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  1. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    I know! It's all over the WotC 4E boards. ;)
  2. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Just as a note, this wouldn't happen. A weaker creature doesn't suddenly become STRONGER. The situation I described is the reverse - a creature that previously had hit points becoming a minion. The reason to make it a minion is simple: it no longer poses a tactically interested addition to the...
  3. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    I won't argue that. My position, of course, is that it's great for Eberron, which has always incorporated this flavor (on the pulp end of the spectrum) but has often run counter to the rules in the process. Yup. Like I said, I'm sure some people will like it, and others won't. Luckily, with...
  4. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    And, of course, if you DO want to play the "living on the edge" rule, you could just make the PCs minions... though with that said, I think there's been some good suggestions for 0-level PCs on this thread. "Different zeitgeist" is really what I'd say. If you want the system where you can...
  5. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Perhaps this has been answered already; I thought this had been addressed earlier in the thread. There's no such thing as "a first-level commoner" in 4E D&D. And as a matter of fact, when I was running an adventure on a ship recently, I DID make the majority of the crew minions (which among...
  6. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    I'll just note that I'm not trying to ATTACK 3E. Personally, I'm enjoying the heck out of 4E and think it's a good system for Eberron. But as I've said, I'm sure there are people who will prefer 3E to 4E - and companies like Paizo are embracing this and will continue to support the system, which...
  7. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    And personally, I play this way. The only reason I'd spend all that brain sweat is because if I'm writing a sourcebook, it's expected... because it's the rules. If I create an NPC whose points don't add up, you can bet you'll see it called out in reviews. Some people don't care, because it's...
  8. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Average ability scores and Skill Focus is going to get you +7 for Profession or Craft; both are class skills for commoners. For the healer, certainly, and in fact this is essentially the route I took with Maza Thadian, the 18th level commoner in Sharn. She's probably the greatest chef in...
  9. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Another thing I'll point out about the principle of all rules applying to all people is that once you give the first-level commoner access to all feats, skills, combos etc that PCs have, you can then run into the logical question of how you ever get a 1st-level blacksmith who DOESN'T have a...
  10. Hellcow

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Hey all. I just wanted to highlight one thing. I've seen a number of posts (here and elsewhere) which say that I'm calling something out as an amazing innovation - "SHOCKING! You can place limits on raise dead! I could NEVER do that before!" Obviously you could do it before, and the proof is...
  11. Hellcow

    Raise Dead: A nice big bone to the simulationists

    Sure. I don't like "land carts", for exactly the same reason. Originally, the vehicle in the adventure you're talking about wasn't a free-ranging elemental land cart; instead, it was a "Lightning Runner", a single-coach vehicle designed to run on lightning rails. Essentially, the equivalent of...
  12. Hellcow

    Raise Dead: A nice big bone to the simulationists

    I feel the same way - and it's something made trickier in Eberron by the very fact that magic IS an industry. For me, the principle of Eberron has always been "wide magic" versus "high magic". Low level magic is common and seen all over the place, from the continual flame used in street lamps to...
  13. Hellcow

    Raise Dead: A nice big bone to the simulationists

    Now, "Uncle Eberron" I'll accept. ;) That's really all I'm saying. I wasn't intending my post to be a big revelation about raise dead in 4E, and wasn't precisely quoting the rules (nor can I by NDA). The way it's set up is something I think works well in Eberron; it may or may not work as well...
  14. Hellcow

    Raise Dead: A nice big bone to the simulationists

    First, I'm not "Mr. WotC" - I'm a freelancer. Second, did you actually read the entire post, or simply the isolated and out of context quote posted on ENWorld? Because my post was actually about how this was good for a very specific type of world/cosmos... namely, Eberron. In terms of "Would...
  15. Hellcow

    Raise Dead: A nice big bone to the simulationists

    First, I would like to point out (again) that far too much is being made of my comment. What I said was not a direct quote of the rules. The word "destiny" is not, in fact, used in the description of raise dead - and it's not my place to give the actual description. Raise dead was used as an...
  16. Hellcow

    The Best & Worst of 3rd Edition: Ultimate 3E: Unearthed Arcana, Eberron, Pathfinder

    In my opinion, Stormreach is especially good for the Casablanca or Algiers-style game - the city on the edge of the world where none of the great nations hold sway, where expatriates rub shoulders with smugglers and soldiers, beyond the battlefields of the Last War but where people are still...
  17. Hellcow

    The Best & Worst of 3rd Edition: Ultimate 3E: Unearthed Arcana, Eberron, Pathfinder

    Makes sense to me. As I just said, I like the fact that Eberron leaves room for DMs to make the world their own... but that's a drawback if you don't have the time to do that. If what you need are good, solid, well-developed adventures and you need them now, Paizo provides that. I'm disappointed...
  18. Hellcow

    The Best & Worst of 3rd Edition: Ultimate 3E: Unearthed Arcana, Eberron, Pathfinder

    Eh, what the heck. If Andy Collins can vote for UA and Mike McArtor and James Jacobs can vote for Pathfinder, I suppose I can go ahead and vote for Eberron. So with that said, looking to my reasons... As others have said, these are the things I like about Eberron (in fact, I just recently...
  19. Hellcow

    The Best & Worst of 3rd Edition: Ultimate 3E: Unearthed Arcana, Eberron, Pathfinder

    Thanks for sharing - as a game designer, this is exactly the sort of thing I'm interested in hearing. And hey, how can you not like a slurk? Um, have you spent much time here on ENWorld? I think you might find that the answer is "Lots of folks." ;)
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