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    Official 'Alter Self' item?

    No can do. :\ The concept is a kobold that, either ashamed of who he is or tired of the scorn, has adopted this identity of a human. Calypso
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    Official 'Alter Self' item?

    Bleargh. I wouldn't like to buy an argument. I agree on all counts. I was merely pointing it out that, priced by the guidelines, it's 18k for a continous 'Alter Self'. Which, admittedly, doesn't make much sense, since you have to make choices for the spell. If you (that being, Mistwell as...
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    Official 'Alter Self' item?

    It's continuous. You don't have to reactivate it. It would be 12k if I was making a use-activated item. Under "Creating Magic items": "Use-activated or continuous, Spell level × caster level × 2,000 gp, Lantern of revealing" "This type of item simply has to be used in order to activate it...
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    Official 'Alter Self' item?

    Right, it would be 18k gold. That's why I was hoping there might already exist an item that was limited in some way. You know, you can only turn into humans or something. If not, I might be able to talk my DM into making one, though I doubt it. I think he's getting sick of me. :D Calypso
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    Monster Manual IV needs errata before its publishing?

    Yes, I'd allow someone to take MWP(Bastard Sword, 2H) and bypass the 13 Str requirement. But that would be a house rule, so hardly relevent. Calypso
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    Official 'Alter Self' item?

    Well, I plan on having a hat of disguise as well, to change my equipment and whatnot. But Alter Self is a transmutation, so it stands up to scrutiny much, much better than an illusion. Calypso
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    Monster Manual IV needs errata before its publishing?

    He asks his DM if he'll allow MWP(Katana, 2H).
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    Official 'Alter Self' item?

    Is there an official (meaning, roughly, Core, Complete, or, in my case, Forgotten Realms) item that grants continual Alter Self? Maybe even a specialized version of it? Basically, I'm making a character that uses constant Alter Self to appear human, but an item of Alter self is pretty pricey...
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    Real quick question -

    I'd say it shouldn't be two feats. Something like: Improvisation Prerequisite: BAB +4 Benefit: You are considered proficient with improvised weapons and do not take a -4 penalty while fighting with improvised weapons. ...etc. Calypso
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    Monster Manual IV needs errata before its publishing?

    Okay, after this, I give up. I don't know if you're being obtuse just so you can "win" or if you really don't get it. If the statement "I will give you all the money I have." is different from "I will give you all the money I ever have." then so too are the following statements different: "I...
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    Monster Manual IV needs errata before its publishing?

    You didn't answer my question. Neither of your points are actually relevant. Calypso
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    "+1 level of existing arcane spellcasting class"

    Yep, some of them don't say it explicitly. Note that there is also the general: "Caster Level Generally equal to the number of class levels (see below) in a spellcasting class. Some prestige classes add caster levels to an existing class. " Calypso
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    "+1 level of existing arcane spellcasting class"

    From the Eldritch Knight class: "This essentially means that she adds the level of eldritch knight to the level of whatever other arcane spellcasting class the character has, then determines spells per day and caster level accordingly." From the Arcane Trickster class: "He does not, however...
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    Real quick question -

    Hmm. Are you saying you can't see a rationale for an Improved Weapon Proficiency feat? Or are you saying you can't see a rationale for Weapon Proficiency in a table leg? The former... I guess I can see. But for the sake of coolness, you overlook it. Perhaps people traing with a wide variety...
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    Real quick question -

    Practice. Hell, if you practiced with a chair long enough, you could be proficient in fighting with chairs.
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    PDF of Summoned Creatures

    Ahh, I see. Cool.
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    PDF of Summoned Creatures

    See if Page 56 of this: http://crystalkeep.com/d20/rules/DnD3.5Index-Spells-SorcererWizard.pdf is what you had in mind. Calypso
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    Real quick question -

    Technically? No. Everyone is nonproficient with Improvised Weapons, end of story. Does there exist a feat that negates the penalty? Maybe. I don't have an encyclopedic knowledge of supplements like some about here. Do I see a problem with creating such a feat, if it doesn't exist? Not even a...
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    Sorc researching spells?

    That's not strictly true. Sorcerers can continue to swap out spells at even levels, so he could pick up his new spell at level 22 (assuming it's at least 2 levels lower than the highest level spell he can cast). Calypso
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    Need help with mundane fog

    First things that pop to mind: Control Weather/Control Winds Wind Wall Wall of Fire Scent (SC) Maybe someone with the SC on hand can find a spell that actually lets you see through it. Calypso
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