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  1. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Maybe some GMs don't procese every rule through the three steps of the game loop in regular play. I don't.
  2. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Sorry ,my mistake. I did indeed mean evasion (no damage on a reflex save). What I get for typing while eating lunch.
  3. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    New questions. In your campaign can a character uncanny dodge a lightning bolt spell? Rules say yes. Reality says it takes the bolt .00015s to hit a target 60 feet away. Is anyone here bothered by this gap in game vs narrative (which happens orders of magnitude timesat a table than counter...
  4. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    That is indeed what I'm saying. A round of combat represents 6 seconds of narrative time. All combatants are doing something (in a narrative sense) for the full 6 seconds. A wizard is probably using a staff to parry a blow or a rogue may be diving behind and back out from a pillar in those 6...
  5. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Reaction is a game rule representing things that can be done by a character outside their turn in initiative. It's not an indication of the amount of time it takes to resolve an action. If a round takes 6 seconds and there are 100 characters 8n combat each character is not taking a .06 second...
  6. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Maybe the amount of mana/weave/arcane/divine/psionics that is necessary to counter a normal spell is always a fraction of the amount needed to counter a counter spell. Maybe spells that require less magical energy are ever so slightly faster to cast. So if a fireball uses 100 arcane energy...
  7. JiffyPopTart

    Almost every fantasy show is trying to be D&D or Game of Thrones

    The actual OG little mermaid doesn't have a name and her hair color is not mentioned. She is described as pale and having blue eyes. In the illustration she has dark or black hair (it's in B/W though).
  8. JiffyPopTart

    Almost every fantasy show is trying to be D&D or Game of Thrones

    Can we all agree that fantasy shows peaked with "Kröd Mändoon and the Flaming Sword of Fire"?
  9. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    It doesn't make sense a tiny shield helps a tiny creature not get splattered by a Fire Giants 50lb maul but at some point the rules are the rules and you just have to go with it.
  10. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Counter spell is a reaction. In the fiction Barnabus the Eldritch would be paying attention to the enemy lich and when he "notices the lich begin casting a spell" he would unleash his own counter spell which interrupts the enemy magic. He is able to do this because he anticipated the...
  11. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    I don't agree with your logic. The fiction happens after all the rules of the game have finished processing. Rolling a "hit" is just one of many steps of combat, but the fiction is not established until the complete set of rules for an attack are completed.
  12. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    I see .. so now you guys are using the travelling rules for every moment outside of combat rounds. Do your players frequently choose the mapping or foraging stance when visiting the blacksmith?
  13. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    You are referring to travelling rules where staying alert is a "stance". I'm referring to staying alert in a general sense. In combat a player can take an action to "search for danger" allowing them to make an active perception roll in lieu of a different action, but if instead they cast a...
  14. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    You claim a GM should never dictate a thought or action of a PC because that is the players sole job. The rules you quote here specifically call out noticing a hidden monster as a use case for passive perception checks. Using the passive perception allowing a player know there is a hidden...
  15. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Passive Perception use is, by definition, not an action taken by the player.
  16. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Me telling a player "they are showing signs they aren't being truthful" is the exact same thing as me telling a player "Grogdor doesn't think they are being truthful".
  17. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    How does a GM possibly narrate the results of insight checks without explicitly saying what a PC is thinking? How does a GM narrate passive perception checks without explicitly saying that a character heard/smelled/touched/felt something? Player: I'm not sure this guy is on the up and up...do...
  18. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    Gloves are also a work tool. I use gloves at work when I am shipping. They prevent paper cuts and keep my hands from getting chapped and dried out. I use them in all seasons. I am able to use gloved fingers to type, grab tape off a roll, and peel stickers off their backing. Do adventurers...
  19. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    I'd argue it's simpler to write SAP on my character sheet rather than an itemized listing of each and every doodad I've crammed into my various packs. If you like using encumbrance rules or to focus on player skill then the SAP clearly isn't going to work for you. Not every table cares about...
  20. JiffyPopTart

    D&D 5E (2014) The Gloves Are Off?

    They used the glue to make fake facial hair for some bullywugs who wanted beards and goatees I can't imagine a table where as a GM I heard the plan and responded "Sorry guys, nobody has glue written on their sheet" and then adding 15 minutes of roadblocks to what is essentially just goofing...
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