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  1. WOLead

    Sacrificial Bunnies (Warlock curse question)

    Heh, the DM could rule that using Warlock's Curse on a Bunny causes it to mutate as the forces behind the Pact take over such a weak creature. Wouldn't work on minions, but a nice way to get around that one player attempting to get around the legitimate threat ruling. For Warlocks, the Pact...
  2. WOLead

    Chainmail vs Scalemail

    What everyone has said above, and the Magical Effects those armors can have. I personally like Chainmail over Scalemail coming from a Fey Pact Warlock's Point of View. Just grab a set of Eladrin Armor(Chainmail only), which has no speed or skill check penalties and increases the range of your...
  3. WOLead

    Can someone do me a favor? (Ranger/Warlock with Wizard Multi)

    Well, lets see what comes up in my thoughts: Level 1 Race: Half-elf Class: Warlock - Star Pact Abilities: Str: 12 Con: 16+2 Dex: 12 Int: 16 Wis: 10 Cha: 8+2 --OR-- Str: 8 Con: 16+2 Dex: 10 Int: 16 Wis: 12 Cha: 12+2 Skills: Insight, History, Religion, Bluff, Arcana(Arcane Initiate) Feat: Arcane...
  4. WOLead

    What good is a "ranged basic" attack?

    Don't forget this also allows Magic Missile and Eldritch Blast to take advantage of Bracers of the Perfect Shot. Extra damage onto either MM or EB is a nice thing to have, giving it a reason to be used over the other At-Wills a Wizard or Warlock may have.
  5. WOLead

    D&D 4E Official Unofficial 4E Rules FAQ

    One of the Paragon Paths allows you to set multiple Quarries, Magus Coeruleus. Battlefield Archer Path, I believe.
  6. WOLead

    Dragon article -- Class Acts: Wizards

    Insight doesn't "see through illusions." It recognizes effects as illusions. Say an adventuring party is dungeon diving, but a Goblin Wizard put up an Illusionary Wall across a path before the adventurers see it. Insight allows a person to recognize that the wall is an Illusion, rather then...
  7. WOLead

    Dragon article -- Class Acts: Wizards

    Spectral Hound, I can see melee Rogues and possibly Rangers taking up the Wizard MC for that one Utility power alone. Those few Illusion skills shown almost make it tempting to roll up a Rogue with Wizard MC with Dex and Int stats. Though, a few of the Encounter/Daily Attack powers are missing...
  8. WOLead

    D&D 4E Official Unofficial 4E Rules FAQ

    1)Does Shadow Walk's Concealment allow you to make a Stealth Check? Response (Support Agent) 06/13/2008 03:35 PM Greetings, 1. Yes, you can make a stealth check after using Shadow Walk. 2)If 1) is true, then if a Warlock has successfully hidden himself in his concealment, can he attack then...
  9. WOLead

    Lesser Warlock's Curse

    It came up in the DnD Rules section, that the Paragon Paths of a Warlock are useless for anyone multiclassing into Warlock. Hence, I thought up this. Lesser Warlock's Curse: Minor Action Target: Closest Enemy Effect: Lesser Warlock's Curse counts as Warlock's Curse for Paragon Class Features...
  10. WOLead

    D&D 4E Of Wands and Utility in 4e

    I know that, I went and looked at the actual encounter powers for Wizards and Warlocks. I only was going after Utility powers though or Encounter powers with effects that won't miss. Just for a Rogue that may not specialize in the primary stat for that class.
  11. WOLead

    Not liking multiclass rules

    Might have to house rule that the Pact Initiate also gives the MCer gets Lesser Warlock's Curse. Lesser Warlock's Curse: Minor Action Target: Closest Enemy Effect: Lesser Warlock's Curse counts as Warlock's Curse for Powers and Paragon Class Features when an enemy drops to 0 hitpoints. Lesser...
  12. WOLead

    D&D 4E Of Wands and Utility in 4e

    Something I noted when looking at various wands, rather then for attacks, but for utility. They are quite rare. I was looking through just to see what Encounter powers can be held in a wand and not worry about an ability modifier. This came up when I was trying to think of what to hold in the...
  13. WOLead

    Improved Fate of the Void [Warlock]?

    True, I guess Warlock's point-of-view just think of minions as a resource by accident. A dangerous one, but still a resource. I guess that is a side effect of having a benefits from enemies dieing, unlike the rest of the core classes. A very cruel one, yet fits the Warlock theme. Fey have a...
  14. WOLead

    Improved Fate of the Void [Warlock]?

    Movement may be easy to get, but Teleportation as a Free Action or Minor Action is not. Attack Bonuses are rare, admittedly. The ones off the top of my head are +3 from Action Surge(Limited to Human and Half-elves) on the extra action, and various Paragon Class Features that give bonuses to...
  15. WOLead

    Arcane Gate...Best Utility as an Attack spell??

    Well, would you say that looking through a Arcane Gate gives you Line of Sight and Line of Effect to the other rift location? If no, then the Forced Movement rules won't allow the Push, Slide, or Pull effect to send the target through the Arcane Gate. If yes, then you can send attacks through...
  16. WOLead

    Improved Fate of the Void [Warlock]?

    I don't see a problem with this personally. A Star Pact Warlock is the most likely to worry about both Cha and Con abilities for accuracy. One Fate of the Void boon allows a 16 Con and Cha Warlock to be just as accurate as Fey or Infernal Pact Warlock with one 20 Cha/Con ability for just one...
  17. WOLead

    Improved Fate of the Void [Warlock]?

    I asked the Customer Support about this, and this was the answer I got. With that type of effect, it makes sense why the Star Pact Paragon class features are so minor compared to the Fey and Infernal Pacts. Fey Pact gets alternate options to their Warlock's curse Boon while Infernal gets a...
  18. WOLead

    Stealth in Combat

    Just posting the response here, since I had 3 questions that dealt with Stealth in Combat for a Warlock.
  19. WOLead

    Challenging a ranged group

    Huh, what about weather effects to make ranged fighting a disadvantage. Heavy rain or fog, so that close hostiles are only concealed, but ones that are not adjacent are Totally Concealed. High Winds to give a ranged detriment that grows by -1 every 5 squares or so with Rough Terrain for...
  20. WOLead

    The Orcus Fight Club

    Ah, I see. I was taking it that when you attacked, you gave your position away, hidden or invisible, as you have to move afterwards so the hostile doesn't know exactly where you are. @Boarstorm: You can't use an action point on someone else's turn to my knowledge. But you can use an action...
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