Search results

  1. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Now you are misrepresenting what I have said. I said it was a chaotic and dishonorable (which may or may not be evil) act. And let's keep in mind what the context of the original discussion that I commented on that has started this mess. This isn't about capturing an evil villain with the...
  2. N

    Surrender != death (Forked Thread: Intimidate in combat)

    See, this kind of stuff keeps getting brought up and twisting what I've been saying and clouding the subject. Here are the points that I've been trying to make: Offering enemies a surrender, and then taking advantage of that surrender in order to attack them while they are defenseless is a...
  3. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Actually it's not... And when I say the original point, I don't mean for the first poster... I mean this tangent of the discussion that seemed to have exploded when I made an off-hand comment of being surprised that some players actually would use intimidate on opponents and then turn around and...
  4. N

    Surrender != death (Forked Thread: Intimidate in combat)

    The original point was not whether or not things should be intimidated. I would certainly put occasional restrictions when they made sense, but I certainly wouldn't go overboard with the restrictions. However, Demons might be an example of a foe I would not allow it to work on. Furthermore...
  5. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Maybe I should have made that text blink also. ;-)
  6. N

    Surrender != death (Forked Thread: Intimidate in combat)

    It's obvious that I'm not accustomed to the degree of rules lawyerness that apparently exists in some games. I've never experienced players trying to argue that the letter of the rules allowed them to do something so ridiculous as trying to cower a god into surrendering to them, with the...
  7. N

    Surrender != death (Forked Thread: Intimidate in combat)

    There are just certain types of enemies that you aren't realistically going to see surrendering (as I tried to say earlier). I'd say demons are about as unlikely to surrender as a god is, and I'm certainly not going to get into a debate regarding the morality of slaying a surrendered Orcus...
  8. N

    Surrender != death (Forked Thread: Intimidate in combat)

    And when are you going to see devils and demons surrendering??? As I said earlier, even attempting to negotiate a surrender with diabolically evil opponents is absurd anyway. You have no intention of honoring it, and the only way it would ever happen is if a DM allowed players to metagame it...
  9. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Yet again, I want to point out that this original discussion was about the PC's calling for a surrender through intimidation, and then killing them after they successfully surrendered. It's not about using the most evil villains and somehow they are voluntarily surrendering (which I've also...
  10. N

    Surrender != death (Forked Thread: Intimidate in combat)

    In your attempt to prove that you are right, using tools of condescension, hyperbole, and taking my statements out of context, you are attacking an argument that I'm not even making. Despite what you seem to be trying to imply, I'm not talking about a circle of hippie gamers donned in flower...
  11. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Saying NPCs "have to" do something in opposition to what a DM wishes for them to do usually perceived as very rules lawyery. The rules support it, they dont' dictate it. Even without invoking DM fiat, the rules explicitly say that the DC can be modified by the DM as they see fit. A band of...
  12. N

    Surrender != death (Forked Thread: Intimidate in combat)

    I can see how you'd say that, but I don't really think it's necessarily the case. Having codes of conduct isn't just for lawful good, they just have a stricter code. By default, D&D does support and encourage the Neutral, Good, and Lawful good characters and heroic style gameplay, so from that...
  13. N

    Surrender != death (Forked Thread: Intimidate in combat)

    You're being a little condescending now, aren't you? The origins and concepts of chivalry and knightly conduct began more than 1,000 years ago. Conduct in minor skirmishes, battles, or wars vary from culture to culture, but mercy is certainly not a part of a new modern moral construct...
  14. N

    Surrender != death (Forked Thread: Intimidate in combat)

    I don't think that's it. I was introduced to roleplaying through D&D, and so were the majority of the players I've played with that I referenced earlier. Our games have always involved moral dilemmas and hard decisions. Roleplayed decisions were always important to us. We just never played...
  15. N

    Surrender != death (Forked Thread: Intimidate in combat)

    Oh, he wasn't going to be a sidekick. When I talked about bringing him back, it would be just to see him again, not to join them. Actually I made sure he scurried off before the party got a chance to consider such a thing. ;-)
  16. N

    Surrender != death (Forked Thread: Intimidate in combat)

    I don't know how to answer that. I've just never seen that happen. I mean, if that was the M.O. then it seems like monsters wouldn't generally ever surrender (unless they were very dumb and gullible). In fact, one of the last times players used intimidation on an enemy, our Warlock sparred a...
  17. N

    10 Questions for the Quarterstaff Implement contreversy

    What ruling? I've yet to see any rule of any implement requiring 2 hands. There's no rule that even a staff has to be used 2-handed as an implement. It does say that you can use it for melee, and for melee, treat it like a quarterstaff. I take that to mean that it requires 2 hands as a weapon.
  18. N

    Surrender != death (Forked Thread: Intimidate in combat)

    [/LIST] Wow... what kind of players do you play with there? I've never seen a game where the players executed surrendered opponents or would only spare them in exchange for a bribe. That's not very heroic. I'd say it's even an evil act. In all the games I've played (and ran), when...
  19. N

    10 Questions for the Quarterstaff Implement contreversy

    I think the Character Builder is wrong on this point. There are many rules the CB has wrong, particularly in this month's build. Anyway, wasn't this even explicitly covered in the PHB with Sorcerers and using daggers as implements?
Top