feartheminotaur

    D&D 5E (2014) Hexcrawls/wilderness adventures

    Here's the one I'm using. It's from http://www.d20srd.org/srd/wilderness.htm I figured eye sight and spotting distance can't be too tied to edition... Desert: 6d6 x 20 feet Desert (dunes): 6d6 x 10 feet Forest (sparse): 3d6 x 10 feet Forest (medium): 2d8 x 10 feet Forest (dense): 2d6 x 10...
  18. feartheminotaur

    Sell me on the Warlock

    IME you have to pump Str (for heavy weapons) to make the -5 with GWM work effectively. That's less Dex or Con - which are vital for AC and Concentrating on those spells that allow you get Advantage on your attacks. Like a rogue, Dex based is the way to go, I think. PAM is great for getting...
  19. feartheminotaur

    Sell me on the Warlock

    This is the PC my son's friend made. He's actually 12th level with 3 levels of Rogue, and a bracers of defense. The idea is to use darkness or greater invisibility for advantage and close in melee. He uses booming blade or wall of fire to keep them close and ightning lure if they get away...
  20. feartheminotaur

    Sell me on the Warlock

    Some of those spells aren't available to Warlocks (shield, for example).
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