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  1. SpuneDagr

    A momentary lapse of good DM judgement killed all my players.

    My players are pretty mature. They didn't blame me, they were just upset at the way things ended. In fact, the player who attacked the 'loth didn't want to. His character figured he could take 'em and acted. He's a Cypher, if anybody knows what that is. "Action without thought is the purest form...
  2. SpuneDagr

    A momentary lapse of good DM judgement killed all my players.

    Before the campaign started, I told them all that I would not be tailoring encounters to their level. If they're up against something they can't handle, they should run away. However, they had managed to defeat every creature I put against them through the power of sheer, stuborn tenacity. That...
  3. SpuneDagr

    A momentary lapse of good DM judgement killed all my players.

    Alright, I made a mistake. My players were speaking with an ultroloth and the one guy made a Wisdom check to see if he could take him. He got a 10. I told him, "Sure, you could take him." Everyone died. After sitting there, thinking for a bit, I reconsidered and decided that a 10 should have...
  4. SpuneDagr

    How do you pronounce 'ranseur'?

    "spear"
  5. SpuneDagr

    Daemons vs. Yugoloths

    There's a whole lot of mixing-up and bastardization in the various conversions, starting with 1e-2e, and continuing to now. I don't really know what WotC is trying to do with the names now. They have a listing in the MM for "Demon" which includes a bunch of creatures, most of them Tanar'ri, but...
  6. SpuneDagr

    Cursed Items

    When he first got it, I tried to tip him off when I told him that as soon as he put it on, he was unable to take it off. He thought no more of it. An NPC with a bit of True Seeing asked him if he was intending to wear the cursed belt. Remove Curse and it falls off. The player thought it was...
  7. SpuneDagr

    Cursed Items

    Part of the curse was that it deluded him into thinking it was working fine.
  8. SpuneDagr

    Cursed Items

    I'm running a game where our monk picked up a Belt of Giant Strength (+4), or so he thought. It was actually cursed with a -4 penalty to Strength. Anyway, he played through the whole adventure without ever knowing that I was secretly subtracting 4 from his attack and damage rolls. Heheheh. I...
  9. SpuneDagr

    Hybrid Creature Template?

    Somewhere on these boards, someone posted a hybrid-creature template. You have half something, half something else? Could someone point out where this is for me? Thanks
  10. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    BULEZAU Large Outsider (Chaotic, Evil, Tanar’ri) Hit Dice: 6d8+18 (45 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 20 (-1 size, -1 Dex, +12 natural), touch 8, flat-footed 20 Base Attack/Grapple: +6/+16 Attack: Morningstar +11 melee (2d6+9); or head butt +12 melee (1d8+6) Full...
  11. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    LEMURE Medium Outsider (Baatezu, Evil, Lawful) Hit Dice: 2d8 (9 hp) Initiative: +0 Speed: 20 ft. (4 squares) Armor Class: 14 (+4 natural), touch 10, flat-footed 14 Base Attack/Grapple: +2/+2 Attack: Claw +2 melee (1d4) Full Attack: 2 claws +2 melee (1d4) Space/Reach: 5 ft./5 ft. Special Attacks...
  12. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    KOCRACHON Medium Outsider (Baatezu, Evil, Lawful) Hit Dice: 6d8+6 (33 hp) Initiative: +4 Speed: 30 ft. (6 squares), fly 60 ft. (average) Armor Class: 20 (+4 Dex, +6 natural), touch 14, flat-footed 16 Base Attack/Grapple: +6/+9 Attack: Bite +9 melee (1d6+3 plus disease) Full Attack: Bite +9 melee...
  13. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    BARBAZU Medium Outsider (Baatezu, Evil, Lawful) Hit Dice: 6d8+18 (45 hp) Initiative: +6 Speed: 40 ft. (8 squares) Armor Class: 19 (+2 Dex, +7 natural), touch 12, flat-footed 17 Base Attack/Grapple: +6/+8 Attack: Glaive +9 melee (1d10+3 plus infernal wound); or claw +8 melee (1d6+2) Full Attack...
  14. SpuneDagr

    Book of Fiends

    I'm posting the statblocks I have in the Creature Catalogue: Homebrew forum. http://enworld.cyberstreet.com/showthread.php?s=&threadid=59742
  15. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    AMNIZU Medium Outsider (Baatezu, Evil, Lawful) Hit Dice: 14d8+84 (147 hp) Initiative: +11 Speed: 20 ft. (4 squares), fly 40 ft. (average) Armor Class: 32 (+7 Dex, +15 natural), touch 17, flat-footed 25 Base Attack/Grapple: +14/+16 Attack: Touch +21 melee (2d4 plus feeblemind) Full Attack: Touch...
  16. SpuneDagr

    Re-Conversions of Baatezu, Tanar'ri, and More!

    Over the last couple months, I've been piecing together and altering a collection of demons, devils, etc. I find some of the official conversions unsatisfying. These guys have all the classic powers and resistances (many of which are different from what the official stats are). ABISHAI, BLACK...
  17. SpuneDagr

    Book of Fiends

    I have a file of conversions I've been working on for a couple months now. I have every Baatezu, Tanar'ri, and Yugoloth that was ever featured in Planescape. Some of them are a bit different from the official write-ups in the MM 3.5. I wanted them to be as close to the Planescape stats as I...
  18. SpuneDagr

    D&D 3.x [3.5] Polymorph Questions

    Thanks. I didn't see that. :)
  19. SpuneDagr

    D&D 3.x [3.5] Polymorph Questions

    K. Here goes. Someone please correct me if I am wrong... When you polymorph, you get the new creature's... type size hit points base attack bonus saving throws natural attacks natural armor physical ability scores extrordinary abilities You do not get the new creature's... supernatural...
  20. SpuneDagr

    Nithrekel, Earth Mephit Fighter NPC through 50 years of servitude.

    I love your story hour with Hazergal, and I loved this! You rule!
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