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    D&D 4E My 4e House Rules that have nothing to do with 1-2-1 movement

    Yeah, from what he said, that's how he wants to run it. Only, well, that's only an issue if the fighter gets knocked from 1 to -40 in one hit - instead of counting negatives, he makes a hit after you're down count as a failed save, so if it's a more reasonable amount of damage, the fighter's...
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    D&D 4E My 4e House Rules that have nothing to do with 1-2-1 movement

    A marked length of string is, er, markedly faster than doing the math, and necessarily comes up with the same results. :) Also, some of us have been playing tabletop RPGs for quite long enough to know what we like and don't like, and especially what works for us and doesn't work for us without...
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    Monster Design--from a designer's standpoint

    We, uh, didn't. Seriously, in all my 2e games monsters never joined the party because the game 100% stopped making sense or even having rules for what's happening if they did. Hong's answer is a good one, but only if it's actually true.
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    Monster Design--from a designer's standpoint

    So, uh, what happens if a monster joins the party? ...and gets Healing Word used on it?
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    Monster Design--from a designer's standpoint

    When I heard 4e was moving to this style of monster design, I immediately whipped up a few monsters for the 3.5e game I was running at the time based on this design philosophy. It proved to be one of the more interesting fights of the entire campaign, so I have to say I'm on board with it most...
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    Upcoming Classes Speculation

    This is true, except for one thing - in tabletop games, we don't have nearly the freedom of party selection that works against "hybrid-role" and "switch-hitter" characters in MMORPGs. Basically, if you've got a guy who can pull almost as well as the best pulling class, and also is a pretty good...
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    Healing out of combat

    How Healing Word works on NPCs is also kinda confusing for me, since I don't think they have Healing Surges to spend...
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    D&D 4E Verisimilitude IMPROVEMENTS in 4e

    Um, I understand how you might like this, but I honestly cannot fathom a single way this relates to the conversation, unless you're joining Mistwell in conflating the simulation of our reality with the simulation of a fantasy world. Obviously people on Earth cannot be divided neatly into nine...
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    Grognards?

    It's disrespectful when it's applied willy-nilly, especially when it's applied to people who have never been fans of D&D, as it's an attempt to disparage their complaint as merely a product of their stuck-in-the-mud nature. Otherwise, no, it's really not.
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    Tactical Boardgame?

    As a former avid player of HeroQuest and a former but less avid player of TSR's own DragonStrike, I can tell you that there's not much difference at all between HeroQuest, DragonStrike, and certain ways of playing D&D. I'm not sure what you mean by maneuvering enemies in an entirely unrealistic...
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    Kobold Inconsistancy

    Uh, yeah. Late 3e stuff is full of 4e-style design-by-exceptions because that was what they were switching to. From a 3e rules point of view, the few things that do that in Monster Manual IV and the many things that do that in Monster Manual V and Fiendish Codex II are friggin' dumb. In 4e it's...
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    Sooo, that's my players certain not to be subscribing to DDI...

    Supposedly, you get the full rules if you're a subscriber and the names (and possibly descriptions) even if you're not a subscriber.
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    Sooo, that's my players certain not to be subscribing to DDI...

    The Rules Database sounds awesome. The new Character Visualizer pics are... better. If the Rules Database, Character Visualizer, and Game Table work, and well, they can count on a full-year subscription from me, easy. If they instead make fail... well, they make fail. I'm not paying $10/month...
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    Ampersand: Sneak Attack

    As I said, I'm not losing sleep over it until I get the actual books. I'll continue to assume 4e's rules aren't actually really stupid until proven otherwise.
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    Ampersand: Sneak Attack

    Honestly, I only have a problem with Positioning Strike if it's used to move monsters further than their own maximum movement would allow. You can bluff a Roper, but you can't bluff a Roper into moving 30'. My comment was more directed towards things like Crimson Edge - bleeding damage is...
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    Ampersand: Sneak Attack

    Unless the difference is massive, uh... nothing? And even if it is, you still have the glaring possibility that it could happen, even if it doesn't see play because it's a poor tactical choice. If the system doesn't provide for it out of the box, one of my first houserules is going to be going...
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    WotC has a milking machine now (Draconomicon I)

    It is crazy talk, sorry. (There was a big hubbub about how Bronze and Brass dragons were canned and replaced by Iron and Adamantine dragons, with a later comment coming out that Bronze and Brass dragons would be in a later Monster Manual. This would have been... quite an unreasonable dialogue...
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    How Would You Design Fourth Edition?

    I'd need to take a lot of time to decide what everything I'd want in a new edition is - because, well, designing a new RPG system, even if it's an update of an old engine, takes time and effort, but one of the things I think I'd sit down and seriously consider bringing in would be some revival...
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    A Question of Character...

    Well, okay. Say I really wanted to play an Aasimar in 4e on release. For obvious reasons, I can't do that. I'm not going to look at the game and say "I can play a Dragonborn." as a result. I'm going to say "I can't play an Aasimar." It just doesn't work the other way. In other words, the people...
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    A Question of Character...

    Er, yeah? Characters are equally defined by their limitations and their abilities. A character based off of Conan is capable of wielding weapons with great proficiency and shrugging off blows that would fell lesser men and whatnot, and is not capable of casting fireball, or flying without wings...
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