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    Balancing charisma-based divine casters

    Well, the cleric has more to gain from Charisma than Wisdom. They already have good Will saves. Going with Charisma would mean more turning attempts and more effective turning. The paladin has much more to gain from Charisma than Wisdom. Sure, they don't have good Will, but they have Divine...
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    Balancing charisma-based divine casters

    Let's say I had a house rule like this: Casters and Spellcasting Ability Scores Arcane casters may choose to base their casting on either Intelligence or Charisma. Divine casters may choose to base their casting on either Wisdom or Charisma. This changes which score is used to determine the...
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    Racial Hit Dice: Necessary?

    Hmm... fair points. Is there a reasonable way to convert them? For example, using the "Improving Monster" table, you can convert 2 dragon or outsider HD to 1 class level, or 3 animal, magical beast, or monstrous humanoid, or 4 aberration, construct, elemental, fey, giant, humanoid, ooze...
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    Racial Hit Dice: Necessary?

    Is there anything particularly broken about allowing a character to replace racial hit dice with class levels? I'm trying to think of some way for a 5th level character to play a doppleganger, for example.
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    Break this ability: Metamagic Chain

    I think I could fix what you're hinting at by adding: "A quickened spell benefits from the decrease, but ends the chain."
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    Break this ability: Metamagic Chain

    I'm considering a feat that allows spontaneous casters to apply metamagic feats without increasing the casting time.
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    Break this ability: Metamagic Chain

    I actually made a change similar to that last night: Metamagic Chain: Your metamagic spells feed off one another. When you cast a spell with a metamagic increase of at least 1, the next spell you cast (if it is cast before the end of your next turn) has the total level increase from metamagic...
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    Break this ability: Metamagic Chain

    That limit is already present from this: "the total level increase from metamagic feats applied to it decreased by 1 (to a minimum of 0)" The thing I found interesting (and it wasn't entirely accidental) is that it's self-limiting. Eventually, the decrease is gonna get so large that you won't...
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    Break this ability: Metamagic Chain

    I changed sorcerers so that they get abilities at 6, 12, and 18 chosen from a list. One of those, which seems cool, might be very breakable. So... how do you break this ability? (Note that they're intentionally more powerful than most feats). Your metamagic spells feed off one another. When...
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    New Spells

    I know you didn't ask, but that would bother me a bit. Do you have another means of introducing the plot to the characters than a DMPC?
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    What's the color of Sonic?

    A really loud one. A metal die, and roll on a glass surface. Then you'll know for sure which one is the sonic die.
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    My house rules document, looking for input

    How do you feel about this change to the way skills work: No classes have Craft or Profession on their list of class skills. It does not cost double to gain ranks in a cross-class skill, and the maximum number of ranks is not halved. You still must have at least one rank in a skill that is...
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    My house rules document, looking for input

    On further consideration... In the core rules, the following classes gain the following benefits from the elven weapon proficiency: Bard: 1 (longbow) Cleric: 4 (longsword, rapier, longbow, and shortbow) Druid: 4 (longsword, rapier, longbow, and shortbow) Monk: 4 (longsword, rapier, longbow...
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    My house rules document, looking for input

    That's the site I use as well, and I looked through all of the variant rules listed and didn't see the fractional one. Could you link it?
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    My house rules document, looking for input

    -For books... I'll probably outline that in my chargen/campaign writeup sheet. I don't tend to limit books. I say "Make a character, use whatever you want. But I'm going to read it at the end, so if there is egregious twinkage, don't be surprised when you have to start over." -For skill...
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    My house rules document, looking for input

    Agreed. One of my goals is to bring it down in size and remove the minor tweaks that, while positive, don't warrant space in the house rules. As you point out later, I might move those to my "Advanced" rules document for later consideration. I'm going to have to look into the rule that you...
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    My house rules document, looking for input

    As you pointed out later, the net effect for humans is identical. I'll give your point about elven weapon familiarity some consideration. I'll look into the system, didn't know it existed. I'll give the metamagics another read through. Someone else suggested to me to limit the Practiced...
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    My house rules document, looking for input

    -Ah, but humans receive an extra class skill, which gives them a +3 bonus to any skill of their choice. The net result is identical. -I considered that it hurts Elven wizards. And I'm okay with that. :D -No one ever plays half-orc. I wanted to offer some sort of incentive. What would you...
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    My house rules document, looking for input

    Awesome, thanks for the comments guys. I'm gonna start addressing them post by post.
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