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  1. MacMathan

    Best D20/OGL Setting I SHOULD Own

    I would add another vote for A Game of Thrones, if I could ;) Seriously high potential as a setting, at least read the novels if you don't buy the setting.
  2. MacMathan

    DDO? Wanna talk about it? Here we go.

    All I can say is I hope they play WoW for awhile and learn the lessons it has to give as it is currently just under half a billion dollars a year gross.
  3. MacMathan

    Suggestion on a mount for a Dwarf Paladin?

    For the underdark perhaps one of those riding lizards that can climb walls with a special saddle etc.
  4. MacMathan

    Charles Ryan on Adventures

    All I can say is kudos to Mr. Ryan for responding to this thread despite itself. As far as why WoTC has not entered the Ennies lately I think this thread has pretty much given the answer. They have very little to gain from supporting the Ennies.
  5. MacMathan

    Charles Ryan on Adventures

    Despite thousands of posts trying to do it all the time there are very few objective means of measuring the "quality" of a product as people look for different things. Other than sales, which is probably not the best way to judge quality, there are no hard numbers to look at. That is why reading...
  6. MacMathan

    Charles Ryan on Adventures

    Very true on all accounts. Adventures are a limited market no mater how you break it down. If the average group is 1 DM and 4 players, that is limiting yourself to 20% of the market. Given how long something like Shackled City can last the average group I don't see there being a high frequency...
  7. MacMathan

    Multiple Ability Dependance and other tall tales

    I do think that some classes are more playable with lower stats then others. As far as the monk goes, my own solution has been to up the rate of AC gain. A monk with a 14 dex and 14 wis is still 2 points of ac behind the guy with a 14 dex and a chain shirt. In fact Dexs being equal the monk...
  8. MacMathan

    Which is the Best WOTC Setting to Purchase?

    I would go with Eberron. It has been built for 3e from the ground up and is receiving good support from WoTC. Also there is not 20 years of novel, supplements, and back history to catch up on like there is for FR.
  9. MacMathan

    D&D special edition books

    Nope not for me I am quite happy with my special edition PHB as it is.
  10. MacMathan

    ENWorld = whiners arguing ?

    I have been reading EN in its various incarnations since pre-3e. I would have to say that it does feel like the proportion of negativity has grown over the last year, especially in General. I also now find the rules forum hard to read for the reasons others have mentioned above. If my first...
  11. MacMathan

    Players forgetting their PC's shtick.

    The cheat sheets are a good idea. I have had a lot of success with the rules cards in Fiery Dragons Battlebox speeding up combats. As a group we put a fair amount of the honus on players to know the rules relevent to their characters before they sit down at the table.
  12. MacMathan

    Help with feats for single class fighter...

    I suppose with great cleave it would be easier but I never seem to find myself surrounded by opponents so that I could cleave 2 or more. I suppose we are just very tactical as a unit and tend to watch each others backs and develope a fighting line/formation. Too many deaths otherwise. Like...
  13. MacMathan

    Help with feats for single class fighter...

    Unfortunately not a high enough Int for combat expertise.
  14. MacMathan

    Help with feats for single class fighter...

    I tend to avoid Imp. Crit. in 3.5 since keen replaces it pretty much. I have not picked up Cleave yet as I have not run into to too many situations where I would have been able to use it in the latest campaign. I may take it but like I said I wanted to see if there was some other more...
  15. MacMathan

    Help with feats for single class fighter...

    Any ideas or some interesting feats for a single class fighter? The character currently just hit 8th level so there will be a feat there and then another at ninth pretty quickly. Current feats are: Power Attack, Imp. Sunder, Imp. Bullrush, Close-quarters combat, Wep. Focus (Greatsword), Wep...
  16. MacMathan

    Age of Worms - Deadly

    It strikes me as odd that Dungeon would play balance the adventures based on 8 PC's given that the average group seems to have about 4. I have not started AoW yet but what I am reading here kind of worries me.
  17. MacMathan

    Tripping-unarmed only?

    Thanks all.
  18. MacMathan

    Tripping-unarmed only?

    I have read the FAQ on tripping and I am still unclear as to what conditions it may occur under. Does one need to have a free hand to fulfill the "unarmed" portion of tripping? What about with improved trip? Does this mean that someone weilding a two-handed sword could not make a trip attempt...
  19. MacMathan

    Do you use a computer program (such as DM Genie)? (poll)

    I use DM's Familiar quite a bit.
  20. MacMathan

    Manuevering in melee

    When we first started playing, combats were very fixed and non-tactical even with minis since there were few rules to support it. Of course this eventually led to our attempts at creating custom combat systems. In fact it became a joke in our group, the most feared words a player could hear were...
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