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  1. Laurefindel

    Binary Success vs Multiple Levels of Success

    Not quite, but there are similarities. Both are essentially pass-fail systems with additional levels of success and complications added on to them, but The One Ring is much easier to adjudicate. The One Ring’ system one of my favourite systems of all times; I’ve reused it for three other...
  2. Laurefindel

    Binary Success vs Multiple Levels of Success

    Now now, you’re trading bad GM habits for terrible GM practices. You don’t like pass/fail systems, I get that, but you’re laying it pretty thick there. PbtA is a good system and obviously it worked for you, but it is far from the panacea you think it is.
  3. Laurefindel

    How many years does it take for an RPG to become nostalgic, for you?

    Not a matter of years; it’s a matter of period of my life. A game becomes nostalgic for me when thinking about it reminds me of a period of my life that felt different from my life now. This could be 2 years or 20, it depends how fast life goes
  4. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    It’s more of a systemic change as a whole, but (before Tasha) halflings didn’t have access to strength ASI and small creatures couldn’t use heavy weapons, which in turn soft-locked them out of high-damage builds and Great-Weapon Master feat builds. I feel something changed about small creatures...
  5. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    Agreed We tend to compare and judge things based on what we’ve seen and experienced, and extrapolate from there. Whether it’s realistic usually doesn’t matter. Dog-size ant? We know what an ant look like. We’ve seen how it moves. We know roughly how strong a dog is, and how fast it can move...
  6. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    I agree with most of your post but here’s where I disagree: D&D is not a simulator that aims to accurately reflect reality but it IS a reality simulator. All rulesets are. It takes a position on a scale, its not a yes/no question. People usually don’t go for ‘reality’, they go for...
  7. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    Indeed, I like to call that the « because dragons! fallacy ». Still, I’m willing to make concessions and stretch my voluntary suspension of disbelief to allow a gameplay that would otherwise be made impossible with rules more in line with my perception of reality. D&D has combat. D&D has...
  8. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    Yet, going plaid make still makes more sense than going salamander
  9. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    Oh right, wasn’t Red Dwarf a mining vessel doing exactly that?
  10. Laurefindel

    "I think Hydrogen is a rare element" and other science facts.

    Getting all your science facts straight when doing sci-fi is hard. I’m ok to assume a good part of fiction in my science-fiction, but I prefer when the science part is hand-waved rather than explained. Gas tends to have a low molecule-to-volume ratio and density at normal pressure. I’d have...
  11. Laurefindel

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Exhausting? Yes. Baffling? No. People have an emotional attachment to their hobby. Well, fans do at any case. Nothing surprising about them resisting changes to what they loved.
  12. Laurefindel

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Fans are conservative by default. That true in about all fandoms because it’s in a definition of a fan to love how something is now. When you introduce changes, it is only logical that fans will be the ones noticing these changes first and resist it because it changes their relationship to the...
  13. Laurefindel

    D&D 5E (2024) What Licensed IP Do You Want For 5E?

    Indeed, Some of the way-over-the-top clips of Indian action-fantasy cinema that I’ve seen would fit remarkably well under a 5e rule frame. Don’t know enough about Indian films to speak of IPs proper though
  14. Laurefindel

    D&D 5E (2014) Eldritch Knight/Bladesinger Multiclass War Magic-Extra attack class features

    This is, as stated in the OP, as worded in 5e14 so the ‘Magic’ action does not exist yet. However, casting a spell (or a cantrip) was an action type. In that regard, the 5e24 nomenclature is clearer with the addition of the Magic action. Now I have half a mind to see what other instances of...
  15. Laurefindel

    D&D 5E (2014) Eldritch Knight/Bladesinger Multiclass War Magic-Extra attack class features

    For me there isn’t much ambiguity and the RaW is clear; these two features shouldn’t stack. Either you use your action to cast a cantrip or you use the attack action, but war magic isn’t worded as “if at some point during your turn you cast a cantrip…” That said; it’s neither OP nor out of...
  16. Laurefindel

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    As a player, I’m inclined to enjoy anything as long as the gamemaster is visibly enthusiastic about the genre and setting (and at least minimally competent), but regardless of the genre, I dislike games where players are expected to play ‘evil’ or perform morally dubious acts. Even in vampire...
  17. Laurefindel

    D&D General Languages suck in D&D.

    It’s much worse than that; goblins speak the same language across settings! They also have the same general outlook, the same behaviour, the basically the same culture. In short, they have the same entry in the Monster Manual. The traditional fundamentalist approach of fantasy races is being...
  18. Laurefindel

    It's GM's Day! Tell us about your first GM!

    My first DM was one of my friend’s older brother’s group of friends with whom we played a LARP or two (yes, I LARPed before tabletop RPG. It was sold to us “kinda like a LARP but without the live-action part”). We played at the community center two evenings per month, I think. 2e AD&D was fresh...
  19. Laurefindel

    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    For me the reason is simple; players have too many resources - mostly too many hp and too many spell slots. Either the DM has to force a constant break-neck pace to prevent PCs from refreshing their resources too often, or they must face super-deadly encounters that take hours of game-time to...
  20. Laurefindel

    Don’t reinvent the wheel, being well versed in different RPGs

    The One Ring was one of my most formative read when it comes to game design. It is made to work best with a narrow focus in mind, but many games are based on a narrow focus, try to expand, and get lost. This one managed to keep it together. The One Ring is also an excellent example of a game...
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