Search results

  1. S

    D&D General Should the DM roll in the open?

    If the GM is fudging, the 'we' here is under question. Depending on the extent of the fudging, either the GM is generating a story themselves, or the group is generating potential story elements that the GM can veto.
  2. S

    D&D General How Often Should a PC Die in D&D 5e?

    Completely wrong. Your narrative conceits are entirely hollow constructions that serve only to illustrate the unimmersive artificiality of your game world. My narrative conceits are simply diegetic phenomena that add to the depth and wonder of my complex living universe. 😉
  3. S

    Henry Cavill's Warhammer 40K Show Is Happening

    They're not going to get an outsider to write it. This is going to be either an adaptation of an existing GW novel line or an original work written or outlined by one of their biggest writers.
  4. S

    Henry Cavill's Warhammer 40K Show Is Happening

    No, the Imperium is evil. Even if genocide and industrialised torture are the only way for humanity to survive, doing those things is still evil. Note that various parts of the settting suggest it is not essential for humanity to survive. The old Star Child fluff says that if the Emperor were...
  5. S

    NPC Deception/Persuasion and player agency

    I found a way of handling this stuff in my game Other Worlds: The key thing to remember in any social scene is that winning the battle is not the same as winning the war. Persuasion isn’t brainwashing; you can’t convince someone to abandon their entire belief system just because of a ten-minute...
  6. S

    D&D General Should the DM roll in the open?

    You're right, I came in too strong there
  7. S

    D&D General Should the DM roll in the open?

    I don't know what you mean by 'narrative focused playstyle' or 'story focused game'. If what you mean is the GM's narrative, the GM's story, then OK. But there are many other ways to have a narrative or story focus to your game, and in at least some of them GM secret rolls/fudging is absolute...
  8. S

    D&D General Should the DM roll in the open?

    No, this is utterly false. It's not about the game vs the story. It's about the game as a randomised story generator vs the GM's curated story. I agree with this part.
  9. S

    D&D General Should the DM roll in the open?

    I not only roll everything in the open, I call attention to what I'm doing, state out loud what the roll is to resolve, and state out loud what my modifier is/what target number I need. Sometimes I will get one of the other players to make the roll and, again, state the modifiers and...
  10. S

    D&D 5E (2014) Is Intimidate the worse skill in the game?

    It's mostly a failure of writing. Intimidation is a CHA skill but is commonly understood in the context of a STR skill as though the PC is making direct threats. Strangely enough your ability to actually carry out those threats isn't a relevant factor. I've several times seen characters who are...
  11. 1734901260571.png

    1734901260571.png

  12. 1734901170499.png

    1734901170499.png

  13. 1734900967649.png

    1734900967649.png

  14. S

    Best Tolkien Art

    Angus McBride MERP covers!
  15. S

    RPG Books with the Best Art

    Internal art: WFRP 1e, Mentzer Basic, Rifts original corebook (sorry not sorry) Covers: Angus McBride MERP
  16. S

    D&D General How Often Should a PC Die in D&D 5e?

    Many words have different meanings in different contexts. As long as the game itself is clear how you play it, I don't see an issue.
  17. S

    D&D General How Often Should a PC Die in D&D 5e?

    If you take one part off it, does it stop being a truck?
  18. S

    D&D 5E (2024) Suggestions for a simple 1st level adventure.

    When they create their characters, ask them what kind of stuff those characters do, or intend to do next. Run that.
  19. S

    D&D General How Often Should a PC Die in D&D 5e?

    That's a good way of putting it, yes. And the game will generally involve a lot of deliberate 'story fuel', in term I don't think it's about definitions of story. It's about different approaches to play. I don't think there is a singular useful definition of story in the context of a...
Top