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  1. Munin

    Indian tribes in the San Diego area

    You rock. Thanks.
  2. Munin

    Indian tribes in the San Diego area

    Since google is hard, and since I'm constantly amazed at the wealth of knowledge floating around these forums, I'm asking you first for help in getting information on American Indian tribes of the southern California region, specifically in and around San Diego. Which were the largest tribes...
  3. Munin

    Open Worlds vs. Closed Worlds

    Short answer: depends on the campaign. Right now I'm running a high fantasy, world-hopping game, so it's more 'come one, come all', but if I was running my home-brew, it'd be totally closed.
  4. Munin

    Finally got my DMing filing system!

    Though I've used index cards for npc's and creatures since I first started dming, I never thought of adding encounters and such to the list. Munin will have to think on this, he will. On a somewhat related note, I recently discovered the value of making a flowchart for your adventures. This...
  5. Munin

    Do you run a solo adventure?

    Not much to add here that hasn't already been said. I GM both a normal sized party and a solo game. I find that it is more difficult to keep things going with a solo game, because you don't catch a break from party discussions. You need a different mindset to run a good solo game. You don't...
  6. Munin

    How do your Gods get Power?

    Automan!!! I'm sorry...I'm so sorry...
  7. automan.jpg

    automan.jpg

  8. Munin

    Character-driven or Reactive?

    As a dm, it seems to me that this isn't really a question of reactive vs character driven plots, by virtue of the fact that that was a reactive encounter, not a character driven one. Your dm dropped an encounter in your laps, and they did nothing. You can lead a horse to water, man, but you...
  9. Munin

    Magic Items - flashy and awesome, or not really noticable

    That depends on how the DM uses and describes magic in his campaign world. It could be that all magic items have a 'glow' about them, like Sting from Lord of the Rings, or it could be that that +5 Holy longsword looks like any other battleworn weapon. It's a flavor thing. I personally don't...
  10. Munin

    Protocol between local police and the FBI

    Wow, thanks for all the advice, and the link! That link is pretty great, btw. In game the Control (I'm using some Spycraft elements in this campaign) handed them a brief on FBI protocol as reading material for their flight to the investigation area. Initially, the police chief (who is...
  11. Munin

    Protocol between local police and the FBI

    Layman's understanding is all I need. I'm just looking for the general attitude the department will have towards the players and what the players can and cannot get away with. They will probably seek to be cooperative with the local police, at least initially ;) Laying down who has...
  12. Munin

    Protocol between local police and the FBI

    In my modern game, the players will soon be posing as FBI agents in order to gain information contained in case files and access to crime scenes. The local police department is quite small and not saddled with a lot of red tape. They also do not deal with the FBI or other federal agencies...
  13. Munin

    Sanity rules in D&D - your views?

    Sanity just doesn't have the same appeal for me in a typical d&d setting as it does for a modern or near modern game. The creatures that I would expect to cause sanity loss, like demons, already have a similar effect in place, like fear. I run a shadow chasers game with some heavy CoC elements...
  14. Munin

    Problems with firearms?

    I share some of the common gripes with the way D20 Modern handles firearms, but I can't really say it any better than this fellow did.
  15. Munin

    Do you like rules-heavy systems?

    I gotta go with the flexibility of a rules-lite system. Generally, a rules heavy ruleset boggs down play without adding much to a game that basically is played in one's head anyway. Rules should impose upon the story to the point where they resolve confict(not necessarily just combat) and...
  16. Munin

    The aferlife in your world....

    "Hell" by the Squirrel Nut Zippers - People listen attentively I mean about future calamity I used to think the idea was obsolete Until I heard the old man stamping his feet This is a place where eternally Fire is applied to the body Teeth are extruded and bones are ground And baked into cakes...
  17. Munin

    the Dungeon Cliche

    Ok, so here's what we have so far: The stereotypical party is sitting around a sterotypical table in a stereotypical tavern. In walks a mysterious stranger who informs the party that the princess has been kidnapped by evil clerics and taken to a nearby dungeon, and hands them a large sum of...
  18. Munin

    the Dungeon Cliche

    ...guy with parchment, check ...princess kidnapped by evil clerics...like it would be any other way? ...but she is also held by an evil (aren't they all) dragon. Doesn't really matter if it's working with the clerics or not. ...gynosphinx with lame riddles... ...wandering monsters totally out of...
  19. Munin

    the Dungeon Cliche

    Hello friends and fellow enworlders! My local con is coming up, which means I'll be running a game. This year, I want to do a throwback game, back to the basics, if you will. I want to appeal to newcomers and to those who have been away for awhile. Something light-hearted and fun. The...
  20. Munin

    Does your group have a "main character"?

    The solution is pretty simple my friend. Get with the rest of your group (besides Jim and the DM) and plot. The next time the party rests for the night, murder Jim's character in his sleep. Do the same with his dragon cohort. Then do the little happy man dance around his flayed carcass...
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