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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    Again. The entire point of my post was to show that the picture is taking the game's mechanics, specifically level, into account. That is like having a picture where a single rogue looks scared while fighting a single goblin. Then someone comes along and says, "Why is the rogue so scared of...
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    It's always been strange to me when people mock this picture. It's like they don't understand the game that it is supposed to represent. The game with levels. It instantly, with a mere one-second glance, conveys that this group of adventurers is level 1, 2 or 3. The dragon is young. Got it...
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    Game Mechanics & Lore

    To be fair, I think the argument revolves around "Do you need lyrics that are good or make sense to have a popular song?" Of course, the answer is no - until you talk to someone that pays attention to words. ;) (Of course sound and fluidity matter. But for some reason, that part is never...
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    Game Mechanics & Lore

    That is interesting. I have never played a Star Wars RPG, but I often have felt (playing things like Gamma World and Starfinder) that sci-fi seems more difficult to attach a rule-base to than fantasy. I don't know why, and I don't know if it is true, but it is just something that sits in my gut...
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    I was not arguing subtlety. And I agree, it is like a Michael Bay film. What I said was the cover has a much stronger influence over how people see the mood and tone of the book, than one random line pulled out of a couple hundred pages of text. I don't think there is anything arguable in my...
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    Game Mechanics & Lore

    Seeing quite a few posts about artwork matching mood and tone, game mechanics matching mood and tone, and even verbiage matching mood and tone - it got me thinking. I know it's an age-old debate. It is basically the equivalent of do lyrics matter in a song. But I am curious to see what everyone...
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    To be fair, one line in a book does not constitute mood or how something is portrayed. A cover, on the other hand, sets the mood and tone for the entire book. Then, there are the hundreds of other sentences that create that mood and tone. About the only thing someone can cherry pick out of a D&D...
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    Forgotten Realms Books to Have Several Digital DLCs, Including One Featuring Asterion

    My guess is any DLC will be player-driven, meaning a bunch of new sub-classes, species, backgrounds, and spells. It would not surprise me if you started to see this stuff cranking out, via an anonymous helper named LLM.
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    You are correct. It is a business, and from a business position, this might work in their favor. Then again, it might not. Maybe taking a chance on the unknown would be better. But thinking about it more carefully, I tend to agree with your logic. As for drawing the art, I am a stick figure man...
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    I don't know, I guess that was my point before thinking it through. Do you need a "celebrity" endorsement for characters, or can you use an image that is specifically of the artist's design. One that truly encapsulates Faerun. (Which, I get, is very hard to do.) It seems to me that it would have...
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    I do have to wonder why they chose computer characters for this. I get that that BG3 is popular. But I believe there are many out there that buy the books that have no idea who these characters are. I for one, before reading the thread, just stared and tried to guess their species and class. I...
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    Worlds of Design: Combat Methods

    That is how I did my system. A predictable damage set damage. The variance I chose was to increase damage, dice pools, heal, or movement speed. Those were the "to hit rolls." Then, the cards effect was varied by the fighting style. For example, if you managed to succeed on an extra damage roll...
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    D&D General Have you ever retired a character?

    Yes. In a yearlong campaign, where the DM told us prior to character creation we had to have someone important to us go missing, I created the typical Human Champion Fighter with a background of Outlander. (Two things: We found out it was a cult, and at the time, I do believe there was only the...
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    Maps From Adventures

    When running from a published adventure, I almost always redo the map in Inkarnate. It is an incredible map tool. Then I send them off to some printing company and they arrive next week. I generally print about 12-18 3-4 months. Many don't get used, but that is ok. I also combine this with the...
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    D&D 5E (2014) Can you retry a failed skill check? How long?

    If a fighter swings a sword and misses, narratively it might look like this: "You feign a swing at the goblin on the table, only to have it wait and eye you. Then you swing, catching it off guard, thinking it was just another feint." Or "You swing at the goblin on the table only to have it leap...
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    D&D 5E (2014) Can you retry a failed skill check? How long?

    Let me start with what I said before. Each skill check is unique, and therefore, might not follow the same logic. But... I would argue the bolded above is not true. Combat is dynamic. After missing your attack, there are other PCs attacking, there are possible NPCs attacking, there are also...
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    D&D 5E (2014) Can you retry a failed skill check? How long?

    Yes, I have written that into adventures for key knowledge checks. For example, a simple history success gives them x knowledge, but a hard history success gives them x + y knowledge, and an epic success grants them x + y + z knowledge. If you have the time to do it for adventures, I find it...
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    D&D General How to DM, best resource

    The 2014 DM's guide (the intro and first chapter), Matt Mercer and Satine Phoenix's videos on GM tips, and actual in-person playtime as a player with a good DM. That is what I would start with. Note: If they are still too young to read and understand the DM's Guide, read it with or to them.
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    D&D 5E (2014) Can you retry a failed skill check? How long?

    Interesting. I am a much more of a success/failure type of DM. No gradients for me. It overcomplicates the game in my opinion. Also, I don't really like a whimsy DM as a player. What's the DC? 15? Cool. I rolled 14+2=16. Success. But I have seen it done in gradients, and it is really good for...
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    Canada Worldbuilding

    If you are going fantasy, I think it is best to start small. Toronto would be a good start, then choose the state and national parks that are in the vicinity for adventuring sites/exploration. Then, build out the next closest big city. Use the main road structure. And keep plugging in wild lands...
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