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  1. WSmith

    Microlite20 : the smallest thing in gaming

    I too only use the spell lists from the M20 pocketbooks. Makes life much simplier. BTW, my TWF rule I used for a while is this: One attck roll, two damage rolls, one for each weapon. The higher of the two weapons is the one that strikes true and inflicts damage. A tie means both strike...
  2. WSmith

    Microlite20 : the smallest thing in gaming

    I made a small observation. In the core rules revised this says: In the equipment list in the PDF, it has chain shirt at +4 under light armor and hide +3 under medium armor. I assume this is no longer correct, and the two should be switched on the equip. list, correct? This is how this all...
  3. WSmith

    Microlite20 : the smallest thing in gaming

    BTW, the option I posted above might not work for everyone. It does forme since I am from the school of thought that a natural 20 should NOT always be a hit no matter what and a natural 1 should NOT always be a natural miss regardless. Lossing the extra "to hit" roll doesn't bother me at all...
  4. WSmith

    Microlite20 : the smallest thing in gaming

    I never really want to be that guy that interjects only a opinion with little to add, but... I just want to say I don't bother with the whole multiple attacks thing. I just use the quasi-cleave option I commented on in the Macropedia. It works great. Plus it is simple. I know not everyone...
  5. WSmith

    Microlite20 : the smallest thing in gaming

    Sorry for the delay guys. Been tooooo busy. If I were to remove initiative, my combat would run something like this. All combat is chaotic and simultanious. Aside from the exceptions below, all damage is inflicted to all parties each round. 1. Missile weapons will hit charging / closing...
  6. WSmith

    Microlite20 : the smallest thing in gaming

    I don't have time to elaborate on the initiative thingy right now. But I will. Something similar to rolling a tie under old D&D is what comes to my mind. Pretty much everyone rolls for combat, and all damage and effects are applied to all foes. Surprise is a full round unopposed.
  7. WSmith

    I've never played AD&D1

    Ah, thanks for reminding me. I need to edit my copy. If one of my monsters surprise on a 1-4, and are only surprised on a 1, I don't want to cheat them the chance to wipe out the PCs in one round of surprise. :cool: Thanks again, Henry! Please let us know how this game days goes.
  8. WSmith

    I've never played AD&D1

    Which is the irony of the whole thing, as AD&D was meant to standardize rules for tournement play. ;)
  9. WSmith

    I've never played AD&D1

    YEs, very nice summary. I altered 7B in my copy, just cause it seems to agree with me better. b. If casting time of the spell is greater than the result of the caster's party's initiative roll, all other actions by opponents occur prior to the spell going off. If the casting time is equal to...
  10. WSmith

    I've never played AD&D1

    This takes some getting used to. The idea here is that you want to get as close to the number 1 on your surprise die within whatever parameters are for being surprised (1-2 normal, 1-3 by ranger, 1-4 by elf proper, etc.) The optimal outcome is to roll as high as possible to avoid being...
  11. WSmith

    I've never played AD&D1

    I can see it now. DM: "Why does Eleran the Elven Archer Extrodinare carry two quivers of arrow at all times?" Player: "Well, if I get 4 segments of surprise on someone, I want to have enough arrows." :) I think, though I cannot confirm this, that the rule was actually though of for the...
  12. WSmith

    I've never played AD&D1

    A much glossed over rule that most DMs ignore on purpose (as you will se in a second why) is the fact that if you have missile weapons ready, and surprise your enemy, you get 3X your rate of fire (ROF) worth of attacks on your foe per SEGMENT!!!. So, let's do the math. If you are a ranger that...
  13. WSmith

    I've never played AD&D1

    Believe it or not, this is more often the rule than the exception. I started with the Holmes box set and shortly went on to AD&D hardcovers. Our actual games with the core group of friends I played with were a hodgepodge of OD&D, Holmes, and AD&D. There are many reasons why many gamers...
  14. WSmith

    Microlite20 : the smallest thing in gaming

    Hum. This, I must think on. I am very, very rusty on d20 rules so I might have to defer to you guys on this. On one hand, when opposing an enemy spellcaster, the 10 + caster level + MIND bouns seem to make the most sense. HOWEVER, not all spells will be cast from a caster. Some will originate...
  15. WSmith

    Microlite20 : the smallest thing in gaming

    Some stuff that you might want to add to the macropedia: Conversion of 1st edition material to M20: Armor Class = 20 - Text AC. So an AC of 4 in the module would be an AC of 16 in M20. Saving throws would be converted to Paralyzation, Poison, Death Magic = STR + Phys Petrification /...
  16. WSmith

    Microlite20 : the smallest thing in gaming

    Lucky! At least your first charcater made it to a combat. My first Traveller charcater died during character creation! ;) For all those mentioning AD&D initiative; trust me. Close the ADDICT file, put down the book, and step away from the computer slowly! If I and the many other 1st editon...
  17. WSmith

    Microlite20 : the smallest thing in gaming

    Pretty much what I thought, too. I like that only light weapons can be used for two weapon fighting. It reminds me of OAD&D, where your second weapon could only be a dagger or hand axe, but with a tad bit more flexibility. Ahhh yeah, good stuff. :)
  18. WSmith

    Microlite20 : the smallest thing in gaming

    If you are using Preview, this happens for some reason. I had the same result, but opened it with Acrobat Reader and it displayed fine.
  19. WSmith

    Microlite20 : the smallest thing in gaming

    While I personally would agree with you, I have found that many, many players in this day and age like two-weapon fighting type characters, enough that I would venture to say this small passage should be enough to satisfy them without too much bulk to the core rules.
  20. WSmith

    New Ruleset?

    This might not be what you are looking for, but I contributed to it. So here is a shameless plug. :) It might be helpful actually, as some of what you seek is done already. http://www.basicfantasy.org/
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